Editing King Zing Sting (Donkey Kong Land 2)

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|game=''[[Donkey Kong Land 2]]''
|game=''[[Donkey Kong Land 2]]''
|boss=[[King Zing]]
|boss=[[King Zing]]
|track=Crocodile Cacophony
|song=Crocodile Cacophony
|before=[[Rambi Rumble (Donkey Kong Land 2)|<<]]
|before=[[Rambi Rumble (Donkey Kong Land 2)|<<]]
|after=[[Ghostly Grove (Donkey Kong Land 2)|>>]]
|after=[[Ghostly Grove (Donkey Kong Land 2)|>>]]
}}
}}
'''King Zing Sting''' is the boss level of [[Krazy Kremland]], the third world of ''[[Donkey Kong Land 2]]'', and it involves a boss fight against [[King Zing]]. Clearing this stage unlocks the fourth world, [[Gloomy Gulch]].
'''King Zing Sting''' is the boss level of [[Krazy Kremland]], the third world of ''[[Donkey Kong Land 2]]''. Just like in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', [[Squawks the Parrot|Squawks]] faces [[King Zing]] instead of the [[Kong]]s. Clearing this stage unlocks the fourth world, [[Gloomy Gulch]].
==Layout==
 
The battle takes place in a square-shaped enclosure inside a hive. The Kongs spawn on top of an [[Animal Barrel]] which forcefully transforms them into [[Squawks]]. King Zing flies from side to side, moving up or down when he reaches a wall. Squawks can damage him by hitting him with eggs. After each hit, he will enter a state of invulnerability in which he flashes while chasing Squawks for a brief period, then return to the top of the screen and resume his regular movement pattern. After the second hit, he starts leaving behind [[Zinger]]s, which fly in place. These can be defeated with eggs like any other Zinger, otherwise they will simply disappear after a few seconds. The more damage King Zing takes, the faster he gets. He takes five hits to take down, and he drops a [[Banana Coin]] when defeated.
==Overview==
The battle takes place in a square-shaped enclosure inside a hive. The Kongs spawn on top of a [[Animal Barrel|Squawks Barrel]] and immediately turn into Squawks.
 
King Zing flies from side to side, moving up or down when he reaches a wall. Squawks can damage him by hitting him with eggs. After each hit, he will enter a state of invulnerability in which he flashes while chasing Squawks for a brief period, then return to the top of the screen and resume his regular movement pattern. After the second hit, he starts leaving behind [[Zingers]], which fly in place. These can be defeated with eggs like any other Zinger, otherwise they will simply disappear after a few seconds. The more damage King Zing takes, the faster he gets. He takes five hits to take down, and he drops a [[Banana Coin|Banana Bunch Coin]] when defeated.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=たいけつ!ボス・キングB
|Jap=たいけつ!ボス キングB
|JapR=Taiketsu! Bosu Kingu Bī
|JapR=Taiketsu! Bosu Kingu Bī
|JapM=Showdown! Boss [[King Zing#Names in other languages|King B]]
|JapM=Showdown! Boss King B
}}
}}
{{DKL2}}
{{DKL2}}
[[Category:Food areas]]
[[Category:Donkey Kong Land 2 levels]]
[[Category:Donkey Kong Land 2 levels]]

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