Editing King K. Rool

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At the end of the ''Super Smash Bros.'' Nintendo Direct broadcast on August 8, 2018, King K. Rool was revealed as a playable fighter in ''[[Super Smash Bros. Ultimate]]''. Outside minor cameos, this marks his first physical appearance in a decade since ''[[Mario Super Sluggers]]''. This also marks the first time his underbelly has been shown as being gold-plated since the Game Boy Advance version of ''Donkey Kong Country 3'', released 13 years prior. King K. Rool overtakes Donkey Kong as the second-heaviest fighter; he is lighter than only Bowser.
At the end of the ''Super Smash Bros.'' Nintendo Direct broadcast on August 8, 2018, King K. Rool was revealed as a playable fighter in ''[[Super Smash Bros. Ultimate]]''. Outside minor cameos, this marks his first physical appearance in a decade since ''[[Mario Super Sluggers]]''. This also marks the first time his underbelly has been shown as being gold-plated since the Game Boy Advance version of ''Donkey Kong Country 3'', released 13 years prior. King K. Rool overtakes Donkey Kong as the second-heaviest fighter; he is lighter than only Bowser.


A number of King K. Rool's moves are references to his previous boss fights, such as using his [[Crownerang|crown as a boomerang]], a [[blunderbuss]], the [[Propellerpack]], and boxing gloves, while his [[Final Smash]] involves him firing the [[Blast-o-Matic]]. His crown can actually be intercepted after it is thrown, meaning it can fall to the floor and be used as a throwing item or be stolen by [[Villager]] and [[Isabelle]]'s [[Villager#Pocket|Pocket]]. He can also use a move known as the [[Gut Check (move)|Gut Check]], which involves using his belly armor to counter or reflect opponents' attacks. On a related note, King K. Rool's [[smashwiki:Belly Super Armor|belly armor]] can protect him while he uses certain moves, such as his forward tilt and dash attack. However, his armor has a set amount of durability: it takes four seconds to replenish a little over one hit point (and 47 seconds to fully replenish), while shattering the armor will stun King K. Rool similarly to a shield break.
A number of King K. Rool's moves are references to his previous boss fights, such as using his [[Crownerang|crown as a boomerang]], a [[blunderbuss]], the [[Propellerpack]], and boxing gloves, while his [[Final Smash]] involves him firing the [[Blast-o-Matic]]. His crown can actually be intercepted after it is thrown, meaning it can fall to the floor and be used as a throwing item or be stolen by [[Villager]] and [[Isabelle]]'s [[Villager#Pocket|Pocket]]. He can also use a move known as the [[Gut Check (move)|Gut Check]], which involves using his belly armor to counter or reflect opponents' attacks. On a related note, King K. Rool's [[smashwiki:Belly Super Armor|belly armor]] can protect him while he uses certain moves, such as his forward tilt and dash attack. However, his armor has a set amount of durability: it takes 4 seconds to replenish a little over 1 hit point (and 47 seconds to fully replenish), while shattering the armor will stun King K. Rool similarly to a shield break.


King K. Rool uses realistic crocodile grunts instead of his voice clips from previous games, similarly to [[Bowser]], Donkey Kong, and Diddy Kong. Unlike the other two ''Donkey Kong'' characters, King K. Rool has a unique victory theme, which is a rendition of the first few notes of "Gang-Plank Galleon" from ''[[Donkey Kong Country]]''. Additionally, his Kaptain K. Rool and Baron K. Roolenstein identities appear in the game as [[Spirit (Super Smash Bros. Ultimate)|spirits]].
King K. Rool uses realistic crocodile grunts instead of his voice clips from previous games, similarly to [[Bowser]], Donkey Kong, and Diddy Kong. Unlike the other two ''Donkey Kong'' characters, King K. Rool has a unique victory theme, which is a rendition of the first few notes of "Gang-Plank Galleon" from ''[[Donkey Kong Country]]''. Additionally, his Kaptain K. Rool and Baron K. Roolenstein identities appear in the game as [[Spirit (Super Smash Bros. Ultimate)|spirits]].
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In King K. Rool's most common appearance, he wears a red cape and a gold crown, but he is fond of adopting many other looks and costumes as well. When he takes on the alias of Kaptain K. Rool, he trades in the cape for a brown trench coat and the crown for a pirate hat. When he becomes Baron K. Roolenstein, he wears a white lab coat and a tall prosthetic forehead with a small black wig resembling {{wp|Frankenstein's monster}}, and has a Propellerpack on his back. His outfit is based on a combination of Frankenstein's Monster as portrayed by {{wp|Boris Karloff}} in the {{wp|Universal Pictures|Universal}} horror movie ''Frankenstein'' and the character of Baron Victor von Frankenstein (played by {{wp|Peter Cushing}}) from the Hammer Horror ''Frankenstein'' series. In ''Mario Super Sluggers'', K. Rool wears an Ancient Egyptian-style collar and loincloth, much like a pharaoh. Cranky Kong mentions in the ''Donkey Kong 64'' instruction booklet that K. Rool had given up his silly disguises in that game. While he has not seriously gone incognito since Baron K. Roolenstein, for the final fight he goes by the moniker "King Krusha K. Rool" as a boxer. During this fight he sports a stereotypical one-piece as well as boxing gloves with a champion's belt.
In King K. Rool's most common appearance, he wears a red cape and a gold crown, but he is fond of adopting many other looks and costumes as well. When he takes on the alias of Kaptain K. Rool, he trades in the cape for a brown trench coat and the crown for a pirate hat. When he becomes Baron K. Roolenstein, he wears a white lab coat and a tall prosthetic forehead with a small black wig resembling {{wp|Frankenstein's monster}}, and has a Propellerpack on his back. His outfit is based on a combination of Frankenstein's Monster as portrayed by {{wp|Boris Karloff}} in the {{wp|Universal Pictures|Universal}} horror movie ''Frankenstein'' and the character of Baron Victor von Frankenstein (played by {{wp|Peter Cushing}}) from the Hammer Horror ''Frankenstein'' series. In ''Mario Super Sluggers'', K. Rool wears an Ancient Egyptian-style collar and loincloth, much like a pharaoh. Cranky Kong mentions in the ''Donkey Kong 64'' instruction booklet that K. Rool had given up his silly disguises in that game. While he has not seriously gone incognito since Baron K. Roolenstein, for the final fight he goes by the moniker "King Krusha K. Rool" as a boxer. During this fight he sports a stereotypical one-piece as well as boxing gloves with a champion's belt.


K. Rool has three clawed toes on each foot and his hands each have four clawed fingers, though early appearances depict blunt or even nailed fingers. His Kaptain K. Rool and Baron K. Roolenstein sprites depict his hands as being much larger than in his typical appearances. K. Rool debuted with a tail, though its length and presence have varied between appearances. His tail was the longest in ''Donkey Kong 64'', stubby in ''Super Smash Bros. Ultimate'', and completely absent in ''DK: King of Swing'' and the animated series. He is portrayed with a signature bloodshot eye, usually his left eye. K. Rool's skin is light green (though some appearances show it as dark green) and he has muscular arms, as well as usually being shown with jagged teeth.
K. Rool has three clawed toes on each foot and his hands each have four clawed fingers, though early appearances depict blunt or even nailed fingers. His Kaptain K. Rool and Baron K. Roolenstein sprites depict his hands as being much larger than in his typical appearances. K. Rool debuted with a tail, though its length and presence have varied between appearances. His tail was the longest in ''Donkey Kong 64'', stubby in ''Super Smash Bros. Ultimate'', and completely absent in ''DK: King of Swing'' and the animated series. He is portrayed with a signature bloodshot eye, usually his left eye. K. Rool's skin is light green (though some appearances show it as dark green) and he has muscular arms, as well as usually being shown with jagged teeth. He is also depicted with a big golden plate of armor on his big belly, which in some games cracks when enough damage is dealt.


In ''Donkey Kong 64'', during the final battle in the [[boxing arena]], King Krusha K. Rool (his boxing alias) is wearing a boxing outfit. He is wearing a blue spandex suit, which has a thick, white stripe on both sides. King Krusha K. Rool also has a champion's belt, which has a brown strap and a gold center, tied around his belly. He wears a pair of red boxing gloves, and a pair of reddish-pink shoes, which are almost the same color as his boxing gloves. A large hole appears in front of K. Rool's left shoe; inside of it, K. Rool is shown to have four toes. Contrarily, in his regular character model and artworks, K. Rool has three toes. For both his regular and his boxer alias, K. Rool's crown has eight prongs, fewer than that in the ''Donkey Kong Country'' games.  
In ''Donkey Kong 64'', during the final battle in the [[boxing arena]], King Krusha K. Rool (his boxing alias) is wearing a boxing outfit. He is wearing a blue spandex suit, which has a thick, white stripe on both sides. King Krusha K. Rool also has a champion's belt, which has a brown strap and a gold center, tied around his belly. He wears a pair of red boxing gloves, and a pair of reddish-pink shoes, which are almost the same color as his boxing gloves. A large hole appears in front of K. Rool's left shoe; inside of it, K. Rool is shown to have four toes. Contrarily, in his regular character model and artworks, K. Rool has three toes. For both his regular and his boxer alias, K. Rool's crown has eight prongs, fewer than that in the ''Donkey Kong Country'' games.  
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===King K. Rool===
===King K. Rool===
{{foreign names
{{foreign names
|Jpn=キングクルール
|Jap=キングクルール
|JpnR=Kingu Kurūru
|JapR=Kingu Kurūru
|JpnM=King K. Rool (pronounced closer to "King Cruel")
|JapM=King K. Rool (pronounced closer to "King Cruel")
|ChiS=克鲁王
|ChiS=克鲁王
|ChiSN=''DK: King of Swing''
|ChiSN=''DK: King of Swing''
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===Kaptain K. Rool===
===Kaptain K. Rool===
{{foreign names
{{foreign names
|Jpn=キャプテンクルール
|Jap=キャプテンクルール
|JpnR=Kyaputen Kurūru
|JapR=Kyaputen Kurūru
|JpnM=Kaptain K. Rool
|JapM=Kaptain K. Rool
|ChiS=库鲁鲁船长
|ChiS=库鲁鲁船长
|ChiSR=Kùlǔlǔ Chuánzhǎng
|ChiSR=Kùlǔlǔ Chuánzhǎng
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===Baron K. Roolenstein===
===Baron K. Roolenstein===
{{foreign names
{{foreign names
|Jpn=バロンクルール
|Jap=バロンクルール
|JpnR=Baron Kurūru
|JapR=Baron Kurūru
|JpnM=Baron K. Rool
|JapM=Baron K. Rool
|Ita=Barone K. Roolenstein
|Ita=Barone K. Roolenstein
|ItaM=Baron K. Roolenstein
|ItaM=Baron K. Roolenstein
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===King Krusha K. Rool===
===King Krusha K. Rool===
{{foreign names
{{foreign names
|Jpn=キング“クラッシャー”クルール<ref>{{cite|date=2000|title=「ドンキーコング64任天堂公式ガイドブック」 (''Donkey Kong 64 Nintendo Kōshiki Guidebook'')|publisher=[[Shogakukan]]|language=ja|page=125}}</ref>
|Jap=キング“クラッシャー”クルール<ref>{{cite|date=2000|title=「ドンキーコング64任天堂公式ガイドブック」 (''Donkey Kong 64 Nintendo Kōshiki Guidebook'')|publisher=[[Shogakukan]]|language=ja|page=125}}</ref>
|JpnR=Kingu "Kurasshā" Kurūru
|JapR=Kingu "Kurasshā" Kurūru
|JpnM=King “Krusha” K. Rool
|JapM=King “Krusha” K. Rool
}}
}}


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