Editing King Boo's Light Smite
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To damage [[King Boo]], players must jump and grab a [[Light Box]] and navigate through six platforms that spin either clockwise or counterclockwise. [[Peepa]]s serve as obstacles and send players back to the start, deducting a point and making them lose their Light Box, if players collide with them. Players can also fall off, also making them lose their Light Box, though this does not deduct a point. If players reach King Boo with a Light Box, they can deal some damage and earn one point. They then take a [[Warp Pipe]] to return to the start, where the process restarts. | To damage [[King Boo]], players must jump and grab a [[Light Box]] and navigate through six platforms that spin either clockwise or counterclockwise. [[Peepa]]s serve as obstacles and send players back to the start, deducting a point and making them lose their Light Box, if players collide with them. Players can also fall off, also making them lose their Light Box, though this does not deduct a point. If players reach King Boo with a Light Box, they can deal some damage and earn one point. They then take a [[Warp Pipe]] to return to the start, where the process restarts. | ||
At half HP, King Boo is enraged and causes the platforms to spin much more quickly. Large, golden Light Boxes also appear and deal more damage and give three points. They are, however, heavier than other Light Boxes, thus slowing movement and | At half HP, King Boo is enraged and causes the platforms to spin much more quickly. Large, golden Light Boxes also appear and deal more damage and give three points. They are, however, heavier than other Light Boxes, thus slowing movement and combined with the fast platforms make them difficult to control. A player that lands the final attack that defeats King Boo gets a bonus three points. After this, the players with the most points win the minigame. | ||
==Ending== | ==Ending== |