Editing King Boo's Haunted Hideaway

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When a player finds King Boo, he gives them a [[Star (Mario Party series)|Star]] for 10 coins. He then "summons the bizarre", which rearranges the board, sends everyone back to start, and begins the search again. If the player does not have at least 10 coins, or if they refuse the star, King Boo drops them into a pitfall, sending them back to the beginning. [[Whomp]]s are also present, and players who want to pass them must trade a 10-coin fee. If the player trades 10 coins, the Whomp will move to block the other path, allowing the player to proceed along the path they were originally blocking.
When a player finds King Boo, he gives them a [[Star (Mario Party series)|Star]] for 10 coins. He then "summons the bizarre", which rearranges the board, sends everyone back to start, and begins the search again. If the player does not have at least 10 coins, or if they refuse the star, King Boo drops them into a pitfall, sending them back to the beginning. [[Whomp]]s are also present, and players who want to pass them must trade a 10-coin fee. If the player trades 10 coins, the Whomp will move to block the other path, allowing the player to proceed along the path they were originally blocking.


Landing on [[DK Space]]s causes [[Donkey Kong]] to appear and use his platforms to block the pitfalls; the first player that reaches him receives a free Star from him. The [[Bowser Space]] works the opposite way; [[Bowser]] takes a Star from the player, and then drops them into the pit. If the player has no stars, Bowser grudgingly gives the player 10 coins; if played in Duel Battle and [[Mario Party 8#Star Battle Arena|Star Battle Arena]], Bowser will steal all of the player's coins instead of Stars, although players who have no coins will receive 10 from him. After a player encounters Donkey Kong, Bowser, or gets a star from King Boo, the pitfalls return to normal. When DK or Bowser is active, their areas will be marked on the map, which, after a player encountered one of them, will be marked as an "X". This also happens after a player encounters a pitfall; the pitfall will be marked in a similar manner to give players a visual cue. The [[Lucky Space]] takes the player to the second floor, where there is a small path of Blue Spaces, each with three coins. At the end of the path is a [[Warp Pipe]] which takes the player directly to King Boo's sanctum.
Landing on [[DK Space]]s causes [[Donkey Kong]] to appear and use his platforms to block the pitfalls; the first player that reaches him receives a free Star from him. The [[Bowser Space]] works the opposite way; [[Bowser]] takes a Star from the player, and then drops them into the pit. If the player has no stars, Bowser grudgingly gives the player 10 coins; if played in Duel Battle and [[Mario Party 8#Star Battle Arena|Star Battle Arena]], Bowser will steal all of the player's coins instead of Stars, although players who have no coins will receive 10 from him. After a player encounters Donkey Kong, Bowser, or gets a star from King Boo, the pitfalls return to normal. When DK or Bowser is active, their areas will be marked on the map, which, after a player encountered one of them, will be marked as an "X". The [[Lucky Space]] takes the player to the second floor, where there is a small path of Blue Spaces, each with three coins. At the end of the path is a [[Warp Pipe]] which takes the player directly to King Boo's sanctum.


Landing on the [[Event Space|? Space]]s in front of the [[Piranha Plant]]s will cause them to snatch up and chew on adjacent players, taking 10 coins from them. The ? Spaces next to Magic Mirror<ref name=Prima>{{cite|author=Black, Fletcher|title=''Mario Party 8'' PRIMA Official Game Guide|page=31|publisher=[[Prima Games]]|date=May 25, 2007|language=en-us|isbn=0-7615-5618-4}}</ref> cabinets will transport another player (determined via dart wheel) to the space. The ? Space next to [[Mowz]] lets the player steal candy, coins, or a Star from another player via pinball. ? Spaces next to shaking chests open the chest, giving the player candy, 20 coins, or Red Boos that take 10 coins from the player, depending on the gameplay and their amount of coins.
Landing on the [[Event Space|? Space]]s in front of the [[Piranha Plant]]s will cause them to snatch up and chew on adjacent players, taking 10 coins from them. The ? Spaces next to Magic Mirror<ref name=Prima>{{cite|author=Black, Fletcher|title=''Mario Party 8'' PRIMA Official Game Guide|page=31|publisher=[[Prima Games]]|date=May 25, 2007|language=en-us|isbn=0-7615-5618-4}}</ref> cabinets will transport another player (determined via dart wheel) to the space. The ? Space next to [[Mowz]] lets the player steal candy, coins, or a Star from another player via pinball. ? Spaces next to shaking chests open the chest, giving the player candy, 20 coins, or Red Boos that take 10 coins from the player, depending on the gameplay and their amount of coins.

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