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| {{about|gigantic Bullet Bill variant|the red Banzai Bill that originally had the same name|[[Bull's-Eye Banzai]]}} | | {{species-infobox |
| {{species infobox
| | |image=[[Image:Kingbill.png|200px]]<br>A '''Marshall Dan Poop''' from ''New Super Mario Bros. Wii''. |
| |image=[[File:NSMBW King Bill Render.png|200px]]<br>Artwork from ''New Super Mario Bros. Wii'' | | |first_appearance=''[[New Super Mario Bros. Wii]]'' ([[2009]]) |
| |first_appearance=''[[New Super Mario Bros. Wii]]'' ([[List of games by date#2009|2009]]) | | |species_origin=[[Marshall Dan Poop]] |
| |latest_appearance=''[[New Super Mario Bros. U Deluxe]]'' ([[List of games by date#2019|2019]]) | | |related=[[Mrs. Poop]] |
| |variant_of=[[Bullet Bill]] | | |latest_appearance=''[[New Super Luigi U]]'' ([[2013]]) |
| |comparable=[[Bomber Bill]]
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| }} | | }} |
| '''King Bills''' are a giant variant of [[Bullet Bill]] that first appears in ''[[New Super Mario Bros. Wii]]''. They take up nearly the entirety of the screen's vertical space even after it has been zoomed out to accommodate them. They are gray with a large jovial grin as opposed to the menacing look of other Bullet Bills, and are relatively short lengthwise, much like the original sprites of both Bullet Bills and [[Bomber Bill|Banzai Bill]]s. Their eyes typically follow the movements of the player's character(s). Unlike the other varieties of Bullet Bills, King Bills are always fired from offscreen areas; although the sound effect for firing them can be heard, the [[Bullet Bill Blaster|blaster]]s that launch them are never seen. | | '''King Bills''' are a sub-species of [[Bullet Bill]] that have first appeared in the final level of ''[[New Super Mario Bros. Wii]]'', [[World_9_(New Super Mario Bros. Wii)#World_9-8|World 9-8]]. They are currently the largest Bullet Bills, dwarfing the [[Banzai Bill]]s. |
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| A {{file link|SMW KingsizedBanzaiBill.png|larger version}} of the Banzai Bill exists in [[List of Super Mario World pre-release and unused content#Sprite documents|prototypical data]] for ''[[Super Mario World]]'', and would have predated the King Bill had it been incorporated in the final game.
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| ==History== | | ==History== |
| ===''Super Mario'' series===
| | ===''New Super Mario Bros. Wii''=== |
| ====''New Super Mario Bros. Wii''====
| | [[File:9-8-NSMBWii.png|thumb|200px|left|The first appearance of the '''King Bill'''.]] |
| [[File:NSMBW World 9-8 Screenshot.png|thumb|200px|left|A screenshot of a King Bill in its first game appearance, ''New Super Mario Bros. Wii'']] | | In the game, King Bills are invincible and unable to be beaten with any maneuver or item, and can only be avoided by bouncing above them with clouds or avoiding their paths. Even a [[Star]] cannot neutralize a King Bill, but it can keep one from harming [[Mario]]. The only way a King Bill can be neutralized is by jumping on the end-level flagpole, which is proven by the fact that one chases Mario at the end of level 9-8. |
| There are a total of seven King Bills in ''[[New Super Mario Bros. Wii]]'', all of them appearing exclusively in [[World 9-8 (New Super Mario Bros. Wii)|World 9-8]]. Incoming King Bills are signaled in the form of [[coin]]s shaped like a bullet. King Bills are invincible and cannot be defeated, and touching a King Bill deals damage; they must be avoided by bouncing above them with clouds or avoiding their paths, though they can be removed from the screen by jumping on the [[Goal Pole|flagpole]]. Having a [[Super Star|Star]] prevents damage from a King Bill. King Bills destroy most other blocks in their path, such as [[Empty Block]]s, [[? Block]]s, and [[Brick Block]]s; one of the [[Star Coin]]s in the stage can only be obtained after some King Bills have run through the stone blocks surrounding them.
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| Unused animation files found within ''New Super Mario Bros. Wii'' suggest King Bills were [[List of New Super Mario Bros. Wii pre-release and unused content#Enemies|originally]] going to be able to be defeated by another method, though it was later reused in ''[[New Super Mario Bros. U]]'' and ''[[New Super Luigi U]]'', but only in the original iterations.
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| The [[Prima Games]] guide for this game uses the term "King Bill" as a catch-all for any large Bullet Bill variations, as in addition to this specific enemy,<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|date=2009|publisher=[[Prima Games]]|language=en-us|isbn=978-0-307-46592-4|page=189}}</ref> it was also applied to [[Bomber Bill|Banzai Bill]]<ref>{{cite|author=Bueno|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|page=16, 138, 142}}</ref> and its [[Bull's-Eye Banzai|homing variant]].<ref>{{cite|author=Bueno|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|page=179}}</ref> This is not the case in later appearances.
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| ====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
| | The players are warned about the incoming King Bills in the form of [[Coin]]s that make a Bullet Bill shape design, and many stone blocks that cannot be destroyed by anything except the King Bill itself. King Bills will also destroy any other blocks in the area. Strangely, The King Bill Warning (coins shaped like a bullet surrounded by blocks) is smaller than the King Bill itself. |
| King Bills reappear in ''[[New Super Mario Bros. U]]'', with five of them appearing solely in the level [[Flight of the Para-Beetles]]. They retain most of their behavior from ''New Super Mario Bros. Wii'', including the bullet-shaped groups of coins that signal them. However, King Bills are also enveloped in yellow flames similar to that of [[Mad Banzai Bill]]s; they also move at a slower speed, and exclusively in the original iteration, can be defeated using the [[Boost Star]] in [[Boost Mode]]. In ''[[New Super Luigi U]]'', King Bills first appear at [[Larry's Trigger-Happy Castle]], chasing after the player(s) as they head to the boss door; they are also seen in [[Para-Beetle Parade]]. Compared to ''New Super Mario Bros. U'', the King Bills in ''New Super Luigi U'' move at a faster speed. In ''[[New Super Mario Bros. U Deluxe]]'', King Bills retain their role from both games. | |
| {{br}}
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| ===''Puzzle & Dragons: Super Mario Bros. Edition''===
| | Mario must also avoid going too high to avoid the King Bills. Since the whole level has clouds at the bottom that make Mario bounce very high, he occasionally must try to bounce under the stone blocks to avoid going too high and not hit them. At the end of the level, a King Bill will chase Mario, and he must get under it and reach the end-level [[Goal Pole|flagpole]]. Like [[Banzai Bill]]s in ''[[Super Mario World]]'', King Bill Blasters are not seen on screen. |
| [[File:PDSMBE-KingBill-TeamImage.png|thumb|A King Bill in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'']]
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| King Bills are one of the various enemies that the player can come across in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. Its main attribute is Dark, while its sub-attribute is Fire. When fought as an enemy, the King Bill always starts off by delivering a first strike attack. It then attacks every two turns. When the King Bill does make a move, it might increase its ATK before attacking the player. The King Bill's Active Skill can lower the defense of all enemies to 0 for one turn, while its Awoken Skill raises the ATK of the player's team members. King Bill's greatest stat is its ATK, while it has average HP, and an abysmal RCV.
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| The player can transform a Banzai Bill into a King Bill by giving it 6 [[Fire Flower]]s.
| | They are very large in size, taking up nearly the entire screen, which makes it much larger than the previous biggest Bill, the Banzai Bill. It is the biggest non-boss enemy of the game. It is also most likely the second-biggest enemy of the game (including bosses), biggest being Giant [[Bowser]]. |
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| ==Profiles and statistics==
| | They show their teeth, like a Banzai Bill, but in a less menacing way. Additionally, their eyes are less menacing as well. The King Bill's eye pupils follow Mario's movements. |
| ===''New Super Mario Bros. Wii''===
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| *'''Trading card description:''' ''Here comes king-sized destruction. King Bills are gigantic bullets that come flying across the screen destroying everything in their paths. They are totally invincible to any weapons or maneuvers used against them. The best plan is to stay out of their path. Star power will help keep Mario protected in case of a run in but it won't hurt King Bill.''<br>
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| '''Card number: 39 (Normal), F21 (Silver)'''
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| ==Gallery==
| | There is a total of seven King Bills in ''New Super Mario Bros. Wii'', all of them appearing exclusively in the aforementioned level, World 9-8. |
| <gallery>
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| NSMBW King Bill Model.png|Model from ''New Super Mario Bros. Wii''
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| NSMBU Asset Model King Bill.png|Model from ''[[New Super Mario Bros. U]]''
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| NSMBU Flight of the Para-Beetles Screenshot.jpg|Screenshot from ''New Super Mario Bros. U''
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| </gallery>
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| ==Names in other languages== | | ===''New Super Mario Bros. U''=== |
| {{foreign names
| | [[File:KingBill-NSMBU.png|thumb|right|A '''King Bill''', as seen in ''[[New Super Mario Bros. U]]''.]] |
| |Jap=キングキラー
| | King Bills reappear in ''[[New Super Mario Bros. U]]'', making their only appearance in the level, [[Flight of the Para-Beetles]]. Their flight paths are still marked by coins in the shape of Bullet Bills and their pupils still follow the closest player. This time, however, the King Bills are enveloped in yellow flames similar to that of [[Mad Banzai Bill]]s, and they move at a slower speed. Only five King Bills make an appearance in the aforementioned level. |
| |JapR=Kingu Kirā
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| |JapM=King Bullet Bill
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| |Fre=Roi Bill Balle
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| |FreM=King Bullet Bill
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| |FreC=<ref>{{cite|url=www.supersoluce.com/sites/default/files/node/65329/monstre-puzzle-and-dragons-super-mario-bros-048.jpg|title=Screenshot|format=JPG|publisher=SuperSoluce|language=fr}}</ref>
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| |Ger=König Kugelwilli
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| |GerM=King Bullet Bill
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| |Ita=King Bill
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| |ItaC=<ref>{{cite|title=[[List of New Super Mario Bros. Wii trading cards|''New Super Mario Bros. Wii'' - Album ufficiale]]|page=16}}</ref>
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| |Ita2=Re Pallottolo Bill
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| |Ita2M=King Bullet Bill
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| |Spa=Rey Bill Bala
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| |SpaM=King Bullet Bill
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| }}
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| ==References== | | ====''New Super Luigi U''==== |
| <references/>
| | King Bills only appear at two levels in ''[[New Super Luigi U]]''. They first appear at [[Larry's Trigger-Happy Castle]], chasing after the players as they head to the boss door. Their second appearance is at [[Para-Beetle Parade]]. Compared to in ''New Super Mario Bros. U'', the King Bills in ''New Super Luigi U'' move at a faster speed. |
| | {{br}} |
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| {{Bullet Bills}} | | ==Trivia== |
| | *The [[Prima Games|Prima]] Player's Guide for ''New Super Mario Bros. Wii'' erroneously referred to the Banzai Bill as a King Bill. |
| | *Animation files found within ''New Super Mario Bros. Wii'' code, suggest King Bills were [[List of New Super Mario Bros. Wii beta elements#Enemies|originally]] going to be able to be defeated. |
| | {{BoxTop}} |
| | {{Bullet Bill}} |
| {{NSMBW}} | | {{NSMBW}} |
| {{NSMBU}} | | {{NSMBU}} |
| {{P&DSMBE}}
| | [[Category:Enemies]] |
| | [[Category:Sub-Species]] |
| [[Category:Bullet Bills]] | | [[Category:Bullet Bills]] |
| [[Category:New Super Luigi U enemies]] | | [[Category:Koopa Troop]] |
| [[Category:New Super Mario Bros. U enemies]] | | [[Category:New Super Mario Bros. U Enemies]] |
| [[Category:New Super Mario Bros. Wii enemies]] | | [[Category:New Super Mario Bros. U Species]] |
| [[Category:New Super Mario Bros. Wii trading cards]] | | [[Category:New Super Mario Bros. Wii Enemies]] |
| [[de:König Willi]] | | [[Category:New Super Mario Bros. Wii Species]] |
| [[it:Re Pallottolo Bill]] | | [[Category:New Super Mario Bros. Wii Trading Cards]] |