Editing Key Door
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In ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], locked doors appear in all levels excluding the [[Mini-Mario]] levels and boss battles, and are designated with a giant keyhole on them. In the original game, they were referred to generically as '''doors'''<ref>{{cite|title=''Mario vs. Donkey Kong'' North American Virtual Console digital manual|page=9}}</ref>. The player (or [[Key Mini Mario]] in the Plus levels) must carry a [[Key]] towards the door to reach the next area of the level. In all Plus and [[Expert (world)|Expert]] levels, doors act as the goal instead, with no new areas | In ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], locked doors appear in all levels excluding the [[Mini-Mario]] levels and boss battles, and are designated with a giant keyhole on them. In the original game, they were referred to generically as '''doors'''<ref>{{cite|title=''Mario vs. Donkey Kong'' North American Virtual Console digital manual|page=9}}</ref>. The player (or [[Key Mini Mario]] in the Plus levels) must carry a [[Key]] towards the door to reach the next area of the level. In all Plus and [[Expert (world)|Expert]] levels, doors act as the goal instead, with no new areas preceding it. | ||
In the remake, doors are redesigned, with an additional red frame featuring a gold star symbol on top. Doors continue to retain their usual purpose, but the music does not stop and no victory fanfare is played when a player enters one, except in Plus and Expert levels. In multiplayer sessions, a player who is not close to the door at the time of its unlocking will be instantly warped inside of it with similar mechanics to ''[[Super Mario 3D World]]''. Additionally, the door will be chained with a silver lock, bearing a resemblance to locked doors in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''. This requires obtaining a silver [[flying key]] in the level to unchain the door before the main key can be used on it. | In the remake, doors are redesigned, with an additional red frame featuring a gold star symbol on top. Doors continue to retain their usual purpose, but the music does not stop and no victory fanfare is played when a player enters one, except in Plus and Expert levels. In multiplayer sessions, a player who is not close to the door at the time of its unlocking will be instantly warped inside of it with similar mechanics to ''[[Super Mario 3D World]]''. Additionally, the door will be chained with a silver lock, bearing a resemblance to locked doors in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''. This requires obtaining a silver [[flying key]] in the level to unchain the door before the main key can be used on it. |