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| {{character infobox | | {{character-infobox |
| |image=[[File:Kerozene.png]] | | |image=[[File:kerozene.png]] |
| | |full_name=Kerozene |
| | |first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[Game Boy Advance|GBA]] [[remake]]) ([[List of games by date#2004|2004]]) |
| |species=[[Kremling]] | | |species=[[Kremling]] |
| |first_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
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| }} | | }} |
| {{quote|You didn't think it'd be that easy, did you? Let's see if you can get past Kerozene!|[[King K. Rool|Kaptain K. Rool]]|[[Donkey Kong Country 2 (Game Boy Advance)|''Donkey Kong Country 2'' (Game Boy Advance)]]}}
| | '''Kerozene''' is a huge, fire breathing [[Kremling]] who is the third-to-last boss in the [[Game Boy Advance]] version of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. He is the guardian of [[K. Rool's Keep]], which did not feature a boss in the [[Super Nintendo Entertainment System|Super Nintendo]] version of the game, and appears in the level [[Stronghold Showdown]], replacing the cutscene from the SNES version. His name comes from "kerosene," a chemical used to light certain lamps. |
| '''Kerozene''' is a huge, fire-breathing [[Kremling]] who is the third-to-last boss in the [[Game Boy Advance]] version of ''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]''. He is the guardian of [[K. Rool's Keep]], which did not feature a boss in the [[Super Nintendo Entertainment System|Super Nintendo]] version of the game, and appears in the level [[Stronghold Showdown]], replacing the cutscene from the SNES version. His name comes from {{wp|kerosene}}, a flammable chemical used to light certain lamps and power certain motors. | |
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| Just before the battle, Diddy and Dixie briefly encounter [[King K. Rool|Kaptain K. Rool]]. The battle starts with Kerozene emerging from the tower and slamming his fists on the ground. He sends out two small [[Kleever]]s, who rapidly slice at the Kongs. A [[Cannonball|kannonball]] falls down, and the Kong must hit either Kleever with it. Another kannonball falls down to be thrown at the other Kleever. When both are defeated, Kerozene's face begins to glow white. Another kannonball falls from the sky, and Kerzone starts to breathe out fire in a pattern of to right, then the middle, and to the left. Diddy or Dixie must pick up the kannonball and throw it at Kerozene to attack it. Another kannonball falls to the ground, and Kerozene breathes out fire again. If the lead Kong is hit by the fire, the player loses that Kong.
| | Kerozene attacks [[Diddy Kong]] and [[Dixie Kong]] with weakened [[Kleever]]s and a fire breath attack. In the first round, Diddy and Dixie must simply throw [[Kannonball]]s at the Kleevers. Then, they must grab the Kannonballs on the ground, avoid the flames the huge creature spits at them and then throw the Kannonball at Kerozene's head. Kerozene will breathe fire in three different directions. His gigantic fists sometimes smash against the ground, causing an earthquake to disable the [[Kong]]s, similar to the ability for [[Kudgel]]. For his final attack, Kerozene shoots a fireball that sets the ground on fire. One Kong must grab the Kannonball, jump on his hands before the ground bursts into flame, and throw it at his head to defeat him. After his defeat, he will fall with smoke coming from his mouth. |
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| After taking a second hit, Kerozene slams his fists to the ground, which temporarily stun Diddy and Dixie if they are not in midair, an attack that is similar to [[Kudgel]]'s ability. A Kannonball falls from the sky, in between Kerozene's fists, and the Kongs must pick up the Kannonball while avoiding Kerozene's fire attack, and then throw it at Kerozene's face a third time. The cycle repeats again.
| | ==Names in other languages== |
| | {{foreignname |
| | |Jap=ケロゾーン |
| | |JapR=Kerozōn |
| | |JapM=Kerozone}} |
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| After being hit a fourth time, Kerozene slams down his fists again, and a seventh Kannonball falls onto the arena. The Kongs must stand on either of Kerozene's fists while he spits out a fireball that engulfs the ground in fire. After a few seconds, the fire disappears, allowing Diddy and Dixie to go back on the ground. They must pick up the final Kannonball and throw it a fifth time at Kerozene's face to defeat him. When Kerozene is defeated, he exhales smoke and falls in defeat. The [[Kremkoin]] appears for the Kongs to collect, allowing them to move on to [[The Flying Krock]].
| | {{BoxTop}} |
| | | {{NIWA|DKWiki=1}} |
| After the fight, [[Cranky Kong]] says "I sure didn't expect that", likely in reference to Kerozene not being in the original game.
| | {{DKC2}} |
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| ==Gallery==
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| <gallery>
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| Kerozene DKC2 GBA Battle.png
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| Kerozene holds two Kleevers DKC2 GBA.png
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| Kerozene breathing fire DKC2 GBA.png
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| </gallery>
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| ==Names in other languages==
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| {{foreign names | |
| |Jap=ボス・ケロゾーン | |
| |JapR=Bosu Kerozōn
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| |JapM=Boss Kerozone
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| |Ita=Kerosene
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| |ItaM=Kerozene
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| |Spa=Kerozene
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| }} | |
| {{Kremlings}} | | {{Kremlings}} |
| {{DKC2}}
| | [[Category:Donkey Kong Bosses]] |
| | [[Category:Kremling Krew]] |
| | [[Category:Donkey Kong Characters]] |
| [[Category:Kremlings]] | | [[Category:Kremlings]] |
| [[Category:Kremling Krew]] | | [[Category:Fire Creatures]] |
| [[Category:Fire creatures]] | | [[Category:Reptiles and Amphibians]] |
| [[Category:Donkey Kong Country 2: Diddy's Kong Quest bosses]] | | [[Category:Barnacled Bosses]] |
| [[de:Kerozene]]
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