Editing Kamek's Rocket Rampage

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As Kamek's health decreases, he summons more Bullet Bills at a time; once his health is down to half, he gets angry and switches to summoning [[Bomber Bill|Banzai Bill]]s and [[Big Amp]]s, which take up much more space and do increased damage (Big Amps take two points per hit and stun players briefly, while Banzai Bills take three points per hit). All of Kamek's attacks are telegraphed by his charging magic in his wand, but he attacks more frequently as the battle goes on.
As Kamek's health decreases, he summons more Bullet Bills at a time; once his health is down to half, he gets angry and switches to summoning [[Bomber Bill|Banzai Bill]]s and [[Big Amp]]s, which take up much more space and do increased damage (Big Amps take two points per hit and stun players briefly, while Banzai Bills take three points per hit). All of Kamek's attacks are telegraphed by his charging magic in his wand, but he attacks more frequently as the battle goes on.


The minigame ends once Kamek's HP drops to zero. The player who lands the final blow gains an additional five points. After Kamek is defeated, the result screen is shown with a sum of points, penalties, and bonuses. The player with the most points overall wins the minigame. If five minutes pass and Kamek has not been defeated, the minigame ends in a draw.
The minigame ends once Kamek's HP drops to zero. The player who lands the final blow gains an additional five points. After Kamek is defeated, the result screen is shown with a sum of points, penalties, and bonuses. The player with the most points overall wins the minigame. If you can't knock it down for five minutes, it's a draw.


==Ending==
==Ending==

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