Editing K. Rool's Keep
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==Profiles== | ==Profiles== | ||
===''Donkey Kong Country 2: Diddy's Kong Quest''=== | ===''Donkey Kong Country 2: Diddy's Kong Quest''=== | ||
*'''Instruction booklet:''' ''Kaptain K. Rool is no fool; he's saved the most dastardly traps for use in his own fortress lair. None has entered K. Rool's Keep and lived to tell the tale. Will Diddy or Dixie be the first?''<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=23|date=1995|publisher=Nintendo of America|author=Nintendo|language=en-us}}</ref> | |||
*'''Player's Guide:''' ''The Kaptain's home is on the highest peak Crocodile Isle. You'll feel on top of the world if you ever manage to get through his Kremling army and reach castle!''<ref>{{cite|author=Miller, Kent and Paul Shinoda|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=20|publisher=Nintendo of America|language=en-us|date=1995}}</ref> | *'''Player's Guide:''' ''The Kaptain's home is on the highest peak Crocodile Isle. You'll feel on top of the world if you ever manage to get through his Kremling army and reach castle!''<ref>{{cite|author=Miller, Kent and Paul Shinoda|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=20|publisher=Nintendo of America|language=en-us|date=1995}}</ref> | ||
*'''''Nintendo Power'' vol. 79:''' ''At last! You're finally reached K. Rool's Keep, the Kaptain's not-so-cozy home atop Crocodile Isle. You're so close to finding DK, you can small him! (Uh, well, you know what we mean.) Anyway, having come this far, K. Rool knows you're not just monkeying around, and he's got some special surprises planned for you. Now, this is no time to be standing around, scratching your arm pits. What are you waiting for? Get in there and rescue the Big Guy!''<ref>{{cite|date=December 1995|page=28|title=''Nintendo Power'' Volume 79|language=en-us|publisher=Nintendo of America}}</ref> | *'''''Nintendo Power'' vol. 79:''' ''At last! You're finally reached K. Rool's Keep, the Kaptain's not-so-cozy home atop Crocodile Isle. You're so close to finding DK, you can small him! (Uh, well, you know what we mean.) Anyway, having come this far, K. Rool knows you're not just monkeying around, and he's got some special surprises planned for you. Now, this is no time to be standing around, scratching your arm pits. What are you waiting for? Get in there and rescue the Big Guy!''<ref>{{cite|date=December 1995|page=28|title=''Nintendo Power'' Volume 79|language=en-us|publisher=Nintendo of America}}</ref> | ||
===''Donkey Kong Land 2''=== | ===''Donkey Kong Land 2''=== | ||
*'''Instruction booklet:''' ''The next stop on our tour is K. Rool's Keep, decorated in Early Medieval Dungeon with lovely Kremling accents''<ref>{{cite|title=''Nintendo Power'' vol. 87|page=43|language=en-us|date=August 1996|publisher=Nintendo of America}}</ref> | |||
==Gallery== | ==Gallery== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap={{hover|山頂|さんちょう}}の{{hover|砦|とりで}}「クロコブルグ」<ref>{{cite|language=ja|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|page=29|date=1995|publisher=Nintendo|author=Nintendo}}</ref> | ||
| | |JapR=Sanchō no Toride "Kurokoburugu" | ||
| | |JapM=Mountaintop Fortress “Crocburg” | ||
|Spa=Guarida de K. Rool | |Spa=Guarida de K. Rool | ||
|SpaM=K. Rool's Lair | |SpaM=K. Rool's Lair |