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| {{character infobox | | {{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Junker}} |
| |image=[[File:MLBISBJJJunkerOverworld.png]]<br>Junker's overworld sprite in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''
| | '''Junker''' is a trash can-like robot boss fought near the end of ''[[Mario & Luigi: Bowser's Inside Story]]''. It is helped by several smaller cronies known as [[Junker Can]]s, which it can call on during battle. |
| |first_appearance=''[[Mario & Luigi: Bowser's Inside Story]]'' ([[List of games by date#2009|2009]]) | |
| |latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]])
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| }}
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| {{quote|He is of trash. And you are. You, trash. I call you trash. Go be trashy in this trash hole with this trash robot forever! Go! Super Ultra Great Mega Trashy Monster Junker Bot!|Midbus|Mario & Luigi: Bowser's Inside Story}}
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| '''Junker''', or the "Super Ultra Great Mega Trashy Monster Junker Bot" as [[Midbus]] calls it, is a trash can-like robot that appears in ''[[Mario & Luigi: Bowser's Inside Story]]'' and its remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]''. It is fought as a boss in [[Peach's Castle Garden]]. | |
| ==History==
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| [[File:Junker Dance.gif|frame|left|Junker dancing in the remake.]] | |
| As [[Mario]], [[Luigi]] and [[Starlow]] search for a way inside [[Peach's Castle]], they find an area of the garden filled with nothing but trash. Soon after, [[Midbus]] appears, claiming they will go no further. As Starlow dares him to fight the group, Midbus refuses, saying that the [[Dark Star]] will awaken soon. He then pulls out a remote control and uses it to activate Junker, which springs to life from the garbage nearby. Midbus commands Junker to attack the Mario Bros. and Starlow, but it simply stands idle for a few seconds before stopping and closing its eyes, then dancing when Midbus tries to control it again. This enrages him into smashing the remote, which causes Junker to go haywire and finally attack Mario and Luigi on its own as a satisfied Midbus leaves.
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| After its defeat, Junker begins to malfunction again and rampages through the trash, finding and throwing over the safe [[Bowser]] was captured in (which destroys it and frees him). It then runs offscreen through another pile of trash, destroying itself. This opens the path to a room containing a pipe connected to the [[Pipe Yard]], allowing the brothers to re-enter [[Bowser's body]]. Junker's parts can be found in a pile here; past this room, a [[! Block]] can be found that opens a shortcut through the garden. Additionally, a stronger version called [[Junker X]] can be fought in [[The Gauntlet]].
| | Junker is encountered while infiltrating [[Peach's Castle Garden]] near the end of the game. Upon entering the back area of the garden where the secret entrance was supposed to be, [[Starlow]] comments that there is nothing but trash. After [[Mario]] and [[Luigi]] progress to the end of this area, Midbus appears, holding some sort of remote control. When it is activated, Junker springs to life from the piles of garbage laying around the area. After Midbus's attempts to control it fail, he smashes the remote in a rage and allows it to fight the Mario Bros. on its own. Midbus's attempt to control the Junker may demonstrate why it was in the garbage in the first place, as it began to dance when he commanded it to attack. |
| {{br}}
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| ==Battle== | | ==Battle Strategy== |
| Before each of Junker's turns, some [[Junker Can]]s will enter the battle behind it; Junker uses these cans in some of its attacks, and they are automatically defeated once the boss is taken out. Like most bosses in the remake, Junker gains the [[Fury]] status after losing half its HP, and begins attacking multiple times per turn.
| | In battle, Junker has a variety of attacks. One attack consists of throwing a bucket over either Mario's or Luigi's head. The brother then stumble around blindly while Junker throws [[Thwomps]] at him; players must time their jumps to avoid the attack. If Mario or Luigi are hit by the Thwomp, they may get [[dizzy]]. |
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| One of Junker's attacks has it throw a bucket over either Mario's or Luigi's head (in a reference to the [[Super Nintendo Entertainment System|Super Famicom]] game ''[[Mario & Wario]]''); they begin to blindly walk left and right while Junker pulls out [[Thwomp]]s and throws them over the impaired brother. Pressing Mario or Luigi's corresponding button while they walk causes them to [[jump]] in place, and must be used to prevent them walking under the Thwomps as they try to land on them. The attack continues until either the target brother is hit (which may render them [[dizzy]]) or Junker stops throwing Thwomps and the bucket falls off.
| | Another attack involves throwing two balls of metal scrap at one of the Mario Bros., then attempting to ram him. The brother in question must jump onto the balls, then jump over Junker as it attempts the ramming portion of the attack. A third attack consists of emptying the garbage from one of the Junker Cans that follow it. Often, this garbage consists of random enemies that go after the Mario Bros, which include: |
| | *[[Cheep Cheep]]s, who jump over the Mario Bros. and hurt them if they jump; |
| | *[[Bob-omb]]s, who light their fuses before charging; and |
| | *[[Scutlet (enemy)|Scutlet]]s, which immediately charge after coming out. |
| | *It also contains useless objects like a pair of briefs and a wad of paper. |
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| Junker can also walk towards Mario or Luigi and throw a ball of metal scrap at them; dodging by jumping has them land on top of the scrap ball as Junker throws a larger one at them. If this one is dodged as well, Junker prepares to ram through the scrap ball; Mario or Luigi must jump a third time to avoid being knocked off the ball of scrap and taking significant damage. | | Once several enemies have attacked, the Junker Can is discarded. If Mario or Luigi defeats a Junker Can, a [[Chain Chomp]] or a [[Fishbone]] may appear. The Fishbone circles Mario or Luigi, and if not hammered, rams into them. The Chain Chomp charges at one of the brothers, who must counter it with the hammer. The Chain Chomp can also inflict [[poison]]. |
| | [[File:JunkerandLuigi.PNG|thumb|left|Junker attacking [[Luigi]].]] |
| | The Junker can also choose to hinder the Mario Bros. and incapacitate Luigi by putting him into a Junker Can. Since this attack cannot be dodged, Mario is forced to defeat the Junker Can to rescue his brother. Occasionally, Luigi hits the rim and escapes on his own. On other occasions, Luigi will wave to Mario while in one of the Junker Cans, signifying which one he is trapped in. After doing this, the Can's lid slams on Luigi's hand. If Mario is defeated while Luigi is still trapped in the Junker Can, Luigi will be instantly defeated as well, resulting in a [[Game Over]] if the player doesn't have any [[Retry Clock]]s (or chooses not to use one). |
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| Junker sometimes picks up one of the Junker Cans and empties its contents; this includes enemies that attack Mario or Luigi. Junker looks at the target brother before shaking out each item, most of which can be dodged by jumping.
| | After the battle, Junker begins to malfunction again, rampaging around and freeing [[Bowser]] from the safe he was trapped in earlier. It then destroys itself by running through a pile of trash, allowing the Mario Bros. to access a pipe connecting Peach's Castle to [[Pipe Yard]]. |
| *[[Bob-omb]]s light their fuses before charging one of the Bros., dealing significant damage on contact.
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| *[[Scutlet (enemy)|Scutlet]]s drop out and immediately charge Mario or Luigi; they are absent in the remake.
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| *[[Cheep Cheep]]s bounce over their target, damaging Mario or Luigi if they jump into it. The remake replaces these with [[Poison Mushroom]]s, which can additionally poison them if hit.
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| *Wads of paper and briefs will also fall out, which do nothing.
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| Once emptied, the Junker Can is removed from battle; in the original, Junker will simply toss it away, while in the remake the empty can is thrown at Mario or Luigi, which can also be avoided with a jump.
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| [[File:M&LBIS Junker holding Luigi.png|thumb|Junker grabbing Luigi in ''Mario and Luigi: Bowser's Inside Story''.]] | | A stronger version of Junker called [[Junker X]] can be found in [[The Gauntlet]]. |
| Junker can also incapacitate Luigi by tossing him into one of the Junker Cans. In the original version, this attack cannot be avoided; in the remake, Junker will use a suction attack that Luigi can escape by pressing {{button|3ds|B}} repeatedly. If captured, Junker tosses Luigi behind him into the Junker Can; sometimes he may hit the rim instead and return to his original position. While Luigi is trapped, Mario cannot use [[Bros. Attacks]] or multi-targeting items, and if he is [[downed|defeated]], the can then drains Luigi's [[Heart Point|HP]] to 0 and KOs him as well, resulting in a [[Game Over]]. Defeating the Junker Can holding Luigi frees him; after enough turns, Luigi may escape on his own. The Junker Cans occasionally shuffle their contents between each other, and Luigi sometimes peeks out of his can and waves at Mario.
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| {{br}}
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| ==Statistics==
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| ===''Mario & Luigi: Bowser's Inside Story''===
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| {{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Junker|image=[[File:MLBISJunker.gif]]|align=horizontal}}
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| ===''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
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| {{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Junker|image=[[File:Junker sprite MLBISBJJ.gif]]|align=horizontal}}
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| ==Names in other languages== | | ==Names in other languages== |
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| |JapM=Garbage Monster | | |JapM=Garbage Monster |
| |SpaA=Hojalatoso | | |SpaA=Hojalatoso |
| |SpaAM=From "hojalata" (tinplate) and "latoso" (annoying) | | |SpaAM=Pun on ''Hojalata'' (Tinplate). |
| |SpaE=Basuronstruo | | |SpaE=Basuronstruo |
| |SpaEM=Portmanteau of "basura" (garbage) and "monstruo" (monster) | | |SpaEM=Pun on ''Basura'' (Garbage) and ''Monstruo'' (Monster). Midbus calls him "robotbasurillo" (a pun on robot and garbage). May also be a reference to the [[Chuckolator|Refrestruo]]. |
| |FreA=Poubellus
| | |Fra=Poubellor |
| |FreAM=Latin form (or phonetic reading) of "poubelle" (bin)
| | |FraM=From ''poubelle'' (bin) and the monster suffix ''-or'' . |
| |FreE=Poubellor | |
| |FreEM=From "poubelle" (bin) and the Latin agentive suffix "-or" | |
| |Ger=Schrottbot | | |Ger=Schrottbot |
| |GerM=Junkbot | | |GerM=Junkbot |
| |Ita=Bidomatic | | |Ita=Bidomatic |
| |ItaM=Portmanteau of "bidone" (bin) and "automatic" | | |ItaM=Pun on ''Bidone'' (Bin) and ''Automatic'' |
| }} | | }} |
| ;Super Ultra Great Mega Trashy Monster Junker Bot
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| {{foreign names
| | ==Trivia== |
| |SpaE=Granultramegabasurillarobot
| | *Junker is called "Super Ultra Great Mega Trashy Monster Junker Bot" by [[Midbus]], but this is shortened to just "Junker" in battle. |
| |SpaEM=Big ultra mega garbage robot
| | *Additionally, the attack in which it throws Thwomps at the brothers is a reference to the [[Super Nintendo Entertainment System|Super Famicom]] game ''[[Mario & Wario]]''. |
| |Ita=Super Ultra Mega Iper Ultra Super Robot | | {{ML:BIS}} |
| }} | | [[Category:Mario & Luigi: Bowser's Inside Story Bosses]] |
| {{M&LBIS}}
| | [[Category:Mario & Luigi: Bowser's Inside Story Characters]] |
| [[Category:Robots]] | | [[Category:Robots]] |
| [[Category:Mario & Luigi: Bowser's Inside Story bosses]]
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| [[Category:Mario & Luigi: Bowser's Inside Story characters]]
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| [[Category:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey characters]]
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| [[de:Schrottbot]] | | [[de:Schrottbot]] |
| [[it:Bidomatic]] | | [[it:Bidomatic]] |