Editing Jungle Hijinxs (Donkey Kong Country)
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'''Jungle Hijinxs''', also spelled '''Jungle Hijinx''',<ref>{{cite|author=McVittie, Andy, et al.|publisher=EMAP Images|language=en-gb|date=January 1995|title=''Nintendo Magazine System'' (UK) issue 28|page=59}}</ref> is the first [[level]] of ''[[Donkey Kong Country]]'' and of the first world, [[Kongo Jungle]]. Being the first level, Jungle Hijinxs is simple, having few [[pit]]s and consisting of basic enemies. During the latter half, the Kongs can find an [[animal crate]] with [[Rambi]]. The music for Jungle Hijinxs as well as other jungle levels, "[[DK Island Swing]]," went on to become an iconic theme in various ''[[Super Mario (franchise)|Super Mario]]'' games, especially jungle settings that involve [[Donkey Kong]]. | '''Jungle Hijinxs''', also spelled '''Jungle Hijinx''',<ref>{{cite|author=McVittie, Andy, et al.|publisher=EMAP Images|language=en-gb|date=January 1995|title=''Nintendo Magazine System'' (UK) issue 28|page=59}}</ref> is the first [[level]] of ''[[Donkey Kong Country]]'' and of the first world, [[Kongo Jungle]]. Being the first level, Jungle Hijinxs is simple, having few [[pit]]s and consisting of basic enemies. During the latter half, the Kongs can find an [[animal crate]] with [[Rambi]]. The music for Jungle Hijinxs as well as other jungle levels, "[[DK Island Swing]]," went on to become an iconic theme in various ''[[Super Mario (franchise)|Super Mario]]'' games, especially jungle settings that involve [[Donkey Kong]]. | ||
In a [[list of Donkey Kong Country pre-release and unused content|pre-release version]] of ''Donkey Kong Country'', Jungle Hijinxs had a nighttime setting. Additionally, Jungle Hijinxs was originally known as "Jungle Japes", a name eventually used for the [[Jungle Japes|first level]] of ''[[Donkey Kong 64]]'' | In a [[list of Donkey Kong Country pre-release and unused content|pre-release version]] of ''Donkey Kong Country'', Jungle Hijinxs had a nighttime setting. Additionally, Jungle Hijinxs was originally known as "Jungle Japes", a name eventually used for the [[Jungle Japes|first level]] of ''[[Donkey Kong 64]]'' | ||
==Layout== | ==Layout== | ||
{{multiframe|[[File:Jungle Hijinxs GBC.png]] [[File:Jungle Hijinxs GBA.png|180px]]|Jungle Hijinxs' appearance in the Game Boy Color version, top, and the Game Boy Advance version, bottom|align=left|size=200}} | {{multiframe|[[File:Jungle Hijinxs GBC.png]] [[File:Jungle Hijinxs GBA.png|180px]]|Jungle Hijinxs' appearance in the Game Boy Color version, top, and the Game Boy Advance version, bottom|align=left|size=200}} | ||
The level begins with Donkey Kong shooting | The level begins with Donkey Kong shooting of his [[DK's Tree House|tree house]].<ref>{{cite|timestamp=0:04|url=youtu.be/EBH-da6ZXGY?feature=shared&t=4|title=''Donkey Kong Country'' (SNES) - Kongo Jungle - Jungle Hijinxs|date=June 7, 2020|publisher=YouTube|language=en|accessdate=December 28, 2024|author=[[User:VideoGamePhenomHD|VideoGamePhenom]]}}</ref> If Donkey Kong enters his [[banana hoard|banana cave]], he finds it empty, while if he enters his tree house found higher up, he can nab a [[Red Balloon|Life Balloon]] to gain an extra life along the way. Donkey Kong must continue a few steps to encounter a [[Gnawty]] and [[Diddy Kong]] stuck in a DK Barrel. Alternatively, from the treehouse's entrance, the Kongs have the option to hop from several treetops and collect two Life Balloons and one [[Green Balloon|2-Up Balloon]]. There is also a [[Iron Barrel|steel keg]] that the Kongs can optionally ride; by jumping from the treetops and then down a gap with a group of bananas forming a down arrow, Donkey Kong and Diddy Kong land on a ground patch, which breaks open to reveal a steel keg. By throwing it at DK's Tree House on the left, the steel keg ricochets and rolls in the Kongs' direction. They must jump on the steel keg, which they can ride until it falls into a gap shortly after the Rambi Crate. After the aforementioned 2-Up Balloon, the Kongs must continue along to a raised piece of land with a Kritter on it and a Gnawty underneath it so they can obtain the letter K of the [[KONG Letters|K-O-N-G Letters]]. Afterwards, the Kongs encounter two Kritters on two raised pieces of land and two [[Klump]]s, whom they must defeat to continue along so they can reach the [[Star Barrel|Continue Barrel]] and the letter O next to it. | ||
Next, the Kongs come past another DK Barrel and the letter O to encounter a Necky, who shoots nuts at them as a weapon and along the way. The foe stands on a raised area of land with a few bananas and an [[Expresso]] [[animal token|Token]] on it. They can hop onto Rambi, found in his crate nearby, who helps them defeat the three Gnawties in their path and find the letter N just ahead. Next, Rambi and the Kongs can either enter a Bonus Level to instantly gain the letter G upon exiting it (except in the Game Boy Color version), or hop onto some ledges acting as stairs so they can climb and jump onto the tree holding the letter G. The Kongs and Rambi can fall down from the treetops to break a barrier to find another Bonus Level which they can enter. They can either enter it to continue along if they finish it, or continue down the path, defeating a Klump, hopping over a ledge, and then going to the level's exit on the way, where Rambi stays. Optionally, if the player climbs the hill above the exit sign and jumps off Rambi, they can get a hidden [[Blue Balloon]]. The exit then allows the Kongs to move into the [[Ropey Rampage|next level]]. | Next, the Kongs come past another DK Barrel and the letter O to encounter a Necky, who shoots nuts at them as a weapon and along the way. The foe stands on a raised area of land with a few bananas and an [[Expresso]] [[animal token|Token]] on it. They can hop onto Rambi, found in his crate nearby, who helps them defeat the three Gnawties in their path and find the letter N just ahead. Next, Rambi and the Kongs can either enter a Bonus Level to instantly gain the letter G upon exiting it (except in the Game Boy Color version), or hop onto some ledges acting as stairs so they can climb and jump onto the tree holding the letter G. The Kongs and Rambi can fall down from the treetops to break a barrier to find another Bonus Level which they can enter. They can either enter it to continue along if they finish it, or continue down the path, defeating a Klump, hopping over a ledge, and then going to the level's exit on the way, where Rambi stays. Optionally, if the player climbs the hill above the exit sign and jumps off Rambi, they can get a hidden [[Blue Balloon]]. The exit then allows the Kongs to move into the [[Ropey Rampage|next level]]. | ||
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===Key items=== | ===Key items=== | ||
[[File:Jungle Hijinxs Photograph 2.png|thumb|The location of the second photograph in the Game Boy Advance version]] | [[File:Jungle Hijinxs Photograph 2.png|thumb|The location of the second photograph in the Game Boy Advance version]] | ||
*'''[[DK Sticker Pack]]''' | *'''[[DK Sticker Pack]]''': Just before the level exit, [[Donkey Kong]] must go to a ledge below, with a [[green banana]] hinting to the DK Sticker Pack. Donkey Kong can [[Hand Slap]] the Banana Bunch to obtain the DK Sticker Pack. This item appears only in the [[Donkey Kong Country (Game Boy Color)|Game Boy Color version]]. | ||
*'''[[Photograph]]''' (Game Boy Advance version only): | *'''[[Photograph]]''' (Game Boy Advance version only): | ||
*#Hidden behind a large bunch of bananas on the left side of DK's Tree House. The photograph shows [[Donkey Kong]] and [[Diddy Kong]] swinging from vines, an artwork used for the original version's title screen, and appears on the 11th page of the [[Scrapbook (Donkey Kong Country series)|Scrapbook]]. | *#Hidden behind a large bunch of bananas on the left side of DK's Tree House. The photograph shows [[Donkey Kong]] and [[Diddy Kong]] swinging from vines, an artwork used for the original version's title screen, and appears on the 11th page of the [[Scrapbook (Donkey Kong Country series)|Scrapbook]]. | ||
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Jungle Hijinxs SNES 7.png|Diddy celebrates after winning a Bonus Level | Jungle Hijinxs SNES 7.png|Diddy celebrates after winning a Bonus Level | ||
Jungle Hijinxs SNES 8.png|The Kongs reach the end of the level | Jungle Hijinxs SNES 8.png|The Kongs reach the end of the level | ||
</gallery> | </gallery> | ||