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{{ | {{Italic title|Jungle Hijinxs (''Donkey Kong Country'')}} | ||
{{ | {{Levelbox | ||
|title=Jungle Hijinxs | |||
|world=[[Kongo Jungle]] | |world=[[Kongo Jungle]] | ||
|image=[[File:Jungle Hijinxs SNES.png]] | |image=[[File:Jungle Hijinxs SNES.png|256px]] | ||
|code=1-1 | |code=1-1 | ||
|game=''[[Donkey Kong Country]]'' | |game=''[[Donkey Kong Country]]'' | ||
|before= | |before= | ||
|after=[[Ropey Rampage|>>]] | |after=[[Ropey Rampage|>>]] | ||
| | |song=[[DK Island Swing]] | ||
}} | }} | ||
'''Jungle Hijinxs''' | '''Jungle Hijinxs''' is the first [[level]] of ''[[Donkey Kong Country]]'' and of the first world, [[Kongo Jungle]]. | ||
==Summary== | |||
The level starts outside of [[DK's Tree House]]. [[Donkey Kong]] can backtrack into treehouse for an [[Extra Life Balloon]], or enter below into his [[Banana Hoard]]. The level only has some basic enemies, including [[Gnawty|Gnawties]], [[Kritter]]s, [[Klump]]s, and a single perched [[Necky]]. During the latter half, the Kongs can find an [[Animal Crate]] with [[Rambi the Rhino]], who helps them with defeating enemies and is required to open the entrances of both [[Bonus Area]]s. | |||
As the first level, Jungle Hijinxs is simple and features few pitfalls. The [[Kong]]s can also move across the treetops to find some hidden items. When the Kongs reach the end of the level, it gets dark and becomes nighttime. In the original release, the nighttime continues into the next level, [[Ropey Rampage]]. | |||
==Layout== | ==Layout== | ||
[[File:Jungle Hijinxs SNES 3.png|thumb|left|Rambi joins the Kongs]] | |||
The level | The level starts when [[Donkey Kong]] shoots out of his tree house and then lands onto the ground. If Donkey Kong enters his Banana Hoard, he finds it empty, while if he enters his tree house found higher up, he can nab an [[Extra Life Balloon]] to gain an extra life along the way. Donkey Kong must continue a few steps to encounter a [[Gnawty]] and Diddy Kong stuck in a DK Barrel on whom he must free. Alternatively, from the treehouse's entrance, the Kongs have the option to hop from several treetops and collect two red balloons and one green balloon. After this, the Kongs must continue along to a raised piece of land with a Kritter on it and a Gnawty underneath it so they can obtain the letter K of the [[K-O-N-G Letters]]. Afterwards, the Kongs encounter two Kritters on two raised pieces of land and two [[Klump]]s, whom they must defeat to continue along so they can reach the [[Star Barrel]] and the letter O next to it. | ||
Next, the Kongs come past another DK Barrel and the letter O to encounter a Necky, who shoots nuts at them as a weapon and along the way. The foe stands on a raised area of land with a few bananas and an [[ | Next, the Kongs come past another DK Barrel and the letter O to encounter a Necky, who shoots nuts at them as a weapon and along the way. The foe stands on a raised area of land with a few bananas and an [[Animal Token]] of [[Expresso]] on it. They can hop onto Rambi, found in his crate nearby, who helps them defeat the three Gnawties in their path and find the letter N just ahead. Next, Rambi and the Kongs can either enter a Bonus Level to instantly gain the letter G upon exiting it, or hop onto some ledges acting as stairs so they can climb and jump onto the tree holding the letter G. The Kongs and Rambi can fall down from the treetops to break a barrier to find another Bonus Level which they can enter. They can either enter it to continue along if they finish it, or continue down the path, defeating a Klump, hopping over a ledge, and then going to the level's exit on the way, where Rambi stays. The exit then allows the Kongs to move into the [[Ropey Rampage|next level]]. | ||
If the player climbs the hill above the exit sign and jumps off Rambi, he can get a hidden blue Life Balloon. | |||
{{br}} | |||
==Enemies== | ==Enemies== | ||
{|class="dktable-brown" width=20% | |||
|- | |||
!Sprite | |||
!Name | |||
!Amount | |||
|- | |||
|align="center"|[[File:Gnawty.png]] | |||
|align="center"|[[Gnawty]] | |||
|5 | |||
|- | |||
|align="center"|[[File:Klump DKC sprite.png]] | |||
|align="center"|[[Klump]] | |||
|3 | |||
|- | |||
|align="center"|[[File:Kritter-DKC.png]] | |||
|align="center"|[[Kritter]] | |||
|6 (5 in the Game Boy Color port) | |||
|- | |||
|align="center"|[[File:Necky.png]] | |||
|align="center"|[[Necky]] | |||
|1 | |||
|} | |||
{| class=" | ==Items and collectables== | ||
{|class="dktable-brown" width=70% | |||
|- | |||
!Sprite | |||
!Name | |||
!Amount | |||
|- | |||
|align="center"|[[File:Banana_DKC_SNES.png]] | |||
|align="center"|[[Banana]] | |||
|74 (34 in the main level, 40 in a Bonus Level) | |||
|- | |- | ||
| [[File: | |align="center"|[[File:Banana_Bunch_DKC_SNES.png]] | ||
| [[ | |align="center"|[[Banana#Banana Bunch|Banana Bunch]] | ||
| | |18 | ||
|- | |||
|align="center"|[[File:DK_Barrel_DKC.png]] | |||
|align="center"|[[DK Barrel]] | |||
|2 | |||
|- | |- | ||
| [[File: | |align="center"|[[File:Expresso_Token_Sprite_SNES.png]] | ||
| [[ | |align="center"|[[Animal Token|Expresso Token]] | ||
| | |2 (1 in a Bonus Level) | ||
|- | |- | ||
| [[File: | |align="center"|[[File:Red_Balloon_DKC_SNES.png]][[File:Green_Balloon_DKC_SNES.png]][[File:Blue_Balloon_DKC_SNES.png]] | ||
| [[ | |align="center"|[[Extra Life Balloon]] | ||
| | |'''Red''': 5 (2 in main level; 1 in DK's Tree House; 2 in a Bonus Level (one of which must be won))<br>'''Green''': 1<br>'''Blue''': 2 | ||
|- | |- | ||
| [[File: | |align="center"|[[File:Star_Barrel_DKC.png]] | ||
| [[ | |align="center"|[[Star Barrel]] | ||
| 1 | |1 | ||
|} | |} | ||
===K-O-N-G Letters=== | |||
== | {|class="dktable-brown" width=70% | ||
{| class=" | |||
|- | |- | ||
!Image | |||
!Location | |||
|- | |- | ||
| [[File: | |align="center"|[[File:JungleHijinxs-K.png]] | ||
| | |The letter K is on the first ledge where the first Kritter is located. | ||
|- | |- | ||
| [[File: | |align="center"|[[File:Jungle_Hijinxs_SNES_2.png]] | ||
| | |The letter O is found next to the Star Barrel found in the level. | ||
|- | |- | ||
| [[File: | |align="center"|[[File:JungleHijinxs-N.png]] | ||
| | |The letter N is near the Rambi Crate next to a group of three Gnawties. | ||
|- | |- | ||
| [[File: | |align="center"|[[File:JungleHijinxs-G.png]] | ||
| | |The letter G is automatically obtained when completing the first Bonus Level. It is on the treetops after the last three Kritters in the level. | ||
|} | |||
===Photographs=== | |||
{|class="dktable-brown" width=70% | |||
|- | |- | ||
!Sprite | |||
!Name | |||
!Location | |||
|- | |- | ||
| [[File: | |align="center" rowspan=2|[[File:Photograph DKC2GBA sprite.png]] | ||
| [[ | |align="center" rowspan=2|[[Photograph]] (Game Boy Advance version only) | ||
| | |The first [[photograph]] is inside DK's Tree House, hidden on the left behind a large bunch of bananas. It shows a group picture of [[Donkey Kong]] and [[Diddy Kong]] swinging from vines (originally used in the Super Nintendo version's title screen), and appears on the 11th page of the [[Scrapbook]]. | ||
|- | |- | ||
| | |The second photograph appears between a trail of bananas in the first Bonus Area. The photograph shows Donkey Kong sitting on Rambi on the 8th page of the Scrapbook. | ||
|} | |} | ||
=== | ==Secrets== | ||
===Bonus Areas=== | |||
{|class="dktable-brown" width=70% | |||
|- | |||
!Image | |||
!Type and description | |||
=== | |- | ||
|align=center|[[File:JungleHijinxs-Bonus1.png]] | |||
|'''''Collect the Bananas!'''''<br>After the letter N is obtained, the heroes must walk to a nearby wall to the right of them and break through it with [[Rambi the Rhino|Rambi]]. After the wall breaks open, an entryway is revealed, which the group must go in. They then end up in a [[Bonus Level]], where they may collect several bananas followed by an Extra Life Balloon. At the end of the cave, the Kongs and Rambi must walk into the opening to exit the Bonus Level. | |||
|- | |||
|[[File:JungleHijinxs-Bonus2.png]] | |||
|'''''Stop the Barrel!'''''<br>When the heroes exit the first Bonus Level, they can break open a wall below the treetops to create an opening that they must enter to get in the second Bonus Level. Here, the heroes must hit a few barrels to stop the pictures of Animal Tokens displayed on them. If they can match the images on all of the barrels, they win the token viewed on the barrels, and then exit the stage. If they lose, they are forced out of the stage with nothing. | |||
|} | |||
===Warp Barrel=== | |||
= | {|class="dktable-brown" width=70% | ||
|- | |||
!Sprite | |||
!Name | |||
!Location | |||
|- | |||
|align="center"|[[File:Warp Barrel sprite GBA.png]] | |||
= | |align="center"|[[Warp Barrel]] | ||
[[File: | |When the primates begin the level, they should climb to the treetops, heading to the fourth tree in the area. If they drop off of the right side of it, they land in a [[Warp Barrel]] that takes them in front of the entrance to the second Bonus Level just before a sign indicating that the level is almost over. This warp only appears in the [[Game Boy Advance]] version. | ||
|} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Jungle Hijinxs design.jpg|Concept of Jungle Hijinxs | Jungle Hijinxs design.jpg|Concept of Jungle Hijinxs | ||
Jungle Hijinxs two Klumps.png|Donkey Kong defeats a Klump | Jungle Hijinxs two Klumps.png|Donkey Kong defeats a Klump | ||
Jungle Hijinxs SNES 4.png|An [[Animal Token]] | |||
Jungle Hijinxs SNES 4.png| | |||
Jungle Hijinxs SNES 5.png|Donkey Kong stands next to a banana trail | Jungle Hijinxs SNES 5.png|Donkey Kong stands next to a banana trail | ||
Jungle Hijinxs SNES 7.png|Diddy celebrates after winning a Bonus Level | Jungle Hijinxs SNES 7.png|Diddy celebrates after winning a Bonus Level | ||
Jungle Hijinxs SNES 6.png|All K-O-N-G Letters obtained | |||
Jungle Hijinxs SNES 8.png|The Kongs reach the end of the level | Jungle Hijinxs SNES 8.png|The Kongs reach the end of the level | ||
</gallery> | </gallery> | ||
===Game Boy Color === | |||
===Game Boy Color=== | |||
<gallery> | <gallery> | ||
Jungle Hijinxs GBC | Jungle Hijinxs GBC.png|Donkey Kong holding a barrel at a Kritter | ||
JungleHijinxsColor-N.png|Rambi approaching the letter N | JungleHijinxsColor-N.png|Rambi approaching the letter N | ||
</gallery> | </gallery> | ||
===Game Boy Advance=== | ===Game Boy Advance=== | ||
<gallery> | <gallery> | ||
Jungle Hijinxs GBA.png|Donkey Kong jumping on a Gnawty at the start of the level | |||
Jungle Hijinxs GBA | JungleHijinxsAdvance-Bonus1.png|The first bonus room | ||
JungleHijinxsAdvance-Bonus1.png|The | |||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=バナナジャングル | ||
| | |JapR=Banana janguru | ||
| | |JapM=Banana Jungle | ||
|Spa=Jungla Hijinxs | |Spa=Jungla Hijinxs | ||
|SpaM=Hijinxs Jungle | |SpaM=Hijinxs Jungle | ||
| | |FraE=Jungle Déjantée | ||
| | |FraEM=Crazy Jungle | ||
| | |Fra=Jungle Jaja | ||
| | |FraM= | ||
|Ger=Dschungel-Fieber | |Ger=Dschungel-Fieber | ||
|GerM=Jungle Fever | |GerM=Jungle Fever | ||
|Ita=Baldoria nella Giungla | |Ita=Baldoria nella Giungla (SNES)<ref>''Donkey Kong Country'' Italian instruction booklet page 20</ref><br>Giungla Gincana | ||
|ItaM=Spree in the Jungle<br>Gymkhana Jungle | |||
|ItaM=Spree in the Jungle | |||
|Por=Via Selvagem | |Por=Via Selvagem | ||
|PorM=Wild Way | |PorM=Wild Way | ||
}} | |Rus= Шумные Джунгли | ||
|RusR= Shumnyje Dzhungli | |||
|RusM= Noisy Jungle}} | |||
==Trivia== | |||
*In the [[List of Donkey Kong Country pre-release and unused content|pre-release version]] of ''Donkey Kong Country'', Jungle Hijinxs had a nighttime setting. | |||
*Jungle Hijinxs was originally known as "Jungle Japes", a name which was eventually used for the first world of ''[[Donkey Kong 64]]''. | |||
*The [[Game Boy Color]] and [[Game Boy Advance]] versions of this level both take place during mid-day instead of sunset/dusk, and the sky never changes. This was likely done due to technical limitations or so that players could navigate through the level without losing visibility (the Game Boy Color and original GBA had no backlight to make the screen brighter). | |||
*The music for Jungle Hijinxs and in later jungle levels, "DK Island Swing," went on to become an iconic theme in the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]],<ref>Batchelor, J. (April 9, 2017). [https://www.eurogamer.net/articles/2017-04-05-from-slalom-to-snake-pass-the-musical-life-of-david-wise From Donkey Kong to Snake Pass: the music of David Wise]. ''Eurogamer''. Retrieved June 28, 2018.</ref> and has since been arranged many times in later games, including the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{DKC}} | {{DKC}} | ||
{{DKC | {{DKC Levels}} | ||
[[Category:Donkey Kong Island]] | [[Category:Donkey Kong Island]] | ||
[[Category:Jungles]] | [[Category:Forests and Jungles]] | ||
[[Category:Donkey Kong Country | [[Category:Donkey Kong Country Levels]] | ||
[[de:Dschungel-Fieber]] | [[de:Dschungel-Fieber]] | ||
[[it:Giungla Gincana (Donkey Kong Country)]] | [[it:Giungla Gincana (Donkey Kong Country)]] |