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{{distinguish|Jungle Hijinxs}}
{{articleabout|the level in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''|the level in ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Country Returns]]''|[[Jungle Hijinxs|here]]}}
{{world infobox
[[Image:Jungle_Hijinks.PNG|thumb|'''Jungle Hijinks''' ]]
|image=[[File:MvsDK2_Jungle_Hijinks.png|256px]]
'''Jungle Hijinks''' is the name of the eighth and final world of ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. This world is jungle-like and has a lot of enemies like [[Thwomp Kong]]s, [[Snapjaw]]s, and [[Mini Snifit]]s. Donkey Kong is fought on the roof here.
|game=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
<br clear=all>
|before=[[Spooky Attic|<<]]
{{stub}}
|after=[[Roof (Mario vs. Donkey Kong 2: March of the Minis)|>>]]}}
{{MOTM}}
'''Jungle Hijinks''' is the eighth and final primary floor in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. As the floor's name suggests, banana trees and a forest of trees resembling a jungle can be seen in the background. The music tracks played on this floor are arrangements of "[[DK Island Swing]]", first heard in [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] from ''[[Donkey Kong Country]]''.
[[Category:Places]]
 
[[Category:Forests and Jungles]]
This area introduces [[Bomb Block (Mario vs. Donkey Kong 2: March of the Minis)|Bomb Block]]s and [[Rock (Mario vs. Donkey Kong series)|rock]]s. When Bomb Blocks are picked up, they allow the player to place a [[bomb]] near objects. The bomb's explosion can defeat enemies and destroy rocks. New enemies introduced on this floor include [[Kongā]], [[Snapjaw]]s, and [[Snifit]]s. Additionally, every previously introduced [[Donkey Kong's robot|monkey robot]] makes at least one appearance on this floor, including [[Circus Kong]]s, [[Capture Kong]]s, [[Crash Kong]]s, and [[Cool Kong]]s.
[[Category:Worlds]]
 
Upon completing [[Boss Game 8]], the Jungle Hijinks construction kit is unlocked for the [[Construction Zone]]. After being defeated in Boss Game 8, Donkey Kong flees to the [[Roof (Mario vs. Donkey Kong 2: March of the Minis)|Roof]].
==Levels==
{|cellspacing=0 border=2 cellpadding=3 style="text-align:center;"
|-style="background:#38cf9e;"
!width="7%"|Level
!width="1%"|Preview
!width="3%"|Mini count
!width="7%"|Color Blocks
!width="25%"|Description
!width="10%"|Enemies and obstacles encountered
|-
|[[Room 8-1]]
|[[File:MvDK2 Room 8-1.png]]
|3
|None
|This level introduces a Kongā and features [[Lift|Moving Platform]]s, [[Color Switch]]es, and [[Warp Pipe]]s.
|Kongā, Crash Kongs, [[Spike Trap|spikes]]
|-
|[[Room 8-2]]
|[[File:MvDK2 Room 8-2.png]]
|4
|Pink Blocks
|This level introduces Snapjaws, which can eat [[vine]]s to open new areas and move to a different height.
|Snapjaws
|-
|[[Room 8-3]]
|[[File:MvDK2 Room 8-3.png]]
|8
|None
|This level features [[Conveyor Belt|conveyor belt]]s, conveyor belt switches, Warp Pipes, [[girder]]s, vines, and a [[Gold Mini Mario]].
|Snapjaws
|-
|[[Room 8-4]]
|[[File:MvDK2 Room 8-4.png]]
|4
|Pink Blocks
|This level features Pink Blocks. Mini Marios can reach the goal by riding a Kongā or Cool Kong.
|Kongā, Circus Kong, Cool Kong
|-
|[[Room 8-5]]
|[[File:MvDK2 Room 8-5.png]]
|4
|Bomb Blocks
|This level introduces Bomb Blocks. When picked up, they allow the player to place bombs, which can destroy rocks. This level also features moving platforms and a single conveyor belt and switch.
|Spikes, water
|-
|[[Room 8-6]]
|[[File:MvDK2 Room 8-6.png]]
|4
|None
|This level introduces Snifits, and features girders, three [[Yellow Spring]]s, three [[Blue Spring]]s, [[Warp Pipe]]s, and a [[? Block]].
|Snifits, Crash Kongs, Capture Kong, spikes
|-
|[[Room 8-7]]
|[[File:MvDK2 Room 8-7.png]]
|4
|None
|This level features Circus Kongs, girders, and Color Switches.
|Circus Kongs, spikes
|-
|[[Room 8-8]]
|[[File:MvDK2 Room 8-8.png]]
|5
|Pink Blocks
|This level features Pink Blocks, girders, vines, two [[Yellow Spring]]s, a single conveyor belt and switch, and an [[lift|elevator]].
|Snapjaws, water
|-
|[[Room 8-9]]
|[[File:MvDK2 Room 8-9.png]]
|4
|Bomb Blocks
|This level features Moving Platforms and Bomb Blocks. Both Bomb Blocks and rocks stop bullets from a Snifit.
|Snifits, Capture Kongs, Circus Kongs, water
|-
|[[Boss Game 8]]
|[[File:MvDK2 Room 8-DK.png]]
|9 to 40
|None
|The eighth battle against Donkey Kong.
|Donkey Kong, Snapjaws, bird
|}
 
==Media==
{{media table
|file1=MVDK2 Jungle Hijinks Menu.wav
|title1=Menu
|file2=MVDK2 Jungle Hijinks Intro.mp3
|title2=Preview
|file3=MVDK2 Jungle Hijinks A.wav
|title3=First Music
|file4=MVDK2 Jungle Hijinks B.wav
|title4=Second Music
|file5=MVDK2 Jungle Hijinks C.wav
|title5=Third Music
|file6=MVDK2 Jungle Hijinks Lose.mp3
|title6=Losing
|file7=MVDK2 Jungle Hijinks Win.mp3
|title7=Winning
}}
 
==Gallery==
<gallery>
EnteringJungleHijinks.png|Mario, Donkey Kong, and the Mini Marios enter Jungle Hijinks
ShyGuySmashJungleHijinks.png|[[Shy Guy Smash!]]
MvDK2 Room 8-DK Intro.png|Intro screen shown before Boss Game 8
MvDK2 Room 8-DK Intro (No Text).png|Intro screen shown before Boss Game 8 (no text)
MvDK2 Room 8-DK Victory.png|Victory screen shown after completing Boss Game 8
MvDK2 Room 8-DK Victory (No Text).png|Victory screen shown after completing Boss Game 8 (no text)
JungleHijinksKitUnlocked.png|Unlocking the Jungle Hijinks construction kit for the Construction Zone
</gallery>
 
==Names in other languages==
{{foreign names
|Jpn=DKジャングル
|JpnR=DK Janguru
|JpnM=DK Jungle
|Spa=Jungla Escandalosa
|SpaM=Scandalous Jungle
|Ita=Giungla selvaggia
|ItaM=Wild jungle
}}
{{MVDK2MOTM}}
{{MVDK2MOTM levels}}
[[Category:Jungles]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis worlds]]
[[it:Giungla selvaggia (Mario vs. Donkey Kong 2: La Marcia dei Minimario)]]

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