Editing Jungle Hijinks

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{construction}}
[[File:Jungle_Hijinks.PNG|thumb|'''Jungle Hijinks''']]
{{distinguish|Jungle Hijinxs}}
{{distinguish|Jungle Hijinxs}}
{{world infobox
|image=[[File:MvsDK2_Jungle_Hijinks.png|256px]]
|game=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|before=[[Spooky Attic|<<]]
|after=[[Roof (Mario vs. Donkey Kong 2: March of the Minis)|>>]]}}
'''Jungle Hijinks''' is the eighth and final primary floor in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. As the floor's name suggests, banana trees and a forest of trees resembling a jungle can be seen in the background. The music tracks played on this floor are arrangements of "[[DK Island Swing]]", first heard in [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]] from ''[[Donkey Kong Country]]''.


This area introduces [[Bomb Block]]s and [[Rock (Mario vs. Donkey Kong series)|rock]]s. When Bomb Blocks are picked up, they allow the player to place a [[bomb]] near objects. The bomb's explosion can defeat enemies and destroy rocks. New enemies introduced on this floor include [[Kongā]], [[Snapjaw]]s, and [[Snifit]]s. Additionally, every previously introduced [[Donkey Kong's robot|monkey robot]] makes at least one appearance on this floor, including [[Circus Kong]]s, [[Capture Kong]]s, [[Crash Kong]]s, and [[Cool Kong]]s.
'''Jungle Hijinks''' is the name of the eighth and final floor of ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. This floor is jungle-like and has a lot of enemies like [[Kongā]], [[Snapjaw]]s, and [[Snifit (Mario vs. Donkey Kong 2: March of the Minis)|Snifit]]s.  


Upon completing [[Boss Game 8]], the Jungle Hijinks construction kit is unlocked for the [[Construction Zone]]. After being defeated in Boss Game 8, Donkey Kong flees to the [[Roof (Mario vs. Donkey Kong 2: March of the Minis)|Roof]].
The music is a remix of the music from [[Jungle Hijinxs (Donkey Kong Country)|the similarly-named first stage]] in ''[[Donkey Kong Country]]''.
==Levels==
{|cellspacing=0 border=2 cellpadding=3 style="text-align:center;"
|-style="background:#38cf9e;"
!width="7%"|Level
!width="1%"|Preview
!width="3%"|Mini count
!width="7%"|Color Blocks
!width="25%"|Description
!width="10%"|Enemies and obstacles encountered
|-
|[[Room 8-1]]
|[[File:MvDK2 Room 8-1.png]]
|3
|None
|This level introduces a Kongā and features [[Lift|Moving Platform]]s, [[Color Switch]]es, and [[Warp Pipe]]s.
|Kongā, Crash Kongs, [[Spike Trap|spikes]]
|-
|[[Room 8-2]]
|[[File:MvDK2 Room 8-2.png]]
|4
|Pink Blocks
|This level introduces Snapjaws, which can eat [[vine]]s to open new areas and move to a different height.
|Snapjaws
|-
|[[Room 8-3]]
|[[File:MvDK2 Room 8-3.png]]
|8
|None
|This level features [[Conveyor Belt|conveyor belt]]s, conveyor belt switches, Warp Pipes, [[girder]]s, vines, and a [[Gold Mini Mario]].
|Snapjaws
|-
|[[Room 8-4]]
|[[File:MvDK2 Room 8-4.png]]
|4
|Pink Blocks
|This level features Pink Blocks. Mini Marios can reach the goal by riding a Kongā or Cool Kong.
|Kongā, Circus Kong, Cool Kong
|-
|[[Room 8-5]]
|[[File:MvDK2 Room 8-5.png]]
|4
|Bomb Blocks
|This level introduces Bomb Blocks. When picked up, they allow the player to place bombs, which can destroy rocks. This level also features moving platforms and a single conveyor belt and switch.
|Spikes, water
|-
|[[Room 8-6]]
|[[File:MvDK2 Room 8-6.png]]
|4
|None
|This level introduces Snifits, and features girders, three [[Yellow Spring]]s, three [[Blue Spring]]s, [[Warp Pipe]]s, and a [[? Block]].
|Snifits, Crash Kongs, Capture Kong, spikes
|-
|[[Room 8-7]]
|[[File:MvDK2 Room 8-7.png]]
|4
|None
|This level features Capture Kongs, girders, and Color Switches.
|Capture Kongs, spikes
|-
|[[Room 8-8]]
|[[File:MvDK2 Room 8-8.png]]
|5
|Pink Blocks
|This level features Pink Blocks, girders, vines, two [[Yellow Spring]]s, a single conveyor belt and switch, and an [[lift|elevator]].
|Snapjaws, water
|-
|[[Room 8-9]]
|[[File:MvDK2 Room 8-9.png]]
|4
|Bomb Blocks
|This level features Moving Platforms and Bomb Blocks. Both Bomb Blocks and rocks stop bullets from a Snifit.
|Snifits, Capture Kongs, Circus Kongs, water
|-
|[[Boss Game 8]]
|[[File:MvDK2 Room 8-DK.png]]
|9 to 40
|None
|The eighth battle against Donkey Kong.
|Donkey Kong, Snapjaws, bird
|}


==Media==
New enemies introduced into this area are [[Kongā]], [[Snapjaw]]s, [[Bob-omb]]s, [[Bomb Fish]], and [[Nitpicker]]s. All different toy Kongs make an appearance here. This area also introduces Bomb Blocks which once removed allow the player to set a bomb on stuff which will the proceed to explode and defeat any enemies near it. These can also be used to destroy Cracked blocks.
{{media table
|file1=MVDK2 Jungle Hijinks Menu.wav
|title1=Menu
|file2=MVDK2 Jungle Hijinks Intro.mp3
|title2=Preview
|file3=MVDK2 Jungle Hijinks A.wav
|title3=First Music
|file4=MVDK2 Jungle Hijinks B.wav
|title4=Second Music
|file5=MVDK2 Jungle Hijinks C.wav
|title5=Third Music
|file6=MVDK2 Jungle Hijinks Lose.mp3
|title6=Losing
|file7=MVDK2 Jungle Hijinks Win.mp3
|title7=Winning
}}


==Gallery==
The battle with [[Donkey Kong]] is fairly different to last encounters. If a Mini hits him they break because Donkey Kong will punch them. Snapjaws are obstacles here and can be hard to avoid. However the biggest hazard of all is a Nitpicker who is constantly moving left to right and will occasionally attempt to drop on the minis. After hitting Donkey Kong with a [[Banana]], he will start jumping from vines and the Nitpicker will start dropping [[Egg]]s on the minis if it's not defeated. The only way to beat Donkey Kong is to drop bananas on his head. If a mini drops these bananas on one of the Snapjaws or the Nitpicker. They will be temporarily defeated. Once defeated, Donkey Kong flees to the [[Roof (Mario vs. Donkey Kong 2: March of the Minis)|Roof]].
<gallery>
EnteringJungleHijinks.png|Mario, Donkey Kong, and the Mini Marios enter Jungle Hijinks
ShyGuySmashJungleHijinks.png|[[Shy Guy Smash!]]
MvDK2 Room 8-DK Intro.png|Intro screen shown before Boss Game 8
MvDK2 Room 8-DK Intro (No Text).png|Intro screen shown before Boss Game 8 (no text)
MvDK2 Room 8-DK Victory.png|Victory screen shown after completing Boss Game 8
MvDK2 Room 8-DK Victory (No Text).png|Victory screen shown after completing Boss Game 8 (no text)
JungleHijinksKitUnlocked.png|Unlocking the Jungle Hijinks construction kit for the Construction Zone
</gallery>


==Names in other languages==
==Enemies==
{{foreign names
*[[Crash Kong]]s
|Jap=DKジャングル
*[[Kongā]]
|JapR=DK Janguru
*[[Snapjaw]]s (also appears in boss battle)
|JapM=DK Jungle
*[[Cool Kong]]s
|Spa=Jungla Escandalosa
*[[Shy Guy (toy)|Shy Guy]]s
|SpaM=Scandalous Jungle
*[[Bob-omb]]s
|Ita=Giungla selvaggia
*[[Bomb Fish]]
|ItaM=Wild jungle
*[[Snifit (Mario vs. Donkey Kong 2: March of the Minis)|Snifit]]s
}}
*[[Circus Kong]]s
{{MVDKMOTM}}
*[[Thwomp]]s
{{MVDKMOTM levels}}
*[[Nitpicker]]s (appears in boss battle)
[[Category:Jungles]]
*[[Donkey Kong]] (boss)
[[Category:Mario vs. Donkey Kong 2: March of the Minis worlds]]
 
[[it:Giungla selvaggia (Mario vs. Donkey Kong 2: La Marcia dei Minimario)]]
{{MVDK:MOTM}}
[[Category:Places]]
[[Category:Forests and Jungles]]
[[Category:Worlds]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)