Editing Jump the Gun
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'''Jump the Gun''' is a 2-vs.-2 [[minigame]] found in ''[[Mario Party 6]]'' and ''[[Super Mario Party Jamboree]]''. Its name comes from a phrase that refers to when someone does something prematurely before the proper time. | '''Jump the Gun''' is a 2-vs.-2 [[minigame]] found in ''[[Mario Party 6]]'' and ''[[Super Mario Party Jamboree]]''. Its name comes from a phrase that refers to when someone does something prematurely before the proper time. | ||
In ''Mario Party 6'', there are only aesthetic differences between daytime and nighttime. | |||
==Introduction== | ==Introduction== | ||
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==Gameplay== | ==Gameplay== | ||
One character on each team controls a cannon that shoots out Bullet Bills. The other character then has to use those Bullet Bills as small platforms to get to the finish line. Players can shoot a Bullet Bill at only one of the targets and can shoot only one at a time. If the other player falls off the stage, a [[Lakitu]] lifts them back onto the last Bullet Bill they stood upon. The player who reaches the goal point first wins for their team. If no player makes it to the goal within five minutes in ''Mario Party 6'' or three minutes in ''Super Mario Party Jamboree'', the minigame ends in a tie. | One character on each team controls a cannon that shoots out Bullet Bills. The other character then has to use those Bullet Bills as small platforms to get to the finish line. Players can shoot a Bullet Bill at only one of the targets and can shoot only one at a time. If the other player falls off the stage, a [[Lakitu]] lifts them back onto the last Bullet Bill they stood upon. The player who reaches the goal point first wins for their team. If no player makes it to the goal within five minutes in ''Mario Party 6'' or three minutes in ''Super Mario Party Jamboree'', the minigame ends in a tie. | ||
==Ending== | ==Ending== |