Editing Jump Helmet

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|points=6 (''Bowser's Inside Story'')<br>9 (''Brothership'')
|points=6 (''Bowser's Inside Story'')<br>9 (''Brothership'')
|points_(remake)=10/12 (Normal/Easy)
|points_(remake)=10/12 (Normal/Easy)
|location=[[Flab Zone]] (''Bowser's Inside Story'')<br>[[Shipshape Island]] (''Brothership'')
|location=[[Flab Zone]]
|first_appearance=''[[Mario & Luigi: Bowser's Inside Story]]'' ([[List of games by date#2009|2009]])
|first_appearance=''[[Mario & Luigi: Bowser's Inside Story]]'' ([[List of games by date#2009|2009]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|ml3=''Land on the helmet and jump with {{button|ds|A}}! Dash to the landing spots with {{button|Padleft}} {{button|Padright}}!<br>Target: Single<br>Bonus effect: Nothing''
|ml3=''Land on the helmet and jump with {{button|ds|A}}! Dash to the landing spots with {{button|Padleft}} {{button|Padright}}!<br>Target: Single<br>Bonus effect: Nothing''
|mlb=''When Luigi puts on the Jump Helmet, Mario jumps aboard and does huge jumps when you press {{button|3ds|A}}! Control Luigi by <font color=blue>sliding left and right on the {{button|3ds|Stick}}</font color> and try to catch Mario after each jump! Press {{button|3ds|A}} every time Mario lands on the Jump Helmet to chain together jumps. The move ends with a finishing stomp on the enemy!''
|mlb=''When Luigi puts on the Jump Helmet, Mario jumps aboard and does huge jumps when you press {{button|3ds|A}}! Control Luigi by <font color=blue>sliding left and right on the {{button|3ds|Stick}}</font color> and try to catch Mario after each jump! Press {{button|3ds|A}} every time Mario lands on the Jump Helmet to chain together jumps. The move ends with a finishing stomp on the enemy!''
|ml6=''Make Luigi jump with {{button|switch|B}} each time he lands. Use {{button|switch|leftstick}} to maneuver Mario to the landing points.''
}}
}}
{{multiple image
{{multiple image
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The Juuuuuump Mode in the [[Challenge Node]] is solely focused on the Jump Helmet. Making Mario jump to the right of the helmet makes him jump farther and making him jump to the left makes him jump higher.
The Juuuuuump Mode in the [[Challenge Node]] is solely focused on the Jump Helmet. Making Mario jump to the right of the helmet makes him jump farther and making him jump to the left makes him jump higher.


Jump Helmet returns in ''[[Mario & Luigi: Brothership]]'', first received from [[Technikki]] along with the [[Bomb Derby]] after [[Heatfreeze Island]] is linked to [[Shipshape Island]]. As a Luigi-exclusive Bros. Attack, Luigi is now the one bouncing on the Jump Helmet with {{button|switch|B}}, and the attack now takes place in the foreground. Additionally, performing an "Excellent!" will end the attack with a cinematic shot of Luigi flipping in the air after bouncing off the target. Jump Helmet also does damage to spiked enemies, without Luigi taking any damage. The attack uses up 9 BP, or 7 if the Casual Bros. perk is chosen for Luigi.
Jump Helmet returns in ''[[Mario & Luigi: Brothership]]'', first acquired from Technikki along with the [[Bomb Derby]] after the bros. connected [[Heatfreeze Island]]. As a Luigi-exclusive Bros. Attack, Luigi is now the one bouncing on the Jump Helmet with {{button|switch|B}}, and the attack now takes place in the foreground. Additionally, performing an "Excellent!" will end the attack with a cinematic shot of Luigi flipping in the air after bouncing off the target. The attack uses up 9 BP, or 7 if the Casual Bros. perk is chosen for Luigi.
{{br|left}}
{{br|left}}


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|Jap=はね~るメット
|Jap=はね~るメット
|JapR=Hane~ru Metto
|JapR=Hane~ru Metto
|JapM=A stylistic version of「はねるメット」(''Haneru Metto'', "Jump Helmet")
|JapM=A stylistic version of「はねるメット」(''Haneru Metto'', Jump Helmet)
|Chi=弹~跳钢盔
|Chi=弹~跳钢盔
|ChiR=Tán~tiào Gāngkuī
|ChiR=Tán~tiào Gāngkuī
|ChiM=A stylistic version of「弹跳钢盔」(''Tántiào Gāngkuī'', "Jump Helmet")
|SpaA=Casco de Salto
|Dut=Spronghelm
|SpaAM=Jump Helmet
|DutM=Jump helmet
|SpaE=Casco saltarín
|SpaEM=Jumping Helmet (Saltarín meaning something that jumps a lot)
|FreE=Casque boing
|FreEM= Boing (onomatopoeia) Helmet
|FreA=Chapeau voltige
|FreA=Chapeau voltige
|FreAM=Aerobatics Hat
|FreAM=Aerobatics Hat
|FreE=Casque boing
|FreEM=Boing (onomatopoeia) Helmet
|Ita=Trampocasco
|Ita=Trampocasco
|ItaM=Spring Helmet
|ItaM=Spring Helmet
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|KorR=Jeompeu Jeompeu Helmet
|KorR=Jeompeu Jeompeu Helmet
|KorM=Jump Jump Helmet
|KorM=Jump Jump Helmet
|Por=Capassalto
|PorM=Possibly a portmanteau of ''capacete'' ("helmet") and ''salto'' ("jump")
|PorC=<ref>''Mario & Luigi: Brothership'' in-game name (Brazilian Portuguese localization)</ref>
|SpaA=Casco de Salto
|SpaAM=Jump Helmet
|SpaE=Casco saltarín
|SpaEM=Jumping Helmet
}}
}}


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*The Jump Helmet [[List of Mario & Luigi: Dream Team pre-release and unused content|was planned to be]] in ''[[Mario & Luigi: Dream Team]]'', but was scrapped, most likely due to the attack using both screens, while battles in ''Dream Team'' only use the top screen. The design of the helmet is slightly different from how it was in ''Mario & Luigi: Bowser's Inside Story'', with the helmet being a lighter shade of orange and the trampoline lacking the red star on the top.
*The Jump Helmet [[List of Mario & Luigi: Dream Team pre-release and unused content|was planned to be]] in ''[[Mario & Luigi: Dream Team]]'', but was scrapped, most likely due to the attack using both screens, while battles in ''Dream Team'' only use the top screen. The design of the helmet is slightly different from how it was in ''Mario & Luigi: Bowser's Inside Story'', with the helmet being a lighter shade of orange and the trampoline lacking the red star on the top.
**Incidentally, the Jump Helmet in ''Mario & Luigi: Brothership'' functions similarly to how it was planned to function in ''Dream Team'', as both take place in the foreground.
**Incidentally, the Jump Helmet in ''Mario & Luigi: Brothership'' functions similarly to how it was planned to function in ''Dream Team'', as both take place in the foreground.
==References==
<references/>
{{M&LBIS}}
{{M&LBIS}}
{{M&LB}}
{{M&LB}}

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