Editing Jump Boost
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====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ||
[[File:Larry Sport Bike second trick.png|thumb|[[ | [[File:Larry Sport Bike second trick.png|thumb|[[Larry Koopa]] performs a trick in ''[[Mario Kart 8]]''.]] | ||
In ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', the trick and Jump Boost mechanics are the same of ''Mario Kart 7''.<ref name="MK8"/> There is a new sound effect when a character performs a trick. There are a total of nine tricks for each character, three for karts, three for standard bikes and ATVs and three for sport bikes, although all of the sport bikes tricks, despite their slightly different coding, end up being the same ones performed on standard bikes and ATVs, with the exception of the tricks of Peach, Larry Koopa, and Baby Daisy, who have a trick which is different when performed on a sport bike. Two of the three trick types have no special requirements, though the second type is always used as a glider pad trick. The third type is only seen at anti-gravity segments where the player can spin or flip their vehicle when performing a trick. When tricking, how karts/bikes/ATVs spin/flip can also be controlled by which button from the +Control Pad is pressed, or which way the Wii Remote/Wii U GamePad is tilted. | In ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', the trick and Jump Boost mechanics are the same of ''Mario Kart 7''.<ref name="MK8"/> There is a new sound effect when a character performs a trick. There are a total of nine tricks for each character, three for karts, three for standard bikes and ATVs and three for sport bikes, although all of the sport bikes tricks, despite their slightly different coding, end up being the same ones performed on standard bikes and ATVs, with the exception of the tricks of Peach, Larry Koopa, and Baby Daisy, who have a trick which is different when performed on a sport bike. Two of the three trick types have no special requirements, though the second type is always used as a glider pad trick. The third type is only seen at anti-gravity segments where the player can spin or flip their vehicle when performing a trick. When tricking, how karts/bikes/ATVs spin/flip can also be controlled by which button from the +Control Pad is pressed, or which way the Wii Remote/Wii U GamePad is tilted. | ||