Editing Jump! Jump! Jump! (level)
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The course's difficulty derives from two factors: the Wonder Effect's 50-second timer, and the music (and the Dotted-Line Blocks) slowly increasing in tempo. As the player progresses through the stage, the gaps between platforms widen and the platforms themselves get smaller and smaller. At the end of the level, an arc of appearing [[coin]]s prompt the player to jump for the Wonder Seed. Right after that is a staircase made of [[Hard Block]]s leading to the [[Goal Pole]]. | The course's difficulty derives from two factors: the Wonder Effect's 50-second timer, and the music (and the Dotted-Line Blocks) slowly increasing in tempo. As the player progresses through the stage, the gaps between platforms widen and the platforms themselves get smaller and smaller. At the end of the level, an arc of appearing [[coin]]s prompt the player to jump for the Wonder Seed. Right after that is a staircase made of [[Hard Block]]s leading to the [[Goal Pole]]. | ||
==[[10-flower coin]] | ==10-flower coins== | ||
*'''[[10-flower coin]] 1''': Right above the third violet Dotted-Line Block platform. | |||
*'''10-flower coin 2''': Above the fourth cyan Dotted-Line Block platform. | |||
*'''10-flower coin 3''': Floating right before the fifth cyan Dotted-Line Block platform. | |||
<gallery> | |||
SMBW Jump! Jump! Jump! first 10-flower coin.jpg|First 10-flower coin | |||
SMBW Jump! Jump! Jump! second 10-flower coin.jpg|Second 10-flower coin | |||
SMBW Jump! Jump! Jump! third 10-flower coin.jpg|Third 10-flower coin | |||
</gallery> | |||
==Hidden goal== | ==Hidden goal== |