Editing Jinx Clone
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{{ | {{image}} | ||
|image= | {{smrpgenemy| | ||
| | |image = | ||
|name = Jinx Clone | |||
| | |location = [[Bowser's Keep]] | ||
|hp = 320 | |||
|attack = 180 | |||
|defense = 120 | |||
|mgattack = 0 | |||
|mgdefense = 35 | |||
|attacks = [[Jinxed]], [[Triple Kick]], [[Quicksilver]], [[Silver Bullet]] | |||
|strengths = [[Fear]], [[Sleep]] | |||
|weaknesses = [[Jump]] | |||
|itemdropped = None | |||
|coinsdropped = 0 | |||
|expgained = 0 | |||
|psychopath = I'm the REAL thing! | |||
}} | }} | ||
A '''Jinx Clone''' is a monster that [[ | A '''Jinx Clone''' is a monster that can be summoned by [[Magikoopa]] during the events of ''[[Super Mario RPG: Legend of the Seven Stars]]''. The enemy is a clone of [[Jinx]], the master martial artist of [[Monstro Town]]. The Jinx Clone is one of three creatures manifested by the brainwashed Magikoopa of the [[Smithy Gang]] during his battle with [[Mario]]'s party in [[Bowser's Keep]]; the other two monsters are [[Bahamutt]] and [[King Bomb]]. When a Jinx Clone is present, Mario and his party cannot attack Magikoopa until the summoned creature is defeated. A Jinx Clone has the exact same appearance of Jinx, and these creatures know many of the original's powerful fighting moves. | ||
A Jinx Clone has significantly less [[HP]] and magic defense than Jinx himself (in any of his three forms). However, a Jinx Clone's defense is even with Jinx's second (middle) form, and the monster actually has the same amount of attack power as Jinx's most powerful form. | |||
[[Category: Enemies]] | |||
[[Category: Super Mario RPG Enemies]] | |||
[[Category: Clones]] | |||
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