Editing Jet Pipe

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|variant_of=[[Warp Pipe]]
|variant_of=[[Warp Pipe]]
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'''Jet Pipes,'''<ref>{{cite|author=Stratton, Steve|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=[[Prima Games]]|date=2012|page=54, 55, 90, 120|isbn=978-0-307-89690-2}}</ref> originally referred to as '''bubble-jet pipes''',<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=[[Prima Games]]|date=2009|page=28, 29, 75|isbn=978-0-3074-6767-6}}</ref> are underwater objects in the [[Super Mario (franchise)|''Super Mario'' franchise]]. They are [[Warp Pipe|pipes]] that release strong currents of water. In the [[Super Mario (series)|''Super Mario'' series]], the water pushes the player character. In some contexts, Jet Pipes can be used to avoid oncoming enemies, such as [[Cheep Chomp]]s and [[Mega Maw-Ray]]s. In the ''[[Mario Kart (series)|Mario Kart]]'' series, the pipes appear in the underwater portions of certain courses. Driving into their streams brings the player character to higher routes, and they can be used to avoid sinking down into [[pit]]s.
'''Jet Pipes,'''<ref>{{cite|author=Stratton, Steve|title=''New Super Mario Bros. U: PRIMA Official Game Guide''|location=Roseville|publisher=[[Prima Games]]|date=2012|page=54, 55, 90, 120|isbn=978-0-307-89690-2}}</ref> originally referred to as '''bubble-jet pipes''',<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=[[Prima Games]]|date=2009|page=28, 29, 75|isbn=978-0-3074-6767-6}}</ref> are underwater objects in the [[Super Mario (franchise)|''Super Mario'' franchise]]. They are [[Warp Pipe|pipes]] that release strong currents of water. In the [[Super Mario (series)|''Super Mario'' series]], the water pushes the player character. In some contexts, Jet Pipes can be used to avoid oncoming enemies, such as [[Cheep Chomp]]s and [[Mega Unagi]]s. In the ''[[Mario Kart (series)|Mario Kart]]'' series, the pipes appear in the underwater portions of certain courses. Driving into their streams brings the player character to higher routes, and they can be used to avoid sinking down into [[pit]]s.


[[Current]]s have appeared independently from Jet Pipes. In games where they cooccur, the natural currents are usually hazards that pull the player character into the level's abyss, costing them a life. In games where there are only natural currents, they typical function like Jet Pipes.
[[Current]]s have appeared independently from Jet Pipes. In games where they cooccur, the natural currents are usually hazards that pull the player character into the level's abyss, costing them a life. In games where there are only natural currents, they typical function like Jet Pipes.

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