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{{level infobox
{{Levelbox
|image=[[File:1312-18-Donkey-Kong-Tropical-Freeze-12.jpg|250px]]
|image=[[File:1312-18-Donkey-Kong-Tropical-Freeze-12.jpg|270px]]
|code=5-5
|code=5 - 5
|world=[[Juicy Jungle]]
|world=[[Juicy Jungle]]
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|track=Fruit Bounce
|song=Fruit Bounce
|before=[[Panicky Paddles|<<]]
|before=[[Panicky Paddles|<<]]
|after=[[Frosty Fruits|>>]] [[Platform Problems|^^]]
|after=[[Frosty Fruits|>>]] [[Platform Problems|^^]]
}}
}}
'''Jelly Jamboree''' is the fifth level of [[Juicy Jungle]] in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]].
'''Jelly Jamboree''' is the fifth main level of [[Juicy Jungle]] in ''[[Donkey Kong Country: Tropical Freeze]]''.


The level takes place in a factory cache that stores gelatinous blocks, produced from fruit that had been processed during previous levels. In the background at the start of the level is system of glass pipes filled with gelatin. Hoards of '''jelly blocks''',<ref>{{cite|author=von Esmarch, Nick, and Cory van Grier|title=''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide|page=24|date=February 21, 2014|publisher=[[Prima Games]]|isbn=978-0-804-16252-4}}</ref> the main gimmick of the level, must be bounced on to advance. With purple jelly blocks being the standard type, there are also green ones that help the Kongs gain more height, as well as blue jelly blocks that act as switches to rotate other jelly blocks, so they can be used. Items are usually located inside jelly blocks, and can be retrieved by jumping on any adjacent jelly block. These include [[Banana Bunch]]es, but [[Watermelon Fuse Bomb]]s also appear inside the blocks, and explode shortly after being released.
The level takes place in a factory cache that stores gelatinous blocks, produced from fruit that had been processed during previous levels. A system of glass pipes conveying gelatinous matter can be seen in the background at the beginning of the level. Hoards of '''jelly blocks'''<ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' [[Prima Games|Prima]] Official Game Guide. Page 24.</ref>, the main gimmick of the level, must be bounced on to advance. With purple jelly blocks being the standard type, there are also green ones that help the Kongs gain more height, as well as blue jelly blocks that act as switches to rotate other jelly blocks, so they can be used. Items are usually located inside jelly blocks, and can be retrieved by jumping on any adjacent jelly block. These include [[Banana Bunch]]es, but [[Watermelon Fuse Bomb]]s also appear inside the blocks, and explode shortly after being released.


In [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] mode, a time of 1:40.00 is required to get a gold medal, a time of 1:54.00 for silver, and a time of 2:08.00 for bronze.
==Overview==
The level begins with many purple jelly blocks for the Kongs to bounce on, along with some [[Bouncy Tucks]] infesting the area. A circle of [[banana]]s is found above a group of jelly blocks. After a [[Bouncy Tucks]], a [[DK Barrel]] on a platform is found. More jelly blocks and Bouncy Tucks are found, along with a spiked ceiling. Above a ground with green jelly blocks, a moving [[Barrel Cannon]] appears, and can be used to launch the [[Kong]]s onto a wooden ledge above. More jelly blocks follow, this time with blue ones that flip movable platforms when jumped on. After a while, the Kongs encounter a number of [[Tuffton]]s moving purple and green jelly blocks. A few [[Buzzy|Buzzies]] patrol the area. Afterwards, the Kongs will be fired from two skull [[Blast Barrel]]s in a background plane, next to the first checkpoint.


==Layout==
[[File:JellyJamboree2.jpg|thumb|220px|left|DK switches two jelly blocks.]]
The level begins with many purple jelly blocks for the [[Kong]]s to bounce on, along with some bouncing [[Tucks]] infesting the area. A circle of [[banana]]s is above a group of jelly blocks, and it widens and narrows as it moves back and forth. After bouncing from two more jelly blocks (the second of which has a bouncing Tucks) is a [[DK Barrel]] on a platform. After that, the Kongs encounter a series of jelly blobs that have Tucks bouncing on them; some of these jelly blocks contain an item, which comes out when jumped on. The items can be either Bananas, [[Banana Coin]]s, [[heart (item)|heart]]s, or even bombs similar to those carried by certain Snomads. A spiked ceiling is at the end of the section, followed by a few green jelly blocks below. A [[Barrel Cannon]] is above, and it can launch the Kongs onto a wooden ledge above. More jelly blocks follow, this time with blue ones that flip movable platforms when jumped on. The Kongs are required to land on the first blue jelly block for some purple jelly blocks to rotate into view. As they continue, the Kongs encounter some [[Tuffton]]s moving around the purple and green jelly blocks. A few [[Buzzy|Buzzies]] patrol the area. Afterwards, the Kongs are blasted from two skull [[Blast Barrel]]s in a background plane, next to the first [[checkpoint]].
The stage continues to take place in the same plane as the checkpoint. More jelly blocks appear afterwards along with a few [[Hootz]]es carrying platforms. A [[Bouncy Tucks]] in the distance uses a blue jelly block to switch other blocks in the Kongs' path. Not too long after, a skull Barrel Cannon appears, which shoots the Kongs into a pile of jelly blocks. The player must then shake the [[Wii#Wii Remote|Wii Remote]] to blast away the pile and have the Kongs continue to the second checkpoint, now located in a foreground plane.


[[File:JellyJamboree2.jpg|thumb|220px|left|DK switches two jelly blocks]]
More Bouncy Tucks appear, followed by another skull Barrel Cannon that ricochets the Kongs into a few jellies. The path ahead is strewn with more Tufftons, along with a few vines, and some additional jelly blocks. After passing a platform, a few more blocks and vines appear, as well as some Barrel Cannons leading between two massive wooden ducts processing jelly. Directly above several obstructing blocks flipped by Bouncy Tucks is the [[Slot Machine Barrel]].
The stage continues to take place in the same plane as the checkpoint. The Kongs must bounce from more jelly blocks and jump from a few platforms carried by [[Hootz]]es. A bouncing Tucks in the distance uses a blue jelly block to switch other blocks in the Kongs' path. Shortly after, the Kongs must enter a [[Blast Barrel]], which blasts them into a pile of jelly blocks. The player must shake the [[Wii#Wii Remote|Wii Remote]] to blast away the pile and have the Kongs continue to the second checkpoint, now located in a foreground plane.
 
More bouncing Tucks appear, followed by another Blast Barrel which ricochets the Kongs into a few jellies. The path ahead is strewn with more Tufftons, along with a few vines, and some additional jelly blocks. After passing a platform, a few more blocks and vines appear, as well as some Barrel Cannons leading between two massive wooden ducts processing jelly. The [[Slot Machine Barrel]] is directly above several obstructing blocks flipped by bouncing Tucks.
{{br}}
{{br}}
==Collectibles==
==Collectibles==
===KONG Letters===
===K-O-N-G Letters===
*K: Upon entering the first Barrel Cannon, the Kongs must time their launch to obtain the letter K.
*K: Upon entering the first Barrel Cannon, the Kongs must time their launch to obtain the letter K.
*O: When reaching a blue jelly block on the bottom, the Kongs must make sure that the upper purple jelly block is accessible, then bounce on it and move over to the left to obtain the letter O.
*O: When reaching a blue jelly block on the bottom, the Kongs must make sure that the upper purple jelly block is accessible, then bounce on it and move over to the left to obtain the letter O.
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==Enemies==
==Enemies==
*[[Hootz]]es
*[[Hootz]]es
*[[Tucks]] (bouncing)
*[[Bouncy Tucks]]
*[[Buzzy|Buzzies]]
*[[Buzzy|Buzzies]]
*[[Tuffton]]s
*[[Tuffton]]s
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==Gallery==
==Gallery==
<gallery>
<gallery>
1312-18-Donkey-Kong-Tropical-Freeze-11.jpg|Donkey Kong and Cranky near a ceiling with spikes
DKCTF Jelly Block purple Prima.jpg|Purple jelly blocks
DKCTF Jelly Block purple Prima.jpg|Purple jelly blocks
DKCTF Jelly Block green Prima.jpg|Green jelly blocks
DKCTF Jelly Block green Prima.jpg|Green jelly blocks
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</gallery>
</gallery>


==Additional names==
==Names in other languages==
===Internal names===
{{internal names
|game1=''[[Donkey Kong Country: Tropical Freeze]]''
|file1=<tt>content/Worlds/w05_juice/l05_juice_bounce.pak</tt>
|name1=l05_juice_bounce.pak
|meaning1=Juice Level 5: Bounce
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=ゼリートランポリン
|Jap=ゼリートランポリン
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|JapM=Jelly Trampoline
|JapM=Jelly Trampoline
|SpaA=Gelatina saltarina
|SpaA=Gelatina saltarina
|SpaAM=Jumping Jelly
|SpaAM=
|Ger=Gelee Fatal
|GerM=Jelly Fatal
|Ita=Gelatina Gelatosa
|ItaM=Ice Cream-y/Gelatinous Jelly
}}
}}


==References==
==Reference==
<references/>
<references/>
{{DKCTF}}
{{DKCTF}}
[[Category:Jungles]]
[[Category:Forests and Jungles]]
[[Category:Food areas]]
[[Category:Donkey Kong Country: Tropical Freeze Levels]]
[[Category:Donkey Kong Country: Tropical Freeze levels]]

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