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{{italic title}}
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{{game infobox
{{game infobox
|title=Itadaki Street DS
|title=Itadaki Street DS
|image=[[File:Orig ita01.jpg|250px]]
|image=[[File:Orig ita01.jpg|250px]]
|developer=[[TOSE Software Co.]]<br>{{wp|Think Garage}}
|developer={{wp|Armor Project}}
|publisher=[[Square Enix]]
|publisher=[[Square Enix]]
|release={{release|Japan|June 21, 2007<ref>{{cite|url=https://www.nintendo.co.jp/ds/software/aeej/index.html|language=ja|accessdate=September 7, 2024|title=いただきストリートDS|publisher=Nintendo}}</ref>}}
|release={{release|Japan|June 21, 2007|}}
|languages={{languages|jp=y}}
|genre=Board Game
|genre=[[Genre#Party games|Party]]
|modes=Single-player, 1-4 Multiplayer
|modes=Single player, multiplayer (up to four players)
|ratings={{ratings|cero=A}}
|ratings={{ratings|cero=A}}
|platforms=[[Nintendo DS]]
|platforms=[[Nintendo DS]]
|format={{format|ds=1}}
|media={{media|ds=1}}
|input={{input|ds=1}}
|input={{input|ds=1}}
|serials=NTR-AEEJ-JPN
|gallery=
}}
}}
'''''Itadaki Street DS'''''<ref>{{cite|url=www.hd.square-enix.com/eng/ir/library/pdf/ar_2008en.pdf|title=SQUARE ENIX ANNUAL REPORT 2008|publisher=Square Enix|format=PDF|accessdate=May 6, 2023}}</ref> is a game for the [[Nintendo DS]] developed by [[TOSE Software Co.|TOSE]] and {{wp|Think Garage}}, and published by [[Square Enix]]. Like other installments in the ''Itadaki Street'' series, ''Itadaki Street DS'' is a {{wp|Monopoly (game)|Monopoly}}-like game starring ''[[Super Mario (franchise)|Super Mario]]'' characters, as well as from the ''Dragon Quest'' series. It was released in Japan only, on June 21, 2007.
'''''Itadaki Street DS'''''<ref>[https://www.hd.square-enix.com/eng/ir/library/pdf/ar_2008en.pdf SQUARE ENIX ANNUAL REPORT 2008]. ''Square Enix''. Retrieved May 6, 2023</ref> is a game for the [[Nintendo DS]]. It was created by [[Square Enix]]. Like other installments in the ''Itadaki Street'' series, ''Itadaki Street DS'' is a ''{{wp|Monopoly (game)|Monopoly}}''-like game that has some ''[[Mario Party (series)|Mario Party]]''-esque elements added to it due to the appearance of several ''Super Mario'' characters ([[minigame]]s, for example). It was released on June 21, 2007 only in Japan.


A follow-up to this game, titled ''[[Fortune Street]]'', was released internationally for the [[Wii]] in December 2011.
A follow-up to this game, titled ''[[Fortune Street]]'', was released internationally for the [[Wii]] in December 2011.
==Gameplay==
==Gameplay==
Players move around the board, buying shops and collecting money from others who land on their shop squares. Depending on circumstances, some players can forcibly take over another player's shop squares, or make them inactive for a turn. Players can also hold shares of an area of squares so that they get paid when someone lands on any square in that block, even if it is not their own.
Players move around the board, buying shops and collecting money from others who land on their shop spaces. Depending on circumstances, some players can forcibly take over another player's shop spaces, or make them inactive for a turn. Players can also hold shares of a block of spaces so that they get paid when someone lands on any space in that block, even if it is not their own.


Players get bonuses for leveling up, which is done by passing four special squares on the board (each marked with a suit- Club, Diamond, Heart, and Spade) and then going to the bank square. If the player lands on one of these special squares instead of passing them, they get a chance to randomly draw a "chance card", which affects gameplay or a player. Usually, the goal is to reach a certain total property value and get to the bank, or to make a player bankrupt. There is also a special casino square where themed games of chance occur.
Players get bonuses for leveling up, which is done by passing four special spaces on the board (each marked with a suit- Club, Diamond, Heart, and Spade) and then going to the Bank space. If the player lands on one of these special spaces instead of passing them, they get a chance to randomly draw a "chance card", which affects gameplay or a player. Usually, the goal is to reach a certain total property value and get to the Bank, or to make a player bankrupt. There is also a special "Casino" space where themed games of chance occur.


==Squares==
==Squares==
*Shop square: The player can use his money to buy it. If this shop is owned by somebody else, the player must pay its price. If this shop is already owned by the one that lands on it, he can invest money in one of his shops.
*Shop: The player can use his money to buy it. If this shop is owned by somebody else, the player must pay its price. If this shop is already owned by the one that lands on it, he can invest money in one of his shops.
*Lucky square: The player gets a quarter of all the fees for one turn.
*Boon Square: The player gets a quarter of all the fees for one turn.
*Super lucky square: The player gets the half of all the fees for one turn.
*Boom Square: The player gets the half of all the fees for one turn.
*Vacant plot: The player can build anything on it.
*Vacant Plot: The player can build anything on it.
*Casino square: The player can play a minigame and win some money, stocks or suits.
*Casino: The player can play a minigame and win some money, stocks or suits.
*Break square: All the player's shops get closed for a turn.
*Break Square: All the player's shops get closed for a turn.
*Suit square: The player gets a suit and chooses a chance card if he lands on it.
*Suit Square: The player gets a suit and chooses a chance card if he lands on it.
*Chance square: The player chooses a chance card.
*Chance Square: The player chooses a chance card.
*Cannon square: The player goes to the chosen opponent's location.
*Cannon Square: The player goes to the chosen opponent's location.
*Warp square (Either a Warp Pipe or a Portal): The player warps to the Warp Square of the same color.
*Warp Square (Either a Warp Pipe or a Portal): The player warps to the Warp Square of the same color.
*Switch square: The Board's shape changes.
*Switch Square: The Board's shape changes.
*Magmalice Square: If the square is active, the player goes to an inactive Magmalice Square and then it becomes inactive. It only appears in [[Mt. Magmageddon]].
*Magmalicious Square: If the Square is active, the player goes to an inactive Magmalicious Square and then it becomes inactive. It only appears in the Death Volcano.
*Suit change square: The suit offered by the square is not fixed; it changes as players pass by it.
*Suit Change Square: The suit offered by the square is not fixed; it changes as players pass by it.
*Die square: The player rolls another die.
*Die Square: The player rolls another die.
*Bank square: All players start and end on this square. When a player passes by this square, they may buy stocks. If the player bring the four suits to the bank, they get a salary and their level increases by one. When they have the goal assets, they have to go to the bank in order to win.
*Bank Square: All players start and end in this square. When a player passes by this square, they may buy stocks. If the player bring the four suits to the Bank, they get a Salary and their level increases by one. When they have the goal assets, they have to go to the bank in order to win.
*Broker square: The player may buy stocks.
*Broker Square: The player may buy stocks.


==Areas and stock system==
==Areas and stock system==
All shops are divided in many areas, each given a unique name and color. Most areas contain four shops. Shops start with a given price when players buy them and by investing into them, the price increases. The player can invest up to 999 gold into a shop at a time, but this amount is limited by the shop's max capital. If a player gets another shop in the same area as other shops owned by them, the shops' prices grow, and the player can invest more money on that shop. The player can achieve a monopoly by owning all shops in the area. Shops in monopolized areas have their value boosted and accept even bigger investments. The appearance of a shop changes based on how much gold is invested in it, though this is only cosmetic.
{{rewrite|the section, especially on stocks, is unclear to users who have not played the game and possibly includes player strategies, which are not allowed in articles}}
All shops are divided in many areas or blocks, each one which a name and a color. Most areas contain four shops. Shops start with a given price when players buy them, and they may invest on it later when they land on it to raise its price and value. If players get another shop in the same area as other owned shops, the shops' prices grow, and the player can invest more money on that shop. The player can achieve a monopoly by owning all shops in the area. Shops in monopolized areas accept even bigger invests that can be used increase stock price to benefit the player.


A player who crosses onto the bank square or stops on a broker square may buy stocks. The player can choose any area to invest gold into. Players may buy up to 99 stocks at a time and can hold a max number of 999 stocks in an area. Whenever gold is exchanged between players by landing on a shop, stockholders in that area get a bonus percentage of gold based on how many stocks they have. When gold is invested in a shop, the area's stock price may get raised and make stocks more valuable. When a shop loses value, the stock price may go down. Likewise, when a player buys or sells more than 10 stocks in an area, the price of stock in that area goes up or down by 8%, respectively. Players can sell their stocks at the start of their turn.
A player in the bank or a broker square may buy stocks. The player can choose any block; if the player has an area with shops to invest in, the player will mostly invest on that area to get money from the invests, and if the player owns no area but an opponent owns one, the player may buy stocks on that area to receive money when the opponent invests. Also, if the player has stocks in the same area a player in first place, the player may sell 10 stocks in each turn to lower the assets. This is an offensive technique performed by Rank S CPU characters. When a player buys or sells more than 10 stocks in an area, the price of stock in that area will go up or down by 8% respectively. Players may buy as a max amount 99 stocks per bank/broker pass (which is the recommended amount, and all Rank B, A and S players will buy MAX stocks and invest MAX capital in their shops) and can hold a max amount of 999 stocks in an area. Also, players may invest only the specific MAX amount in a shop when they land on it. If this amount is 1000G or more, the player may invest only 999G per land.


Players can exchange shops before rolling the die. They can choose to exchange one to two of their own shops for one to two of an opponent's shop. Gold can be added as a supplement to the deal. After the initial terms of the trade are decided, the opponent may ask for more gold, accept the terms of the deal, or decline the trade. Players may also force buyout on the opponents' shops when they land on them. To buy a shop out, the player must pay 5x its real value.
Players may also force buyout on the opponents' shops when they land on them. To buy a shop out, the player must pay 5x its real value. Buyouts are often made in late game to monopolize areas or to get rid of the opponents' monopolized areas by buying out the cheapest property. To prevent buyouts, players may invest on their small shops to make them more expensive. The shop design and material changes depending on the price.


Each CPU rank invests differently:  
Each AI will invest differently:  
{|class="wikitable"
{|class="wikitable"
|-
|-
!CPU Rank!!Max. stock buying per bank pass!!Max. investment per invest!!Chance of buyout for others!!Other notes
!CPU Rank!!Max. stock buying per bank pass!!Max. investment per invest!!Chance of buyout for others!!Other notes
|-
|-
|Rank D||29||100G||Very rarely||None
|Rank D||29||100G||Very rarely||none
|-
|-
|Rank C||49||200G||?||None
|Rank C||49||200G||?||none
|-
|-
|Rank B||Maximum||Maximum||Often||They usually invest too early, preventing them from buying stocks in their areas.
|Rank B||Maximum||Maximum||Often||Usually invests too early
|-
|-
|Rank A||Maximum||Maximum||Often||They invest later than Rank B CPUs, letting them buy more stocks before raising their price. They also try to buy stocks in opponents' areas.
|Rank A||Maximum||Maximum||Often||Invests later than Rank B CPUs
|-
|-
|Rank S||Maximum||Maximum||Often||They sometimes sell stock to lower opponents' assets.
|Rank S||Maximum||Maximum||Often||Sometimes sells stock to lower opponents' assets
|}
|}
Rank D AI limit themselves to buy 29 stocks per bank pass and 100G per invest, and they very rarely force a buyout. Rank C AI limit themselves to buy 49 stocks per bank pass and 200G per invest. Rank B AI invest the max amount of stocks per bank pass and invest the max amount of money in their shops, but they invest so early and even when they have a few amount of stocks that the raised price may end being too expensive for them, so they cannot get more stocks. Rank A also invest the max amount but they don't invest when they have few stocks, they wait until they get a good amount of stocks and then they invest and get a big amount of money. They also try to buy stocks on the opponents' areas to get extra money. Rank S also invest that way, but they sell stocks in purpose in opponents' areas to lower their assets. Rank B, A and S often buyout to get three shops or monopoly in an area or to prevent an opponent from investing in a monopolized area.


==Vacant plots==
==Vacant Plots==
There are special squares with a "Sale" sign on them. On those squares, the player can build one of the following:
There are special spaces with a "Sale" sign on them. In those spaces, the player can build one of the following:
*Gate: It starts with a price of 10G, and when somebody passes by it, that player has to pay the price of the Gate and it increases by 10G. Platypunk, Slime, Birdo, Donkey Kong, Dragonlord and Bowser often build it.
*Gate: It starts with a price of 10G, and when somebody passes by it, that player has to pay the price of the Gate and it increases by 10G. Platypunk, Slime, Birdo, Donkey Kong, Dragonlord and Bowser often build it.
*Circus Tent: The tent price starts being 100G, and if the owner lands on it they may increase it to 500G, 1000G, and finally, 2000G. The player has to pay 100G for each investment and the Circus Tent's value also increases by 100G. Luigi, Daisy, Toad and Yangus often build it.
*Circus Tent: The tent price starts being 100G, and if the owner lands on it he may increase it to 500G, 1000G, and finally, 2000G. The player has to pay 100G for each investment and the Circus Tent's value also increases by 100G. Luigi, Daisy, Toad and Yangus often build it.
*Balloon Landing: The owner can fly anywhere when they lands on it. Other players have to pay 10% of the owner's salary. Mario, Bianca, Alena, Peach and Yoshi often build it.
*Balloon Landing: The owner can fly anywhere when he lands on it. Other players have to pay 10% of the owner's salary. Mario, Bianca, Alena, Peach and Yoshi often build it.
*Shrine: The owner can get a 5% bonus on all their assets if they lands on it. Other players have to pay 10% of all their assets, making it one of the most expensive buildings. But it can be easily bought out with 1000G, which is a small amount of money in the late stages of the game. Pudding, Kiryl, Jessica and Angelo often build it.
*Shrine: The owner can get a 5% bonus on all his assets if he lands on it. Other players have to pay 10% of all their assets, making it one of the most expensive buildings. But it can be easily bought out with 1000G, which is a small amount of money in the late stages of the game. Pudding, Kiryl, Jessica and Angelo often build it.
*Bar: The owner can invite everybody to a party in the bar, which means that everybody must warp to the Bar square. If other players land on it, they must give the owner a "gift" of 30GxLVL. Wario, Waluigi and Hassan often build it.
*Bar: The owner can invite everybody to a party in the bar, which means that everybody must warp to the Bar space. If other players land on it, they must give the owner a "gift" of 30GxLVL. Wario, Waluigi and Hassan often build it.
*Real Estate Agency: The owner can buy any ownerless shop. If other players land on it, they must "sleep" and their shops close for a turn. It is the least used building in all the game and the AI buys it very rarely.
*Real Estate Agency: The owner can buy any ownerless shop. If other players land on it, they must "sleep" and their shops close for a turn. It is the least used building in all the game and the AI buys it very rarely.
*Wood Shop: It acts like a normal shop. But since it is worth 1000G, when it is built, the stock price of the area where it was built rises significantly. B, A and S-Ranked characters may use this strategy.
*Wood Shop: It acts like a normal shop. But since it is worth 1000G, when it is built, the stock price of the area where it was built rises highly. A good strategy with those buildings for the player is to get more than 99 Stocks in an area where they have any building and then turn it into a Wood Shop to raise their asset value. They must have at least 850G in money, because the strategy could fail if they are prompted to sell stocks and then they have to sell most of the area's stocks and then win very little money. B, A and S-Ranked characters may use this strategy.
The Wood Shop costs 1000G to build while the other building types cost 200G. Only three of each buildings can exist on the board at the same time. Players can renovate a vacant plot at the start of their turn for a fee of 150G.
All vacant plots are worth 200G, and the Wood Shop is worth 1000G. Players can renovate a vacant plot whenever they want, and they get 150G for the destruction of the former building, which means that they only have to pay 50G for a normal building and 850G for a Wood Shop. Players will get 750G for the destruction of a Wood Shop. As shown before, what the AI builds in a Vacant Plot depends in the character.


==Characters==
==Characters==
There are 23 playable characters in ''Itadaki Street DS'': Eleven from the ''Super Mario'' franchise and eleven from the ''Dragon Quest'' series. Players create and customize their own characters that they play as. Although only four of the characters from both series are playable to begin with, the others can be unlocked by playing through the Tour mode of the game. Additionally, there are also three support/guest characters that players can summon with the help of a card, but are not playable.
[[File:Itadaki-eng.jpg|thumb|A magazine article detailing the game]]
 
There are 23 playable characters in ''Itadaki Street DS'' (if the male and female avatars are counted as one character): Eleven from the ''Super Mario'' franchise and eleven from the ''Dragon Quest'' series. Players are also able to create and customize their own characters that can be played as. Although only four of the characters from both series are playable to begin with, the others can be unlocked by playing through the Tour Mode of the game. Additionally, there are also three Support/Guest characters that players can summon with the help of a card, but are not playable.  
Depending on a character's rank, they reward a set number of coins if the player is able to beat them on a board.
*Rank D: 10 coins
*Rank C: 15 coins
*Rank B: 20 coins
*Rank A: 25 coins
*Rank S: 30 coins
 
===''Super Mario'' franchise===
===''Super Mario'' franchise===
<gallery>
<gallery>
Mario Itadaki Street DS artwork.jpg|[[Mario]] (Rank A)
Mario Itadaki Street DS artwork.jpg|[[Mario]] (Rank S+)
Luigi Itadaki Street DS artwork.jpg|[[Luigi]]* (Rank C)
Luigi Itadaki Street DS artwork.jpg|[[Luigi]]* (Rank C)
Peach Itadaki Street DS artwork.jpg|[[Princess Peach]] (Rank S)
Yoshi Itadaki Street DS artwork.jpg|[[Yoshi]] (Rank S++)
Daisy Itadaki Street DS artwork.jpg|[[Princess Daisy]]* (Rank C)
Peach Itadaki Street DS artwork.jpg|[[Princess Peach]] (Rank F+)
Yoshi Itadaki Street DS artwork.jpg|[[Yoshi]] (Rank B)
Birdo Itadaki Street DS artwork.jpg|[[Birdo]]* (Rank D)
Toad Itadaki Street DS artwork.jpg|[[Toad]] (Rank C)
DK Itadaki Street DS artwork.jpg|[[Donkey Kong]]* (Rank D)
DK Itadaki Street DS artwork.jpg|[[Donkey Kong]]* (Rank D)
Wario Itadaki Street DS artwork.jpg|[[Wario]]* (Rank B)
Wario Itadaki Street DS artwork.jpg|[[Wario]]* (Rank B)
Daisy Itadaki Street DS artwork.jpg|[[Princess Daisy]]* (Rank C)
Waluigi Itadaki Street DS artwork.jpg|[[Waluigi]]* (Rank C)
Waluigi Itadaki Street DS artwork.jpg|[[Waluigi]]* (Rank C)
Birdo Itadaki Street DS artwork.jpg|[[Birdo]]* (Rank D)
Bowser Itadaki Street DS artwork.jpg|[[Bowser]]* (Rank A)
Bowser Itadaki Street DS artwork.jpg|[[Bowser]]* (Rank A)
Toad Itadaki Street DS artwork.jpg|[[Toad]] (Rank C)
</gallery>
</gallery>


===''Dragon Quest'' series===
===''Dragon Quest'' series===
<gallery>
<gallery>
Platypunk.jpg|[[Platypunk]]* (Rank C)
Slime Itadaki Street DS artwork.jpg|[[Slime (Dragon Quest)|Slime]] (Rank D)
Slime Itadaki Street DS artwork.jpg|[[Slime (Dragon Quest)|Slime]] (Rank D)
Angelo Itadaki Street DS artwork.jpg|[[Angelo]]* (Rank A)
Jessica Itadaki Street DS artwork.jpg|[[Jessica]]* (Rank S)
Pudding Itadaki Street DS artwork.jpg|[[Princessa|Pudding]] (Rank C)
Bianca Itadaki Street DS artwork.jpg|[[Bianca]]* (Rank B)
Bianca Itadaki Street DS artwork.jpg|[[Bianca]]* (Rank B)
Pudding Itadaki Street DS artwork.jpg|[[Princessa|Pudding]] (Rank C)
Dragonlord Itadaki Street DS artwork.jpg|[[Dragonlord]]* (Rank S)
Alena Itadaki Street DS artwork.jpg|[[Alena]]* (Rank B)
Alena Itadaki Street DS artwork.jpg|[[Alena]]* (Rank B)
Kiryl Itadaki Street DS artwork.jpg|[[Kiryl]] (Rank C)
Kiryl Itadaki Street DS artwork.jpg|[[Kiryl]] (Rank C)
Hassan.jpg|[[Carver|Hassan]]* (Rank C)
Jessica Itadaki Street DS artwork.jpg|[[Jessica]]* (Rank S)
Angelo Itadaki Street DS artwork.jpg|[[Angelo]]* (Rank A)
Yangus Itadaki Street DS artwork.jpg|[[Yangus]] (Rank D)
Yangus Itadaki Street DS artwork.jpg|[[Yangus]] (Rank D)
Dragonlord Itadaki Street DS artwork.jpg|[[Dragonlord]]* (Rank S)
Hassan.jpg|[[Carver]]* (Rank C)
Platypunk.jpg|[[Platypunk]]* (Rank C)
</gallery>
</gallery>


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===Support/Guest Characters===
===Support/Guest Characters===
*[[Lakitu]] (closes shops he passes or lands on for one turn)
*[[Lakitu]] (shuts down spaces he passes or lands on for one turn)
*[[Healslime]] (gives suits necessary for leveling up when player passes it)
*[[Healslime]] (gives marks necessary for leveling up when player passes it)
*[[Goodybag|Dancing Jewels]] (pays out to the owner of any square it lands on)
*[[Goodybag|Dancing Jewels]] (pays out to the owner of any space it lands on)


==Boards==
==Stages==
There are 14 playable boards in this game.
There are 14 playable stages in this game.
===''Super Mario'' boards===
===''Super Mario'' Stages===
<gallery>
<gallery>
YoshislandDS.png|[[Yoshi's Island (board)|Yoshi's Island]]
YoshislandDS.png|[[Yoshi's Island (board)|Yoshi's Island]]
BowsercastleDS.png|[[Bowser's Castle (board)|Bowser's Castle]]
Mario Stadium ISDS.png|[[Mario Stadium (board)|Mario Stadium]]
MariocircuitDS.png|[[Mario Circuit (board)|Mario Circuit]]
MariocircuitDS.png|[[Mario Circuit (board)|Mario Circuit]]
PeachcastleDS.png|[[Peach's Castle (board)|Peach's Castle]]
PeachcastleDS.png|[[Peach's Castle (board)|Peach's Castle]]
Mario Stadium ISDS.png|[[Mario Stadium (board)|Mario Stadium]]
DelfinoplazaDS.png|[[Delfino Plaza (board)|Delfino Plaza]]
DelfinoplazaDS.png|[[Delfino Plaza (board)|Delfino Plaza]]
8bitDS.png|[[Super Mario Bros. (board)|Super Mario Bros.]]
8bitDS.png|[[Super Mario Bros. (board)|Super Mario Bros.]]
BowsercastleDS.png|[[Bowser's Castle (board)|Bowser's Castle]]
</gallery>
</gallery>


===''Dragon Quest'' boards===
===''Dragon Quest'' Stages===
<gallery>
*[[Castle Trodain]]
CastleTrodainDS.png|[[Castle Trodain]]
*[[Mt. Magmageddon]]
GhostShipDS.png|[[Ghost Ship]]
*[[Colossus]]
ISDS Colossus.png|[[Colossus]]
*[[Ghost Ship]]
ISDS Mt. Magmageddon.png|[[Mt. Magmageddon]]
*[[Slimenia]]
ISDS Slimenia.png|[[Slimenia]]
*[[Alefgard]]
ISDS Robbin' Hood Ruins.png|[[Robbin' Hood Ruins]]
*[[Robbin' Hood Ruins]]
ISDS Alefgard.png|[[Alefgard]]
</gallery>
 
==Tour mode==
In order to use characters and boards in Free Play mode, the player has to unlock them in Tour mode. Some player cosmetics are also exclusively found in this mode. Each time a tour is completed, the player is awarded with its corresponding cosmetics which allows the player to gain multiple of the same cosmetics. Beating all of the boards unlocks a [[Itadaki Street DS sound test|sound test]].
{|class="wikitable" width=100% style="text-align:center"
|-
!width=20%|Name
!width=35%|Description
!Board
!Opponents
!Difficulty
!Rewards
|-
|トロデーンで遊んでーんツアー<br>(''Trodain Fun Tour'')
|初めての人でも遊びやすいコースです。対戦相手はよわくマップを1つクリアするだけです。クリア条件もひくめです。
|[[Castle Trodain]]
|[[Slime (Dragon Quest)|Slime]]<br>[[Toad]]<br>[[Platypunk]]
|★
|Slime mask<br>Slime suit
|-
|ヨッシーのワクワクおさんぽツアー<br>(''Yoshi's Exciting Walking Tour'')
|このゲームに少しなれた人が チャレンジしやすいコースです。対戦相手はやや手ごわいですがマップを1つクリアするだけです。クリア条件もひくめです。
|[[Yoshi's Island (board)|Yoshi's Island]]
|[[Yoshi]]<br>[[Yangus]]<br>[[Luigi]]
|★★
|[[Luigi]]<br>Yoshi hat<br>Yoshi suit
|-
|rowspan=2|ドキドキ! ホラーアドベンチャーツアー<br>(''Heart-pounding! Horror Adventure Tour'')
|rowspan=2|ドラゴンクエストのマップを集めたコースです。対戦相手はやや手ごわくマップを2つクリアする必要があります。クリア条件はやや高めです。
|[[Ghost Ship]]
|[[Platypunk]]<br>[[Yangus]]<br>[[Donkey Kong]]
|rowspan=2|★★★
|—
|-
|[[Colossus]]
|[[Platypunk]]<br>[[Kiryl]]<br>[[Alena]]
|[[Colossus]]<br>[[Platypunk]]<br>Toughie mask<br>Toughie outfit
|-
|rowspan=2|兄さんとの思い出キノコ王国一周 ツアー<br>(''Memories of my Brother: Around the Mushroom Kingdom Tour'')
|rowspan=2|マリオシリーズのマップを集めたコースです。対戦相手はやや手ごわくマップを2つクリアする必要があります。クリア条件はやや高めです。
|[[Mario Circuit (board)|Mario Circuit]]
|[[Luigi]]<br>[[Slime]]<br>[[Birdo]]
|rowspan=2|★★★
|[[Birdo]]
|-
|[[Peach's Castle (board)|Peach's Castle]]
|[[Luigi]]<br>[[Princessa|Pudding]]<br>[[Wario]]
|[[Peach's Castle (board)|Peach's Castle]]<br>[[Wario]]<br>[[Shy Guy]] mask<br>Shy Guy clothes
|-
|rowspan=2|メロメロ! 美人だらけのいたストツアー<br>(''Lovely! Beautiful Women of Itadaki Street Tour'')
|rowspan=2|ドラゴンクエストのマップを集めたコースです。対戦相手は手ごわくマップを2つクリアする必要があります。クリア条件は高めです。
|[[Mt. Magmageddon]]
|[[Alena]]<br>[[Birdo]]<br>[[Princess Daisy|Daisy]]
|rowspan=2|★★★★
|[[Mt. Magmageddon]]<br>[[Princess Daisy|Daisy]]
|-
|[[Slimenia]]
|[[Alena]]<br>[[Princessa|Pudding]]<br>[[Bianca]]
|[[Slimenia]]<br>[[Bianca]]<br>Bunny ear band<br>Bunny suit
|-
|rowspan=2|大天才! ワリオ様の パワフルいただきツアー<br>(''Great Genius! Lord Wario's Powerful Top Tour'')
|rowspan=2|マリオシリーズのマップを集めたコースです。対戦相手は手ごわくマップを2つクリアする必要があります。クリア条件は高めです。
|[[Mario Stadium (board)|Mario Stadium]]
|[[Wario]]<br>[[Donkey Kong]]<br>[[Carver]]
|rowspan=2|★★★★
|[[Mario Stadium (board)|Mario Stadium]]<br>[[Carver]]
|-
|[[Delfino Plaza (board)|Delfino Plaza]]
|[[Wario]]<br>[[Yoshi]]<br>[[Waluigi]]
|[[Delfino Plaza (board)|Delfino Plaza]]<br>[[Waluigi]]<br>[[Bill Blaster]] hat<br>[[Bullet Bill]] body
|-
|rowspan=2|いっしょにたんけん! お宝はっつツアー<br>(''Let's Explore Together! Treasure Hunting Tour'')
|rowspan=2|ドラゴンクエストのマップを集めたコースです。対戦相手はかなり手ごわくマップを2つクリアする必要があります。クリア条件は優勝です。
|[[Castle Trodain]]
|[[Bianca]]<br>[[Princess Daisy|Daisy]]<br>[[Carver]]
|rowspan=2|★★★★★
|—
|-
|[[Robbin' Hood Ruins]]
|[[Bianca]]<br>[[Yoshi]]<br>[[Angelo]]
|[[Robbin' Hood Ruins]]<br>[[Angelo]]<br>Morrie Hair<br>Morrie's Clothes
|-
|rowspan=2|ふたたびぼうけんへ! 伝説のヒーローツアー (''Return to Adventure! Legendary Hero Tour'')
|rowspan=2|マリオシリーズのマップを集めたコースです。対戦相手はかなり手ごわくマップを2つクリアする必要があります。クリア条件は優勝です。
|[[Yoshi's Island (board)|Yoshi's Island]]
|[[Mario]]<br>[[Toad]]<br>[[Kiryl]]
|rowspan=2|★★★★★
|—
|-
|[[Super Mario Bros. (board)|Super Mario Bros.]]
|[[Mario]]<br>[[Waluigi]]<br>[[Jessica]]
|[[Super Mario Bros. (board)|Super Mario Bros.]]<br>[[Jessica]]<br>[[Piranha Plant]] hat<br>[[Warp Pipe|Pipe]] suit
|-
|いざ伝説の地へ...ロトの勇者たいけんツアー (''Let's go to the Land of Legends... Erdrick's Hero Experience Tour'')
|伝説の地 アレフガルドのコースです。対戦相手も ツワモノばかりそろっています。クリア条件は優勝です。
|[[Alefgard]]
|[[Angelo]]<br>[[Mario]]<br>[[Dragonlord]]
|★★★★★★
|[[Alefgard]]<br>[[Dragonlord]]<br>Erdrick's helmet<br>Erdrick's armor
|-
|決戦クッパ城! いたスト王座決定戦 (''Battle at Bowser's Castle! Itadaki Street Championship Match'')
|最後はクッパ城のコースです。対戦相手も最強クラスのメンバーばかりそろっています。クリア条件は優勝です。
|[[Bowser's Castle (board)|Bowser's Castle]]
|[[Princess Peach|Peach]]<br>[[Jessica]]<br>[[Bowser]]
|★★★★★★★
|[[Bowser's Castle (board)|Bowser's Castle]]<br>[[Bowser]]<br>Bowser cap<br>Bowser suit
|}


==Minigames==
==Minigames==
When a player lands on casino square that player gets to play a game of chance. There are four of them:
When a player lands on the Casino square (Which was renamed to Arcade square in Fortune Street), that player gets to play a game of chance. There are four of them:
*[[Itadaki Slot]]: The player starts a slot machine and stops the reels. In order to win prizes, the player needs to line up the pictures on the reels.
*[[Itadaki Slot]]: The Player rolls a slot to get some prizes. The player must make rows of pictures to win. Three Slimes/Goombas are worth 100GxLVL, two Slimes/Goombas are worth 30GxLVL, one Slime/Goomba is worth 10GxLVL, three Wild Cards are worth one Wild Card, three Warp Pipes/Chimera Wings let the player warp to any square and three Stocks (株) give the player five Stocks x LVL in the most valuable area.
*[[Amida Dokan]]: This game takes place in the [[Warp Zone]] from ''[[Super Mario Bros.]]'' The player must choose one of the three pipes that interconnect partway through. The prize the player receives depends on which pipe Mario exits from.
*[[Amida Pipe]]: This game takes place in the [[Warp Zone]] from ''[[Super Mario Bros.]]'' The player must choose one of the three pipes and the pipe will either lead to coins (10GxLVL each one), a [[? Block]] that may have coins, a mushroom that lets one of the player's shops grow, a Wild Card or a Poison Mushroom that makes the player sleep for one turn. One of the pipes leads to a Piranha Plant. If the player chooses that one, Mario loses a life and the player gets no reward.
*[[Gin no Tarot]]: The player is given some concealed Tarot cards, and they must choose two. The first card decides who is going to be affected, and the second card decides the event.
*[[Silver Tarot]]: The player is given some concealed Tarot cards, and they must choose two. The first card decides which players are gonna get something (The one in last place, everyone except the player, etc), and the second card decides the event. The events usually reward the player(s) with money or the effect of a boon square, except for the Grim Reaper card, that makes the player(s) sleep and plays the same fanfare that is heard when somebody gets chance card #13.
*[[Monster Colosseum]]: A list of four ''Dragon Quest'' monsters appear, and the players must choose one of them. After the monsters are chosen, they fight and the owner of the last monster alive wins some Gold.
*[[Monster Colosseum]]: A list of five Dragon Quest monsters appear, and the players must choose one of them. After the monsters are chosen, they will fight and the owner of the last monster alive wins some Gold.


==Chance Cards==
==Chance Card list (translation)==
This is a translated list of Chance Cards that can be found upon landing on a Suit Square or Chance Square.
#You may change direction!
 
#B-Dash! Roll again!
{|style="text-align: center" class=wikitable
#Warp to any space except a chance space!  
!#
#You must give 100g to a rival of your choice!
!Image
#Warp to a Lot of your choice!
!Description
#Warp to a Chance Space of your choice!
!Notes
#The value of all your lots increases by 7%!
!Image origin
#Rent on all owned lots is increased by 30% until the owner's next turn! Roll again!
|-
#All shops close until the owner's next turn! Roll again!
|01||[[File:ISDS Card 001.png|50px]]||You may change direction!||-||[[World 1-1 (Super Mario Bros.)|World 1-1]] from ''[[Super Mario Bros.]]''
#Rent on all owned lots is decreased by 50% until the owner's next turn! Roll again!
|-
#Steals gold equal to 11 times the result of the dice roll from all your rivals!
|02||[[File:ISDS Card 002.png|50px]]||B-Dash! Roll again!||-||[[Yoshi's Island 2]] from ''[[Super Mario World]]''
#You may invest one of your lots!
|-
#The value of all your lots decreases by 13%!
|03||[[File:ISDS Card 003.png|50px]]||Warp to any square except a chance square!||-||[[Star World]] from ''Super Mario World''
#You must give all rivals 30g!
|-
#You will receive gold equal to 50 times the result of the dice roll!
|04||[[File:ISDS Card 004.png|50px]]||You must give 100g to a rival of your choice!||-||''[[dragonquest:Dragon Quest VIII: Journey of the Cursed King|Dragon Quest VIII: Journey of the Cursed King]]''
#A roulette is spun three times, whichever streets the wheel stops on will have its lots increase by 10%!
|-
#You get half your level up bonus! (The current character level)
|05||[[File:ISDS Card 005.png|50px]]||Warp to a lot of your choice!||-||"Welcome to Isle Delfino" from ''[[Super Mario Sunshine]]''
#You must sell a house back to the bank, but you get twice its value!
|-
#Rent of your lots is increased by 30% until your next turn!
|06||[[File:ISDS Card 006.png|50px]]||Warp to a chance square of your choice!||-||[[World 4-2 (Super Mario Bros.)|World 4-2]] from ''Super Mario Bros.''
#Increases the Worth of any owned lot of your choice by 20%!
|-
#A roulette is spun, you get 20 shares in whichever street the wheel stops on!  
|07||[[File:ISDS Card 007.png|50px]]||The value of all your lots increases by 7%!||-||World 1-1 from ''Super Mario Bros.''
#You may sell a Space back to the bank for twice its value!
|-
#Increases the Worth of any owned lot of your choice by 50%!
|08||[[File:ISDS Card 008.png|50px]]||Rent on all owned lots is increased by 30% until the owner's next turn! Roll again!||-||''Dragon Quest VIII: Journey of the Cursed King''
#You must sell a house back to the bank, but you get 200g + its value!
|-
#Rent of all your lots is halved until your next turn!
|09||[[File:ISDS Card 009.png|50px]]||All shops close until the owner's next turn! Roll again!||-||[[dragonquest:Legerdeman (Dragon Quest)|Legerdeman]]'s sprite from ''[[dragonquest:Dragon Quest|Dragon Quest]]''
#You will receive a share of any rent paid until your next turn! (same as the Lucky Star space)  
|-
#You will receive 27 gold for every space you own!
|10||[[File:ISDS Card 010.png|50px]]||Rent on all owned lots is decreased by 50% until the owner's next turn! Roll again!||-||[[Forest of Illusion 4]] from ''Super Mario World''
#Summons [[Dancing Jewels]]!
|-
#You must warp to a rival of your choice!
|11||[[File:ISDS Card 011.png|50px]]||Steals gold equal to 11 times the result of the dice roll from all your rivals!||-||[[Treasure Ship]] from ''[[Super Mario Bros. 3]]''
#Rent on all owned lots is set to 100g until the owner's next turn! Roll again!
|-
#A roulette is spun, whichever street the wheel stops on will have its lots increased by 10%!
|12||[[File:ISDS Card 012.png|50px]]||You may invest one of your lots!||-||''[[dragonquest:Dragon Quest: Shōnen Yangus to Fushigi no Dungeon|Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]
#A roulette is spun, whichever street the wheel stops on will have its lots increased by 20%!
|-
#You may sell a Space back to the bank for triple its value!
|13||[[File:ISDS Card 013.png|50px]]||The value of all your lots decreases by 13%!||-||[[dragonquest:Moonbrooke|Moonbrooke]] being attacked by [[dragonquest:Hargon|Hargon]]'s forces from the [[Super Nintendo Entertainment System|Super Famicom]] version of ''[[dragonquest:Dragon Quest II: Luminaries of the Legendary Line|Dragon Quest II: Luminaries of the Legendary Line]]''
#Sweetbreathed! All your lots will close for one turn!
|-
#You may sell any number of shares owned in one block back to the bank for 35% more!
|14||[[File:ISDS Card 014.png|50px]]||You must give all rivals 30g!||-||"Mario on Trial" from ''Super Mario Sunshine''
#You may pay 100g to invest in one of your lots!
|-
#A roulette is spun, whichever street the wheel stops on will have its lots increased by 30%!
|15||[[File:ISDS Card 015.png|50px]]||You will receive gold equal to 50 times the result of the dice roll!||-||[[World 3-1 (Super Mario Bros.)|World 3-1]] from ''Super Mario Bros.''
#You may buy stock... but it will cost 10% more!
|-
#You must give 50g to a rival of your choice!
|16||[[File:ISDS Card 016.png|50px]]||A roulette is spun three times, whichever streets the wheel stops on will have its lots increase by 10%!||-||World 3-1 from ''Super Mario Bros.''
#A roulette is spun, whichever street the wheel stops on will have its lots decreased by 20%!
|-
#A roulette is spun, whichever street the wheel stops on will have its stock decrease by 10%!
|17||[[File:ISDS Card 017.png|50px]]||You get half your level up bonus!||Dictated by current level||[[World 8-4 (Super Mario Bros.)|World 8-4]] from ''Super Mario Bros.''
#A roulette is spun, whichever street the wheel stops on will have its stock decrease by 20%!
|-
#Capital Tax! You must pay two gold for every share owned!
|18||[[File:ISDS Card 018.png|50px]]||You must sell a house back to the bank, but you get twice its value!||-||''[[dragonquest:Dragon Quest VII: Fragments of the Forgotten Past|Dragon Quest VII: Fragments of the Forgotten Past]]''
#Explodet is casted! All lots next to you decrease by 20%!
|-
#You must pay 20 gold for every space you own!
|19||[[File:ISDS Card 019.png|50px]]||Rent of your lots is increased by 30% until your next turn!||-||''[[dragonquest:Dragon Quest III: The Seeds of Salvation|Dragon Quest III: The Seeds of Salvation]]''
#Speeding Fee! You must pay 150 gold!
|-
#Randomly decreases lots valued between 50g-100g to 49g! Sometimes increases random lots below 49g to 50g!
|20||[[File:ISDS Card 020.png|50px]]||Increases the Worth of any owned lot of your choice by 20%!||-||World 1-1 from ''Super Mario Bros.''
#A roulette is spun, whichever street the wheel stops on will have its lots decreased by 10%!
|-
#A roulette is spun, whichever street the wheel stops on will have its lots decreased by 20%!
|21||[[File:ISDS Card 021.png|50px]]||A roulette is spun, you get 20 shares in whichever street the wheel stops on!||-||[[Top Secret Area]] from ''Super Mario World''
#Move again with the same number you rolled!
|-
#Move one space!
|22||[[File:ISDS Card 022.png|50px]]||You may sell a square back to the bank for twice its value!||-||[[World 3-5 (Super Mario Bros. 3)|World 3-5]] from ''Super Mario Bros. 3''
#Move two spaces!
|-
#You must warp to bank!
|23||[[File:ISDS Card 023.png|50px]]||Increases the Worth of any owned lot of your choice by 50%!||-||[[World 1-1 (New Super Mario Bros.)|World 1-1]] from ''[[New Super Mario Bros.]]''
#You may pay 100g to warp to bank!
|-
#Roll again! You don't pay rent to any rivals this roll!
|24||[[File:ISDS Card 024.png|50px]]||You must sell a house back to the bank, but you get 200g + its value!||-||The beginning of ''[[Paper Mario]]''
#Roll again! You pay rent to any rivals this roll at half price!
|-
#Warp to any space of your choice!
|25||[[File:ISDS Card 025.png|50px]]||Rent of all your lots is halved until your next turn!||-||A castle course from ''Super Mario Bros.''
#You may pay 100g to warp to anywhere except a chance space!
|-
#Buy any stock with a 10% discount!
|26||[[File:ISDS Card 026.png|50px]]||You will receive a share of any rent paid until your next turn!||Same effect as the lucky square||"Mario on Trial" from ''Super Mario Sunshine''
#A roulette is spun, whichever street the wheel stops on will have its stock increased by 10%!
|-
#Receive Gold equal to 10% of the sum of all owned stock!
|27||[[File:ISDS Card 027.png|50px]]||You will receive 27 gold for every square you own!||-||[[dragonquest:Tantegel|Tantegel]] from the [[Family Computer]] version of ''Dragon Quest''
#Receive Gold equal to 20% of the sum of all owned stock!
|-
#A roulette is spun, whichever street the wheel stops on will have its stock increased by 20%!
|28||[[File:ISDS Card 028.png|50px]]||Summons [[Goodybag|Dancing Jewels]]!||-||[[dragonquest:Goodybag|Goodybag]]'s sprite from ''Dragon Quest III: The Seeds of Salvation''
#A roulette is spun, whichever street the wheel stops on will have its stock increased by 30%!
|-
#Buy any lot of your choice for five times its value!
|29||[[File:ISDS Card 029.png|50px]]||You must warp to a rival of your choice!||-||''Dragon Quest II: Luminaries of the Legendary Line''
#You receive 10 shares in the most expensive stock!
|-
#Buy any stock of your choice!
|30||[[File:ISDS Card 030.png|50px]]||Rent on all owned lots is set to 100g until the owner's next turn! Roll again!||-||Yoshi Island 2 from ''Super Mario World''
#Super High Tension! Rent of all your lots is doubled!
|-
#You may sell any number of shares owned in one block back to the bank for 20% more!
|31||[[File:ISDS Card 031.png|50px]]||A roulette is spun, whichever street the wheel stops on will have its lots increased by 10%!||-||A [[dragonquest:Liquid metal slime|Liquid metal slime]] in the [[dragonquest:Hall of Hargon|Hall of Hargon]] from the Super Famicom version of ''Dragon Quest II: Luminaries of the Legendary Line''
#Levels you up and gives you the bonus! (You forfeit any collected suits)
|-
#Gain gold!(proportional to current character level)
|32||[[File:ISDS Card 032.png|50px]]||A roulette is spun, whichever street the wheel stops on will have its lots increased by 20%!||-||Two Liquid metal slimes in the Hall of Hargon from the Super Famicom version of ''Dragon Quest II: Luminaries of the Legendary Line''
#You receive 20 gold for every lot you own!
|-
#You may buy any empty lot of your choice!
|33||[[File:ISDS Card 033.png|50px]]||You may sell a square back to the bank for triple its value!||-||''[[Mario Kart DS]]''
#You must auction one of your lots to your rivals; However, the lot opens at twice its value! If no one bids, the bank buys it at the opening price!
|-
#You may buy any empty lot of your choice! However, it will cost twice as much.
|34||[[File:ISDS Card 034.png|50px]]||Sweetbreathed! All your lots will close for one turn!||-||[[dragonquest:Funghoul|Funghoul]]'s sprite from ''Dragon Quest III: The Seeds of Salvation''
#You receive 500g!
|-
#You receive five shares on each street!
|35||[[File:ISDS Card 035.png|50px]]||You may sell any number of shares owned in one block back to the bank for 35% more!||-||The [[dragonquest:Alchemy Pot|Alchemy Pot]] from ''Dragon Quest VIII: Journey of the Cursed King''
#You may buy any empty lot of your choice! However, it will cost 200g more.
|-
#Buy any lot of your choice for three times its value!
|36||[[File:ISDS Card 036.png|50px]]||You may pay 100g to invest in one of your lots!||-||The island containing [[dragonquest:Yggdrasil|Yggdrasil]] from ''Dragon Quest II: Luminaries of the Legendary Line''
#Sets all lots with rent between 1g-49g to 50g!
|-
#Makes all rivals roll a one on the next dice roll!
|37||[[File:ISDS Card 037.png|50px]]||A roulette is spun, whichever street the wheel stops on will have its lots increased by 30%!||-||Three Liquid metal slimes in the Hall of Hargon from the Super Famicom version of ''Dragon Quest II: Luminaries of the Legendary Line''
#A LUKSeed is found! All lots next to you increase by 10%!
|-
#Randomly relocates rivals!
|38||[[File:ISDS Card 038.png|50px]]||You may buy stock... but it will cost 10% more!||-||[[Make Eggs, Throw Eggs]] from ''[[Super Mario World 2: Yoshi's Island]]''
#Blazemost is casted! A random lot's rent below 300g is reduced to 1g! If there are none, it halves the rent of a lot instead!
|-
#You will receive gold equal to 100 times the result of the dice roll!
|39||[[File:ISDS Card 039.png|50px]]||You must give 50g to a rival of your choice!||-||''[[dragonquest:Slime MoriMori Dragon Quest: Shougeki no Shippo Dan|Slime MoriMori Dragon Quest: Shougeki no Shippo Dan]]''
#Steal 100g from all your rivals!
|-
#You receive 50g!
|40||[[File:ISDS Card 040.png|50px]]||A roulette is spun, whichever street the wheel stops on will have its lots decreased by 20%!||-||[[World 6-2 (New Super Mario Bros.)|World 6-2]] from ''New Super Mario Bros.''
#Your rivals rotate places with each other!
|-
#Everyone gets a wild card!
|41||[[File:ISDS Card 041.png|50px]]||A roulette is spun, whichever street the wheel stops on will have its stock decrease by 10%!||-||[[World 6-4 (New Super Mario Bros.)|World 6-4]] from ''New Super Mario Bros.''
#All players' rent are increased by 30% until their next turn!  
|-
#Summons [[Healslime]]!
|42||[[File:ISDS Card 042.png|50px]]||A roulette is spun, whichever street the wheel stops on will have its stock decrease by 20%!||-||World 6-4 from ''New Super Mario Bros.''
#Summons [[Lakitu]]!
|-
#Hazzle Dance! The Bank invests 10G in all your shops!
|43||[[File:ISDS Card 043.png|50px]]||Capital Tax! You must pay two gold for every share owned!||-||[[Toad Town|Mushroom Kingdom]] from ''[[Super Mario RPG: Legend of the Seven Stars]]''
#Get gold to equal 20% of total house values!  
|-
#Warps everyone to you!
|44||[[File:ISDS Card 044.png|50px]]||Explodet is casted! All lots next to you decrease by 20%!||-||[[Dragonquest:Bullwong|Bullwong]]'s sprite from ''Dragon Quest II: Luminaries of the Legendary Line''
#Warps everyone to a player other than you!
|-
#Increase the Stock of a street of your choice by 20%!
|45||[[File:ISDS Card 045.png|50px]]||You must pay 20 gold for every square you own!||-||''Dragon Quest VIII: Journey of the Cursed King''
#Buy any lot of your choice for four times its value!
|-
#Gives you all four suits!(Will be given a wild card if 4 suits are already attained)
|46||[[File:ISDS Card 046.png|50px]]||Speeding Fee! You must pay 150 gold!||-||[[Koopa Beach 1]] from ''[[Super Mario Kart]]''
#You receive a wild card!
|-
|47||[[File:ISDS Card 047.png|50px]]||Randomly decreases lots valued between 50g-100g to 49g! Sometimes increases random lots below 49g to 50g!||-||''Dragon Quest VIII: Journey of the Cursed King''
|-
|48||[[File:ISDS Card 048.png|50px]]||A roulette is spun, whichever street the wheel stops on will have its lots decreased by 10%!||-||[[dragonquest:Man O' War|Man O' War]]'s sprite from ''Dragon Quest II: Luminaries of the Legendary Line''
|-
|49||[[File:ISDS Card 049.png|50px]]||A roulette is spun, whichever street the wheel stops on will have its lots decreased by 20%!||-||[[dragonquest:Drackmage|Drackmage]]'s sprite from ''Dragon Quest II: Luminaries of the Legendary Line''
|-
|50||[[File:ISDS Card 050.png|50px]]||Move again with the same number you rolled!||-||''[[dragonquest:Dragon Quest V: Hand of the Heavenly Bride|Dragon Quest V: Hand of the Heavenly Bride]]''
|-
|51||[[File:ISDS Card 051.png|50px]]||Move one square!||-||[[World 8-2 (Super Mario Bros.)|World 8-2]] from ''Super Mario Bros.''
|-
|52||[[File:ISDS Card 052.png|50px]]||Move two squares!||-||[[World 8-3 (Super Mario Bros.)|World 8-3]] from ''Super Mario Bros.''
|-
|53||[[File:ISDS Card 053.png|50px]]||You must warp to the bank!||-||''Dragon Quest VIII: Journey of the Cursed King''
|-
|54||[[File:ISDS Card 054.png|50px]]||You may pay 100g to warp to the bank!||-||[[Donut Plains 1]] from ''Super Mario World''
|-
|55||[[File:ISDS Card 055.png|50px]]||Roll again! You don't pay rent to any rivals this roll!||-||The Super Famicom version of ''Dragon Quest II: Luminaries of the Legendary Line''
|-
|56||[[File:ISDS Card 056.png|50px]]||Roll again! You pay rent to any rivals this roll at half price!||-||[[dragonquest:Endor|Endor]] from ''[[dragonquest:Dragon Quest IV: Chapters of the Chosen|Dragon Quest IV: Chapters of the Chosen]]''
|-
|57||[[File:ISDS Card 057.png|50px]]||Warp to any square of your choice!||-||The [[Warp Zone (Super Mario Bros. 3)|Warp Zone]] from ''Super Mario Bros. 3''
|-
|58||[[File:ISDS Card 058.png|50px]]||You may pay 100g to warp to anywhere except a chance square!||-||''Dragon Quest: Shōnen Yangus to Fushigi no Dungeon''
|-
|59||[[File:ISDS Card 059.png|50px]]||Buy any stock with a 10% discount!||-||''[[dragonquest:Dragon Quest VI: Realms of Revelation|Dragon Quest VI: Realms of Revelation]]''
|-
|60||[[File:ISDS Card 060.png|50px]]||A roulette is spun, whichever street the wheel stops on will have its stock increased by 10%!||-||World 1-1 from ''New Super Mario Bros.''
|-
|61||[[File:ISDS Card 061.png|50px]]||Receive Gold equal to 10% of the sum of all owned stock!||-||The green [[Baby Yoshi]] after eating 30 fruit from ''[[Yoshi's Story]]''
|-
|62||[[File:ISDS Card 062.png|50px]]||Receive Gold equal to 20% of the sum of all owned stock!||-||[[Wario]] getting a home run on [[Mario Stadium (baseball stadium)|Mario Stadium]] in ''[[Mario Superstar Baseball]]''
|-
|63||[[File:ISDS Card 063.png|50px]]||A roulette is spun, whichever street the wheel stops on will have its stock increased by 20%!||-||World 1-1 from ''New Super Mario Bros.''
|-
|64||[[File:ISDS Card 064.png|50px]]||A roulette is spun, whichever street the wheel stops on will have its stock increased by 30%!||-||World 1-1 from ''New Super Mario Bros.''
|-
|65||[[File:ISDS Card 065.png|50px]]||Buy any lot of your choice for five times its value!||-||The life counter from ''Super Mario Sunshine''
|-
|66||[[File:ISDS Card 066.png|50px]]||You receive 10 shares in the most expensive stock!||-||''Dragon Quest III: The Seeds of Salvation''
|-
|67||[[File:ISDS Card 067.png|50px]]||Buy any stock of your choice!||-||[[dragonquest:Cantlin|Cantlin]] from the Family Computer version of ''Dragon Quest''
|-
|68||[[File:ISDS Card 068.png|50px]]||Super High Tension! Rent of all your lots is doubled!||-||''Dragon Quest VIII: Journey of the Cursed King''
|-
|69||[[File:ISDS Card 069.png|50px]]||You may sell any number of shares owned in one block back to the bank for 20% more!||-||[[Delfino Plaza]] from ''Super Mario Sunshine''
|-
|70||[[File:ISDS Card 070.png|50px]]||Levels you up and gives you the bonus!||Player forfeits any collected suits.||A [[Goal Pole|flagpole]] from ''Super Mario Bros.''
|-
|71||[[File:ISDS Card 071.png|50px]]||Gain gold!||Proportional to current character level||A [[Toad (species)|mushroom retainer]] from ''Super Mario Bros.''
|-
|72||[[File:ISDS Card 072.png|50px]]||You receive 20 gold for every lot you own!||-||''Dragon Quest V: Hand of the Heavenly Bride''
|-
|73||[[File:ISDS Card 073.png|50px]]||You may buy any empty lot of your choice!||-||[[dragonquest:Burrowell|Burrowell]] from ''Dragon Quest II: Luminaries of the Legendary Line''
|-
|74||[[File:ISDS Card 074.png|50px]]||You must auction one of your lots to your rivals; However, the lot opens at twice its value! If no one bids, the bank buys it at the opening price!||-||The [[Mario Bros.' House]] from ''Paper Mario
|-
|75||[[File:ISDS Card 075.png|50px]]||You may buy any empty lot of your choice! However, it will cost twice as much.||-||[[dragonquest:Dragonlord's Castle|Dragonlord's Castle]] from the Super Famicom version of ''Dragon Quest''
|-
|76||[[File:ISDS Card 076.png|50px]]||You receive 500g!||-||The secret [[Toad House]] in {{world-link|1|fort|World 1-Fortress}} from ''Super Mario Bros. 3''
|-
|77||[[File:ISDS Card 077.png|50px]]||You receive five shares on each street!||-||[[Make Eggs, Throw Eggs]] from ''Super Mario World 2: Yoshi's Island''
|-
|78||[[File:ISDS Card 078.png|50px]]||You may buy any empty lot of your choice! However, it will cost 200g more.||-||[[dragonquest:Rimuldar|Rimuldar]] from the Super Famicom version of ''Dragon Quest''
|-
|79||[[File:ISDS Card 079.png|50px]]||Buy any lot of your choice for three times its value!||-||''Super Mario Bros.''
|-
|80||[[File:ISDS Card 080.png|50px]]||Sets all lots with rent between 1g-49g to 50g!||-||''Slime MoriMori Dragon Quest: Shougeki no Shippo Dan''
|-
|81||[[File:ISDS Card 081.png|50px]]||Makes all rivals roll a one on the next dice roll!||-||[[dragonquest:Lump mage|Lump mage]]'s sprite from ''Dragon Quest III: The Seeds of Salvation''
|-
|82||[[File:ISDS Card 082.png|50px]]||A LUKSeed is found! All lots next to you increase by 10%!||-||The Super Famicom version of ''Dragon Quest III: The Seeds of Salvation''
|-
|83||[[File:ISDS Card 083.png|50px]]||Randomly relocates rivals!||-||[[dragonquest:Crone ranger|Crone ranger]]'s sprite from ''Dragon Quest III: The Seeds of Salvation''
|-
|84||[[File:ISDS Card 084.png|50px]]||Blazemost is casted! A random lot's rent below 300g is reduced to 1g! If there are none, it halves the rent of a lot instead!||-||[[dragonquest:Vis mager (Dragon Quest IV)|Vis mager]]'s sprite from ''Dragon Quest IV: Chapters of the Chosen''
|-
|85||[[File:ISDS Card 085.png|50px]]||You will receive gold equal to 100 times the result of the dice roll!||-||''New Super Mario Bros.''
|-
|86||[[File:ISDS Card 086.png|50px]]||Steal 100g from all your rivals!||-||''[[Mario Bros. (game)|Mario Bros.]]''
|-
|87||[[File:ISDS Card 087.png|50px]]||You receive 50g!||-||[[dragonquest:Midenhall|Midenhall]] from ''Dragon Quest II: Luminaries of the Legendary Line''
|-
|88||[[File:ISDS Card 088.png|50px]]||Your rivals rotate places with each other!||-||''Dragon Quest IV: Chapters of the Chosen''
|-
|89||[[File:ISDS Card 089.png|50px]]||Everyone gets a wild card!||-||[[Angelo]]'s introductory scene from ''Dragon Quest VIII: Journey of the Cursed King''
|-
|90||[[File:ISDS Card 090.png|50px]]||All players' rent are increased by 30% until their next turn!||-||[[dragonquest:Laissez Fayre|Monbaraba]] from ''Dragon Quest IV: Chapters of the Chosen''
|-
|91||[[File:ISDS Card 091.png|50px]]||Summons [[Healslime]]!||-||[[dragonquest:Healslime|Healslime]]'s sprite from ''Dragon Quest II: Luminaries of the Legendary Line''
|-
|92||[[File:ISDS Card 092.png|50px]]||Summons [[Lakitu]]!||-||[[World 4-1 (Super Mario Bros.)|World 4-1]] from ''Super Mario Bros.''
|-
|93||[[File:ISDS Card 093.png|50px]]||Hazzle Dance! The bank invests 10G in all your shops!||-||''Dragon Quest VIII: Journey of the Cursed King''
|-
|94||[[File:ISDS Card 094.png|50px]]||Get gold to equal 20% of total house values!||-||[[Bowser's Castle]] from ''Paper Mario''
|-
|95||[[File:ISDS Card 095.png|50px]]||Warps everyone to you!||-||''Dragon Quest V: Hand of the Heavenly Bride''
|-
|96||[[File:ISDS Card 096.png|50px]]||Warps everyone to a player other than you!||-||[[Donut Ghost House]] from ''Super Mario World''
|-
|97||[[File:ISDS Card 097.png|50px]]||Increase the stock of a street of your choice by 20%!||-||''Dragon Quest VIII: Journey of the Cursed King''
|-
|98||[[File:ISDS Card 098.png|50px]]||Buy any lot of your choice for four times its value!||-||''Super Mario Bros.''
|-
|99||[[File:ISDS Card 099.png|50px]]||Gives you all four suits!||Gives the player a wild card if all four suits are already obtained||''Dragon Quest VIII: Journey of the Cursed King''
|-
|100||[[File:ISDS Card 100.png|50px]]||You receive a wild card!||-||The Super Famicom version of ''Dragon Quest III: The Seeds of Salvation''
|}


==Unlockable Accessories==
==Unlockable Accessories==
Line 563: Line 340:
*Boo
*Boo
*Soccer Ball
*Soccer Ball
==Staff==
{{main|List of Itadaki Street DS staff}}


==Gallery==
==Gallery==
Line 573: Line 347:
Mario Itadaki Street DS artwork.jpg|[[Mario]]
Mario Itadaki Street DS artwork.jpg|[[Mario]]
Daisy Itadaki Street DS.png|Gameplay screenshot of Daisy talking
Daisy Itadaki Street DS.png|Gameplay screenshot of Daisy talking
Itadaki Sutorito logo.png|Japanese logo
Itadaki Sutorito logo.jpg|Japanese logo
ISDS Icon.png|Game icon
ISDS Icon.png|Game icon
</gallery>
</gallery>
==Media==
{{main-media}}
{{media table
|file1=ISDS Menu.oga
|title1=Menu
|description1=The music in the menus
|length1=0:30
|file2=ISDS Yoshi's Island SMW.oga
|title2=Number Machine
|description2=The music used while the turn order is being decided
|length2=0:30
|file3=ISDS Mario Circuit.oga
|title3=Mario Circuit
|description3=The music for the Mario Circuit board
|length3=0:30
|file4=ISDS Toward the Horizon.oga
|title4=Mt. Magmageddon
|description4=The music for the Mt. Magmageddon board
|length4=0:30
|file5=ISDS Monopoly.oga
|title5=Monopoly
|description5=The music for getting a monopoly in a district
|length5=0:30
}}


==References to other games==
==References to other games==
*''[[Super Mario Bros.]]'': The [[Super Mario Bros. (board)|Super Mario Bros.]] board is based off this game. Additionally, the music of this board is an arrangement of the [[Ground Theme (Super Mario Bros.)|Ground Theme]] of this game. Upon completing a ''Super Mario'' board, an arrangement of the "[[World Clear]]" music plays, followed by an arrangement of the "[[Ending (Super Mario Bros.)|Ending]]" theme. [[Amida Dokan]] is based on this game's underground [[Warp Zone]].
*''[[Super Mario RPG: Legend of the Seven Stars]]'': The theme "Hello, Happy Kingdom" is featured in this game's tutorial level.
*[[dragonquest:Dragon Quest (series)|''Dragon Quest'' (series)]]: Arrangements of the level up, inn, and save jingles are used. When a player matches lucky sevens in Itadaki Slot on a ''Dragon Quest'' board, an arrangement of the medium fanfare plays. [[dragonquest:Chimaera wing|Chimaera wings]] appear in Itadaki Slot. The jingle that plays when Chance Card #13 is drawn is an arrangement of the "Curse" jingle. Various recurring monsters appear.
*''[[dragonquest:Dragon Quest|Dragon Quest]]'': Alefgard is a playable board and it uses the overworld music from this game. An arrangement of the ending music is used when a player wins a ''Dragon Quest'' board. An arrangement of the [[Game Over]] jingle is used when a player is bankrupted.
*''[[Super Mario Bros.: The Lost Levels]]'': The arrangement of the "Ending" theme is based on the one from this game.
*''[[dragonquest:Dragon Quest III: The Seeds of Salvation|Dragon Quest III: The Seeds of Salvation]]'': The Ghost Ship is a playable board and it uses the overworld music from this game. The file select music is an arrangement of "Rolling Dice".
*''[[Super Mario Bros. 3]]'': During an auction, an arrangement of the [[Toad House (theme)|Toad House/P Switch]] music plays. An arrangement of the [[Pipe Land]] map music also plays in the stock menu. Also, an arrangement of the "3 Matching Cards" fanfare plays whenever a line is made in Itadaki Slot on a ''Super Mario'' board, as well as an arrangement of the "World Clear" fanfare playing when a line of lucky 7's is made in Itadaki Slot on a ''Super Mario'' board.
*''[[dragonquest:Dragon Quest IV: Chapters of the Chosen|Dragon Quest IV: Chapters of the Chosen]]'': Colossus is a playable board and it uses an arrangement of "Wagon Wheel's March". When a player reaches the target net worth on a ''Dragon Quest'' board, it plays an arrangement of this game's battle theme.
*''[[Super Mario World]]'': An arrangement of the {{file link|SMW The Evil King Koopa BGM.oga|final boss}} music plays when someone reaches the target amount in a ''Super Mario'' board. An arrangement of the [[Bonus Men BGM|bonus]] music is heard in the minigame Itadaki Slot if it is played on a Mario board.
*''[[Super Mario Kart]]'': An arrangement of "[[Mario Circuit (theme)|Mario Circuit]]" plays as the music for the [[Mario Circuit (board)|Mario Circuit]] board.
*''[[dragonquest:Dragon Quest V: Hand of the Heavenly Bride|Dragon Quest V: Hand of the Heavenly Bride]]'': Mt. Magmageddon is a playable board and it uses an arrangement of this game's overworld theme.
*''[[Super Mario World 2: Yoshi's Island]]'': [[Yoshi's Island (location)|Yoshi's Island]] appears as a ''Super Mario'' franchise [[Yoshi's Island (board)|board]] based on the one from this game, with an arrangement of the title screen music playing as the music for the board. Also, an arrangement of the [[Obstacle Course|athletic theme]] is heard in the Venture square or when Dart of Gold is being played.
*''[[Super Mario RPG: Legend of the Seven Stars]]'': An arrangement of "[[Mushroom Kingdom|Hello, Happy Kingdom]]" plays on the [[Peach's Castle (board)|Peach's Castle]] board.
*''[[dragonquest:Dragon Quest VII: Fragments of the Forgotten Past|Dragon Quest VII: Fragments of the Forgotten Past]]'': "Singing Stadium" plays in the menus.
*''[[Super Mario Sunshine]]'': [[Delfino Plaza]] appears as a ''Super Mario'' franchise [[Delfino Plaza (board)|board]], with an arrangement of "[[Isle Delfino (theme)|Isle Delfino]]" playing as the music for the board.
*''[[dragonquest:Slime MoriMori Dragon Quest: Shougeki no Shippo Dan|Slime MoriMori Dragon Quest: Shougeki no Shippo Dan]]'': Slimenia appears as a board and it plays an arrangement of "Blue Skies, Blue Slime".
*''[[dragonquest:Dragon Quest VIII: Journey of the Cursed King|Dragon Quest VIII: Journey of the Cursed King]]'': Castle Trodain is a playable board and uses an arrangement of its area music. When Itadaki Slot is played on a ''Dragon Quest'' board, it plays an arrangement of "Fun Casino".
*''[[Mario Superstar Baseball]]'': [[Mario Stadium (baseball stadium)|Mario Stadium]] appears as a ''Super Mario'' franchise [[Mario Stadium (board)|board]], with an arrangement of its music playing for the board.
*''[[dragonquest:Dragon Quest: Shōnen Yangus to Fushigi no Dungeon|Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]'': Robbin' Hood Ruins appears as a board and it uses its area music. Yangus appearance originates from this game.
*''[[New Super Mario Bros.]]'': An arrangement of the castle theme plays on the [[Bowser's Castle (board)|Bowser's Castle]] board. Gaining a level with a ''Super Mario'' franchise character plays an arrangement of the "Course Clear" music.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=いただきストリートDS<ref>{{file link|Itadaki Sutorito logo.png|Japanese logo}}</ref>
|Jap=いただきストリートDS
|JapR=Itadaki Sutorīto Dī Esu
|JapR=Itadaki Sutorīto Dī Esu
|JapM=''Top Street DS''
|JapM=''Top Street DS''
Line 642: Line 369:
*[https://web.archive.org/web/20090302010358/http://www.square-enix.co.jp/itastds/ Japanese website (Square Enix, Flash-based)]
*[https://web.archive.org/web/20090302010358/http://www.square-enix.co.jp/itastds/ Japanese website (Square Enix, Flash-based)]


{{FS}}
{{Super Mario games}}
{{Super Mario games}}
{{DS}}
{{DS}}

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