Editing Invincibility BGM

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====''New Super Mario Bros. U''====
====''New Super Mario Bros. U''====
In ''New Super Mario Bros. U'', a chiptune-inspired arrangement with a shaker plays while the [[Boost Mode]] player is under the effects of the [[Boost Star]]. In this arrangement, one of the harmonies is absent until the theme starts speeding up. This arrangement returns in ''New Super Luigi U'', but is absent in ''[[New Super Mario Bros. U Deluxe]]'' as Boost Mode was removed.
In ''New Super Mario Bros. U'', a chiptune-inspired arrangement with a shaker plays while the [[Boost Mode]] player is under the effects of the [[Boost Star]]. This arrangement returns in ''New Super Luigi U'', but is absent in ''[[New Super Mario Bros. U Deluxe]]'' as Boost Mode was removed.


In ''New Super Mario Bros. U'', ''New Super Luigi U'', and ''New Super Mario Bros. U Deluxe'', the Super Star arrangement from ''New Super Mario Bros. Wii'' has a new variation in which [[Baby Yoshi]]s sing along to the music. In ''[[Mario Golf: Super Rush]]'', the arrangement featuring both the Yoshi drums and Baby Yoshi vocals plays when Mario uses the Super Star in his Special Shot.
In ''New Super Mario Bros. U'', ''New Super Luigi U'', and ''New Super Mario Bros. U Deluxe'', the Super Star arrangement from ''New Super Mario Bros. Wii'' has a new variation in which [[Baby Yoshi]]s sing along to the music. In ''[[Mario Golf: Super Rush]]'', the arrangement featuring both the Yoshi drums and Baby Yoshi vocals plays when Mario uses the Super Star in his Special Shot.

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