Editing Invincibility BGM
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{{media missing|more=yes|Samples for all unique arrangements of the theme that do not have one below already}} | {{media missing|more=yes|Samples for all unique arrangements of the theme that do not have one below already}} | ||
{{rewrite-expand|information on the theme's usage in ''[[Mario Golf: Super Rush]]''}} | {{rewrite-expand|information on the theme's usage in ''[[Mario Golf: Super Rush]]''}} | ||
"'''Super Star''',"<ref>''[[Paper Mario: The Origami King]]'' [[Musée Champignon#Sound Gallery|Sound Gallery]]</ref> also known as "'''Starman''',"<ref>''[[Super Smash Bros. Melee]]'' Sound Test</ref> is a recurring musical theme usually played when a character is [[Invincible Mario|invincible]]. As such, it is tightly associated with the eponymous [[Super Star]] power-up. Composed by [[Koji Kondo]] for ''[[Super Mario Bros.]]'', it has since been arranged in numerous games. | |||
==Composition== | ==Composition== | ||
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====''New Super Mario Bros. U''==== | ====''New Super Mario Bros. U''==== | ||
In ''New Super Mario Bros. U'', a chiptune-inspired arrangement with a shaker plays while the [[Boost Mode]] player is under the effects of the [[Boost Star]] | In ''New Super Mario Bros. U'', a chiptune-inspired arrangement with a shaker plays while the [[Boost Mode]] player is under the effects of the [[Boost Star]]. This arrangement returns in ''New Super Luigi U'', but is absent in ''[[New Super Mario Bros. U Deluxe]]'' as Boost Mode was removed. | ||
In ''New Super Mario Bros. U'', ''New Super Luigi U'', and ''New Super Mario Bros. U Deluxe'', the Super Star arrangement from ''New Super Mario Bros. Wii'' has a new variation in which [[Baby Yoshi]]s sing along to the music. In ''[[Mario Golf: Super Rush]]'', the arrangement featuring both the Yoshi drums and Baby Yoshi vocals plays when Mario uses the Super Star in his Special Shot. | In ''New Super Mario Bros. U'', ''New Super Luigi U'', and ''New Super Mario Bros. U Deluxe'', the Super Star arrangement from ''New Super Mario Bros. Wii'' has a new variation in which [[Baby Yoshi]]s sing along to the music. In ''[[Mario Golf: Super Rush]]'', the arrangement featuring both the Yoshi drums and Baby Yoshi vocals plays when Mario uses the Super Star in his Special Shot. | ||
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Two new arrangements appear in ''[[Super Mario Bros. Wonder]]'' when a character is invincible: A Latin-style arrangement plays when the player collects a Super Star in a level and a digital synthesized arrangement plays during the [[Wonder Effect]] in [[Scram, Skedaddlers!]] and [[The Sugarstar Trial: Across the Night Sky]].<!--There might be another level or more with the same Wonder Effect.--> | Two new arrangements appear in ''[[Super Mario Bros. Wonder]]'' when a character is invincible: A Latin-style arrangement plays when the player collects a Super Star in a level and a digital synthesized arrangement plays during the [[Wonder Effect]] in [[Scram, Skedaddlers!]] and [[The Sugarstar Trial: Across the Night Sky]].<!--There might be another level or more with the same Wonder Effect.--> | ||
Additionally, an updated variant of "Metallic Mario" from ''Super Mario 64'' | Additionally, an updated variant of "Metallic Mario" from ''Super Mario 64'' plays during the Wonder Effect in [[High-Voltage Gauntlet]] as the character takes on a metallic form. "Metallic Mario"'s countermelody is also incorporated into the credits theme, which plays in the High-Voltage Gauntlet section. | ||
{{media table | {{media table | ||
|file=Metal Wonder Effect theme (SMBW).oga | |file=Metal Wonder Effect theme (SMBW).oga | ||
|title= | |title=Wonder Flower: Metal Mario | ||
|length=0:30 | |length=0:30 | ||
}} | }} |