Editing Infiltrating the Dreadnought

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{{mission infobox
{{missionbox
|name=Infiltrating the Dreadnought
|image=[[File:SMG Dreadnought Galaxy Electric Lights.png|200px]]
|image=[[File:SMG Dreadnought Galaxy Electric Lights.png|200px]]
|game=''[[Super Mario Galaxy]]''
|game=''[[Super Mario Galaxy]]''
|location=[[Dreadnought Galaxy]]
|level=[[Dreadnought Galaxy]]
|number=1
|star=1
|boss=
|boss=
|before=
|before=
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}}
}}
'''Infiltrating the Dreadnought''' is the first mission of the [[Dreadnought Galaxy]] in ''[[Super Mario Galaxy]]''.  
'''Infiltrating the Dreadnought''' is the first mission of the [[Dreadnought Galaxy]] in ''[[Super Mario Galaxy]]''.  
==Layout==
==Layout==
[[File:SMG Ocean Small Turtle.png|thumb|left|Mario riding on a [[robot turtle]].]]
[[File:SMG Ocean Small Turtle.png|thumb|left|Mario riding on an [[Ocean Small Turtle]].]]
The player starts on the hourglass-shaped [[Dreadnought Galaxy#Beam Planet|Beam Planet]] surrounded [[Eye Beamer]]s whose laser beams will damage [[Mario]]. The Space Fantasy music plays. Moving to the top of the planet, the player can use a [[Spring Vault]] as a spring to reach a [[Launch Star]], which will send the player to a small area with three [[Goombeetle]]s. Defeating all three Goombeetles will open up a [[Warp Pipe]] that leads into the [[Dreadnought Galaxy#The Dreadnought|Dreadnought]]. In this two-dimensional platforming section, the Space Athletic music plays. The player has to [[Wall Jump]] up moving walls and avoid getting squashed by rising platforms. [[Spin]]ning the [[gravity switch]] at the end will flip the gravity to allow the player to walk on the wall, where the player then has to avoid the same rising platforms by Wall Jumping up them at the proper times. Then, the player has to avoid [[cannonball]]s and flip another gravity switch to change the gravity to the ceiling. Using a [[springboard]], the player has to time a jump through two walls and avoid the cannonballs, then use two Spring Vaults to reach a Warp Pipe, leading outside of the Dreadnought.
The player starts on the hourglass-shaped [[Dreadnought Galaxy#Beam Planet|Beam Planet]] surrounded [[Eye Beamer]]s whose laser beams will damage [[Mario]]. Moving to the top of the planet, the player can use a [[Jump Beamer]] as a spring to reach a [[Launch Star]], which will send the player to a small area with three [[Goombeetle]]s. Defeating all three Goombeetles will open up a [[Warp Pipe]] that leads into the [[Dreadnought Galaxy#The Dreadnought|Dreadnought]]. In this two-dimensional platforming section, the player has to [[Wall Jump]] up moving walls and avoid getting squashed by rising platforms. [[Spin]]ning the arrow at the end will flip the gravity to allow the player to walk on the wall, where the player then has to avoid the same rising platforms by Wall Jumping up them at the proper times. Then, the player has to avoid [[cannonball]]s and flip another arrow to change the gravity to the ceiling. Using a [[springboard]], the player has to time a jump through two walls and avoid the cannonballs, then use two Jump Beamers to reach a Warp Pipe, leading outside of the Dreadnought.


The Warp Pipe will take the player to a [[Dreadnought Galaxy#Tower Planet|Tower Planet]] with [[Bob-omb]]s and [[Topman|Topmen]]. The Battlerock/Dreadnought music plays on this planet. Using the Topmen as springs, the player has to climb up the rotating tower and Wall Jump up two walls as they rise to reach a Launch Star. Upon landing on the next planet, the Space Fantasy music plays and electric beams will become active. The [[Sling Star]] on the opposite side will take the player to the next planet where the player has to lead a [[Bullet Bill]] to a cage that is blocking the flow of water. Breaking the cage will cause the planet to fill with water and Eye Beamers will start to search the planet, and the music changes back to the Battlerock/Dreadnought music. The player has to use platform side of the Eye Beamers to navigate around the planet, eventually leading to the [[Power Star]].
The Warp Pipe will take the player to a [[Dreadnought Galaxy#Tower Planet|Tower Planet]] with [[Bob-omb]]s and [[Topman|Topmen]]. Using the Topmen as springs, the player has to climb up the rotating tower and Wall Jump up two walls as they rise to reach a Launch Star. Upon landing on the next planet, electric beams will become active. The [[Sling Star]] on the opposite side will take the player to the next planet where the player has to lead a [[Bullet Bill]] to a cage that is blocking the flow of water. Breaking the cage will cause the planet to fill with water and Eye Beamers will start to search the planet. The player has to use platform side of the Eye Beamers to navigate around the planet, eventually leading to the [[Power Star]].
{{br|left}}
{{br|left}}


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<gallery>
<gallery>
SMG Eye Beamer Model.png|[[Eye Beamer]]s
SMG Eye Beamer Model.png|[[Eye Beamer]]s
SMG Asset Model Electric Ball.png|Electric Balls
SMG Battlerock Galaxy Big Saucers.png|Electric spheres
Sentry Beam.png|[[Spring Vault]]s
Sentry Beam.png|[[Jump Beamer]]s
SMG Goombeetle Artwork.png|[[Goombeetle]]s
SMG Goombeetle Screenshot.png|[[Goombeetle]]s
AmpSMG.png|[[Amp]]s
AmpSMG.png|[[Amp]]s
SMG Asset Model Cannonball.png|[[Cannonball]]s
SMG Cannonball.png|[[Cannonball]]s
SMG Bob-Omb Artwork.png|[[Bob-omb]]s
SMG Bob-Omb Artwork.png|[[Bob-omb]]s
Spring Topman.png|[[Spring Topman|Spring Topmen]]
Spring Topman.png|[[Spring Topman|Spring Topmen]]
SMG Goomba Model.png|[[Goomba]]s
SMG Goomba Artwork.png|[[Goomba]]s
SMG Bullet Bill.png|[[Bullet Bill]]s
SMG Bullet Bill.png|[[Bullet Bill]]s
SMG2 Micro Mecha Bowser Artwork.png|[[Mechakoopa|Mecha-Bowser]]s
SMG2 Micro Mecha Bowser Artwork.png|[[Micro Mecha-Bowser|Mecha-Bowser]]s
</gallery>
</gallery>


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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ビーム! ビーム! ビーム!
|Jap=ビーム!ビーム!ビーム!
|JapR=Bīmu! Bīmu! Bīmu!
|JapR=Bīmu! Bīmu! Bīmu!
|JapM=Beam! Beam! Beam!
|JapM=Beam! Beam! Beam!
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|SpaE=¡Rayos, rayos y más rayos!
|SpaE=¡Rayos, rayos y más rayos!
|SpaEM=Beams, beams and more beams!
|SpaEM=Beams, beams and more beams!
|FreA=L'Infiltration du Cuirassé
|FraA=L'Infiltration du Cuirassé
|FreAM=The Infiltration of the Battleship
|FraAM=The Infiltration of the Battleship
|FreE=Lasers en pagaille
|FraE=Lasers en pagaille
|FreEM=Lasers in shambles
|FraEM=Lasers in shambles
|Ger=Strahl! Strahl! Strahl!
|Ger=Strahl! Strahl! Strahl!
|GerM=Beam! Beam! Beam!
|GerM=Beam! Beam! Beam!
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|Kor=빔! 빔! 빔!
|Kor=빔! 빔! 빔!
|KorR=Bim! Bim! Bim!
|KorR=Bim! Bim! Bim!
|KorM=Beam! Beam! Beam!
|KorM=Beam! Beam! Beam!}}
}}


==Trivia==
==Trivia==
*This is one of the missions where the Battlerock Galaxy theme and the Space Fantasy theme switch between each other. The Battlerock Galaxy theme plays at the Tower Planet and Aqua Planet (After being flooded with water), while the Space Fantasy theme plays at the Beam Planet, the entrance to the interior of the Dreadnought, Blue Cube Planet and Aqua Planet (Before being flooded with water). Additionally, the Space Athletic theme also plays inside the Dreadnought.
This is one of the missions where the Battlerock Galaxy theme and the Space Fantasy theme switch between each other. The Battlerock Galaxy theme plays at the Tower Planet and Aqua Planet (After being flooded with water), while the Space Fantasy theme plays at the Beam Planet, the entrance to the Dreadnought, Blue Cube Planet and Aqua Planet (Before being flooded with water). Additionally, the Space Athletic theme also plays inside the Dreadnought.
 
{{SMG}}
{{SMG}}
{{SMG missions}}
{{Galaxy}}
[[Category:Super Mario Galaxy missions]]
[[Category:Super Mario Galaxy Missions]]

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