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{{NSMB2 pack infobox
{{Coinpackbox
|image=[[File:NSMB2coinrushicon6.png]]
|image=[[File:NSMB2coinrushicon6.png]]
|release={{flag list|USA|December 20, 2012|Europe|December 20, 2012|Japan|December 21, 2012|Australia|December 21, 2012|South Korea|January 9, 2013|HK|June 28, 2013<ref>{{cite|language=zh-hant|url=www.nintendo.com.hk/3ds/eshop/downloadtable.html|title=能夠下載的軟體|publisher=Nintendo of HK|accessdate=June 30, 2024}}</ref>}}
|released={{releasedate|USA|December 20, 2012|Europe|December 20, 2012|Japan|December 21, 2012|Australia|December 21, 2012}}
|difficulty=DANGER!
|diff=DANGER!
|target=100 coins
|target=100 coins
|description=''This pack is for pro players only!''
|description=''This pack is for pro players only!''
}}
}}
The '''Impossible Pack''' is the tenth and final downloadable course pack for the [[Coin Rush]] mode of ''[[New Super Mario Bros. 2]]'', released along with the [[Mystery Adventures Pack]] on December 20, 2012. The difficulty rating is labeled "DANGER!" (the official website lists the difficulty as five stars) and the icon depicts [[Dry Bowser]]'s emblem on a red and black-striped background. The courses are centered around challenging the player, even more so than the [[Nerve-Wrack Pack]]. Unlike any other courses in the game, there are no coins in any of the courses in this pack, and [[Star Coin]]s are absent as well; players can only earn coins based upon the time remaining at the end of each stage, hence the 100 coin target. The courses also contain no power-ups; if the player has the [[Gold Flower]] in their inventory at the start, they cannot use it at any point. Additionally, at the beginning of each stage is a green [[+ Clock]] barred by several blocks, which only disappear when not playing as [[White Raccoon Mario]].
The '''Impossible Pack''' is the tenth and final downloadable course pack for the [[Coin Rush]] mode of ''[[New Super Mario Bros. 2]]'', released along with the [[Mystery Adventures Pack]] on December 20, 2012. The difficulty rating is labeled "DANGER!" (the official website lists the difficulty as five stars). The courses are centered around challenging the player, even more so than the [[Nerve-Wrack Pack]]. In a twist, there are no coins in any of the courses in this pack; players instead earn coins based upon the time remaining at the end of each stage, hence the 100 coin target. The courses also contain no power-ups; if the player has a [[Gold Flower]] in their inventory at the start, they cannot access it. At the beginning of each stage is a green [[+ Clock]] barred by several blocks, which only become accessible when not playing as [[White Raccoon Mario]].


==Levels==
==Course 1==
{{content description
{{Levelbox
|name1=[[First Course (Impossible Pack)|First Course]]
|title=Course 1
|image1=[[File:NSMB2 Impossible Pack Level 1.png|200px]]
|image=[[File:ImPack1.png|250px]]
|description1=A beach level with an underwater section, followed by a sky section, which both feature various enemies that must be avoided.
|code=
|name2=[[Second Course (Impossible Pack)|Second Course]]
|world=[[Coin Rush#Downloadable Content|Impossible Pack]]
|image2=[[File:NSMB2 Impossible Pack Level 2.png|200px]]
|game=''[[New Super Mario Bros. 2]]''
|description2=An outside tower level in a mountain area at sunset with many [[Fire Bar]]s and rotating platforms.
|limit=
|name3=[[Third Course (Impossible Pack)|Third Course]]
|coinlimit=60
|image3=[[File:NSMB2 Impossible Pack Level 3.png|200px]]
|notes=
|description3=A castle level with rising and falling [[Poison (obstacle)|poison]].
|beforealt=
|before=
|after=
|secret=
}}
}}
The first portion of the course is a beach-themed area. The course begins with an underwater segment with several [[Spiny Cheep-Cheep]]s and a [[Porcupuffer]]. Afterward, there are two whirlpools with a [[Cheep-Chomp]].


==Profiles==
Through the pipe at the end is a sky level. The player traverses by standing on a rotating platform, that moves depending on where Mario is positioned. [[Crowber]]s attempt to attack him. After the [[Checkpoint Flag]], there are pipes which drop [[Bob-omb]]s onto the platform. After this is a pair of [[Lakitu]]s which rapidly drop [[Spiny|Spinies]]. The pipe leading to the next area is a distance away from where the platform stops.
===''New Super Mario Bros. 2''===
 
{{multilang profile
The next section is another beach area, with several [[Hammer Bro.|Hammer Bros.]] and a pair of [[Chain Chomp]]s before the [[Flagpole]].
|type=website
 
|EngA=<nowiki/>
===Enemies===
*''The highest difficulty ever in Mario history! This course pack is exclusively for expert Mario game fans. You can only get coins based on your time.
*[[Porcupuffer]]s
*''There are no coins, no power-up items, and no stock items. EXTREMELY difficult!
*[[Spiny Cheep-Cheep]]s
*[[Cheep-Chomp]]s
*[[Lakitu]]s
*[[Spiny|Spinies]]
*[[Crowber]]s
*[[Bob-omb]]s
*[[Hammer Bro.|Hammer Bros.]]
*[[Chain Chomp]]s
 
==Course 2==
{{Levelbox
|title=Course 2
|image=[[File:ImPack2.png|250px]]
|code=
|world=[[Coin Rush#Downloadable Content|Impossible Pack]]
|game=''[[New Super Mario Bros. 2]]''
|limit=
|coinlimit=50
|notes=
|beforealt=
|before=
|after=
|secret=
}}
}}
The second course is a tower-themed level with several [[Firebar]]s. The course begins with the player having to go downward, while avoiding Spike Tops and [[Firebar]]s. The next area features several rotating block platforms, some with Firebars, followed by a wall jumping segment leading to the Midway Flag; Firebars again serve as obstacles, as well as a Fire Chomp.
The next section of the course is accessible by wall jumping up after the Midway Flag. This area features several rotating platforms and Firebars. Normal platforms feature Spike Tops. The player must climb up the rotating platforms after reaching the end of the room. Several Firebars are placed before the Flagpole.


==Names in other languages==
===Enemies===
{{Foreign names
*[[Fire Chomp]]s
|Jpn=じごくのてつじんレースパック
*[[Spike Top]]s
|JpnR=Jigoku no tetsujin rēsu pakku
*[[Firebar]]s
|JpnM=Iron Man Race of Hell Pack
<br clear=all>
|FreE=Crise de nerfs
 
|FreEM=Nerve crisis
==Course 3==
|Ger=Hals- & Beinbruch
{{Levelbox
|GerM=Neck & Leg Fracture ("break a leg")
|title=Course 3
|Ita=SovruMario
|image=[[File:ImPack3.png|250px]]
|ItaM=SuperMario; from ''sovraumano'' ("superhuman effort") and "Mario"
|code=
|PorE=Prova de Fogo
|world=[[Coin Rush#Downloadable Content|Impossible Pack]]
|PorEM=Fireproof
|game=''[[New Super Mario Bros. 2]]''
|SpaE=Peligro implacable
|limit=
|SpaEM=Relentless danger
|coinlimit=50
|Kor=지옥의 철인 경기 패키지
|notes=
|KorR=Jiok-ui Cheorin Gyeonggi Paekiji
|beforealt=
|KorM='Ironman Race of Hell' Package
|before=
|after=
|secret=
}}
}}
The third level is a castle-themed area, with [[Poisoned Water]] below that raises and lowers every so often. The course begins with an area consisting of several [[Jump Block]]s and [[Rocket Engine]]s. This is followed by more Jump Blocks with [[Grinder (obstacle)|Grinders]] and several [[Dry Bones]] on some of the blocks. After the Midway Flag is a conveyer belt, moving opposite the player, with a pair of Rocket Engines and some Dry Bones. Another conveyer follows this, with a [[Big Bone Piranha Plant]] on it. Before the pipe leading to the end of the level, there are several [[Fire Bro.|Fire Bros.]] standing on platforms with spikes.


==References==
===Enemies===
<references/>
*[[Dry Bones]]
 
*[[Big Bone Piranha Plant]]s
{{NSMB2}}
*[[Fire Bro.|Fire Bros.]]
[[Category:New Super Mario Bros. 2 worlds]]
*[[Rocket Engine]]s
[[Category:Downloadable expansion packs]]
*[[Grinder (obstacle)|Grinders]]
*[[Spike (obstacle)|Spikes]]
<br clear=all>
{{NSMB2 Levels}}
[[Category:New Super Mario Bros. 2 Levels]]

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