Latest revision |
Your text |
Line 1: |
Line 1: |
| [[File:Immobilize.png|frame|Icon in ''Thousand-Year Door'']] | | [[Image:Immobilize.jpg|thumb|225px|right|An '''Immobilized''' [[Hammer Bro.]]]] |
| [[File:Goombella-Immobilized PMTTYD-Switch.png|thumb|right|120px|Goombella immobilized in the ''Thousand-Year Door'' remake]]
| | '''Immobilized''' is a status ailment in the ''[[Paper Mario (series)|Paper Mario series]]''. |
| {{quote|Immobilized! Movement will be impossible for a while!|Battle text|[[Paper Mario: The Thousand-Year Door]]}}
| |
|
| |
|
| '''Immobilized''', also known as '''paralyzed''', is a status ailment in the [[Paper Mario (series)|''Paper Mario'' series]]. | | In the first ''[[Paper Mario]]'', Immobilized is an uncommon status effect. It could be inflicted by the [[Stop Watch]] or [[Time Out]]. While Immobilized, the victim can't move for several turns. |
|
| |
|
| In the first ''[[Paper Mario]]'', immobilization is an uncommon status effect, and it has two variants (which have different icons, and different success rates depending on the target enemy, but the same effect): "paralysis" (indicated by a lightning bolt icon, and inflicted solely by [[Watt]]'s electric moves, [[Power Shock|Power]] and [[Mega Shock]]) and "immobilization" (indicated by a clock icon, and inflicted solely by the [[Stop Watch]] item and [[Klevar]]'s [[Time Out]] ability). While paralyzed/immobilized, the victim is unable to do anything for one or more turns.
| | This status effect reappeared in ''[[Paper Mario: The Thousand-Year Door]]''. This time it could be inflicted with the Stop Watch and [[Clock Out]]; the latter of which could affect either enemies, [[Mario]] and his partner, or even the [[Audience]]. It has a 50% chance on bosses or stronger enemies. |
|
| |
|
| This status effect reappeared in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]], under a sole name: immobilization. This time, it can be inflicted with the Stop Watch item, and the ability [[Clock Out]]; the latter of which can affect either the enemy party, [[Mario]] and his [[partner]], or even the [[audience]]. It has a lower chance of working on bosses or stronger enemies; for example, it only has a 50% chance of working on [[Magnus von Grapple]], while [[Crazee Dayzee]]s have only a 30% chance and [[Bill Blaster]]s are immune<ref>http://ml.techyoshi.com/index.php/topic,149.msg2633.html#msg2633</ref>. [[X-Yux]]es are capable of immobilizing Mario and his partner with their beam attacks, as are [[Big Boo|Atomic Boos]] with their [[Boo]]-summoning technique and [[Grodus]] with his magic. | | This ailment once again appears in ''[[Paper Mario: Sticker Star]]'', inflicted by several different stickers/Things. It can be called "Crumpled", "Tacked", "Clipped"', "Stopped", or "Soggy" depending on which sticker is used, and the only difference is that crumpled characters receive double damage. |
|
| |
|
| This ailment once again appears in ''[[Paper Mario: Sticker Star]]''. In this game, the status effect is brought about in the form of the "'''Tacked'''", "'''[[Clipped]]'''", "'''Stopped'''", "'''[[Frozen]]'''", "'''[[Soggy]]'''", "'''Taped'''", "'''Stapled'''", or "'''[[Crumpled]]'''" statuses. Victims of the Crumpled status receive double damage, and victims of the Soggy status receive 1.5 times of damage. Enemies that are Stapled are damaged as soon as the status is inflicted, provided the player got at least a "Nice!" rating from the attack. Enemies like the [[Pokey]]'s topple or [[Bowser]]'s swat attack can get Mario crumpled. The [[POW Block]] can also give this status effect to enemies.
| | [[Category: Status effects]] |
| | | [[Category: Paper Mario]] |
| Mario can get the soggy status from [[Cheep Cheep]]s, the [[Big Cheep Cheep]] mini-boss's water-spit attack, and [[Petey Piranha]]'s goo attack.
| | [[Category: Paper Mario: The Thousand-Year Door]] |
| | | [[Category:Paper Mario: Sticker Star]] |
| The [[Clip Guy]]s are the only enemy to give Mario the Clipped status. If the Clip Guy is successful, it will trap Mario and his HP bar will shake.
| |
| | |
| ==Names in other languages==
| |
| {{foreign names
| |
| |Jpn=ストップ
| |
| |JpnR=Sutoppu
| |
| |JpnM=Stop
| |
| |Ita=Paralisi
| |
| |ItaM=Paralysis
| |
| |SpaE=No se puede mover <small>(''Paper Mario'', immobilization)</small><ref>[https://www.youtube.com/live/Pdca0SfP48s?feature=share&t=2196 "#50 EL GRAN FINAL! LA REVANCHA DE MARIO"].</ref><br>Paralizado <small>(''Paper Mario'', paralysis)</small><ref>[https://www.youtube.com/live/mw4wvn0Uu6k?feature=share&t=2812 "#49 EL GRAN FINAL! LA REVANCHA DE MARIO"].</ref><br>Detenido <small>(''Thousand-Year Door'', in-battle effect)</small><ref>[https://www.youtube.com/watch?v=YkKRG_uZmhs&list=PLUbagzVx3fT6OtmR5-SPQ9dwo8SckEr1S&index=2 "Paper Mario: La Puerta Milenaria en Español"].</ref><br>Parálisis <small>(''Thousand-Year Door'', item menu and Tattle Log)</small><ref>[https://www.youtube.com/watch?v=famiW_LaKdU&t=1s "Paper Mario: La puerta milenaria 100%"].</ref>
| |
| |SpaEM=Cannot move<br>Paralyzed<br>Stopped<br>Paralysis
| |
| }}
| |
| | |
| ==References==
| |
| <references/>
| |
| | |
| {{PM}}
| |
| {{PMTTYD}}
| |
| {{PMSS}}
| |
| {{P&DSMBE}}
| |
| [[Category:Paper Mario status effects]] | |
| [[Category:Paper Mario: The Thousand-Year Door status effects]] | |
| [[Category:Paper Mario: Sticker Star status effects]] | |
| [[Category:Puzzle & Dragons: Super Mario Bros. Edition status effects]]
| |