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{{redirect|Icy platform|the large platform first seen in New Super Mario Bros. Wii|[[ice platform]]}}
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|image=[[File:SMM3DS Art - Ice Block.png|150x150px]]<br>Artwork from ''[[Super Mario Maker for Nintendo 3DS]]''
|image=[[File:SMM3DS Art - Ice Block.png|150x150px]]<br>Artwork from ''[[Super Mario Maker for Nintendo 3DS]]''
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===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
Ice Blocks return in ''[[Yoshi's Woolly World]]'', where they are extremely common across {{id|World 5|YWW}}. Additionally, many variations of Ice Blocks appear. Regular Ice Blocks appear in the courses [[Fluffy Snow, Here We Go!]], [[Frozen Solid and Chilled]], and [[Snowy Mountain Lift Tour]]. They also appear in the World 5 themed segment of [[Wonderful World of Wool]]. They can melt from the effects of any kind of fire breath. This includes fire breath Yoshi gains from [[fire watermelon]], like in ''Super Mario World 2: Yoshi's Island'', but also the fire breath gained from eating the new enemy [[Flooff]]s. They melt most of the way down, then fall off the screen. An Ice Block loses its collison the moment fire breath hits it, not when it falls away. Ice Blocks are often arranged in patterns that need to be melted away to access the items within or behind them, and to progress in general. In the latter case, an infinite source of fire breath is placed somewhere nearby. In the former case, the player may have to ration out a limited supply of fire watermelons in the course or miss out on items. Ice Blocks are destroyed when solid objects enter their space, such as [[snowball]]s in Fluffy Snow, Here We Go! [[Moto Yoshi]] can drive straight through Ice Blocks or blow them away with its horn. In both cases, they tumble away into the foreground and vanish. Similarly, [[Mermaid Yoshi]]'s spin attack can knock away Ice Blocks. The section of Frozen Solid and Chilled with Mermaid Yoshi has Shy Guys frozen in Ice Blocks, who are defeated in the process of destroying the Ice Block.
Ice Blocks return in ''[[Yoshi's Woolly World]]'' and [[Poochy & Yoshi's Woolly World|its remake]], appearing in the levels [[Fluffy Snow, Here We Go!]] and [[Frozen Solid and Chilled]]. They can melt from the effects of fire from a [[fire watermelon]], like in ''Super Mario World 2: Yoshi's Island'', but they can also be melted by [[Flooff]]s.
 
As stated earlier, Ice Blocks have an endless number of variations in this game, mostly localized in [[Big Montgomery's Ice Fort]] but also appearing in other courses. The most basic variation is simply an Ice Block of a deeper blue color that cannot be melted. These Ice Blocks have sequins in some of their corners, as though to indicate a different shinier texture. Some Ice Blocks of this kind can come in a number of larger sizes. They can also be tilted compared to normal Ice Blocks. Ice Blocks of the larger kind can also have a divot in the middle. Yoshi can walk into these divots, and they may contain items.
 
Some of the Ice Blocks with divots move on short rails, which are scarves in the background. These scarves are always lines that always move either up  or down. At one endpoint, the Ice Block shakes then rushes to the other endpoint. These endpoints often align with the ground or ceiling so the block threatens to crush Yoshi. If the block rushed into the ground, a second segment of the scarf draping over the ground marks where the divot is. Divots are hollow, so Yoshi can stand inside them without being crushed. After reaching the second endpoint, the Ice Block slowly moves back to the initial endpoint and repeats the process. There is one exception in a side room where Ice Blocks simply move back and forth on the scarves, slowing down and stopping at each end point and not rushing to go to either endpoint.
 
Ice Blocks with metal pivot points in their center and a white pattern surrounding that divot can rotate, either back and forth between two angles or go a full 360 degrees in one direction. Any Ice Blocks attached to such an Ice Block rotate along with it. The center Ice Block can also be large. One room of Wonderful World of Wool is focused on a rising set of Ice Blocks attached to such a pivot, which additionally as solid objects break the normal Ice Blocks in the room as they rise. In two rooms of Big Montgomery's Ice Fort, a rotating Ice Block is attached to a number of Ice Blocks far from it by white fabric in the background, creating entire areas that can rotate. 
 
Big Montgomery's Ice Fort ends on a boss battle against [[Big Montgomery]], who incorporates the deeper blue Ice Blocks into his strategy. The floor and ceiling of the main plane in his arena consists of this type of Ice Block. He can dig beneath the Ice Blocks from the foreground, shifting them upward slightly as he chases Yoshi. Big Montgomery is two Ice Blocks wide. Once he has a lock, he pushes the Ice Blocks he is underneath upward. If Yoshi stands on these Ice Blocks, they are launched into the ceiling and take damage. Big Montgomery has to hold the Ice Blocks up for a while before he can return to digging or jump back to the surface. Yoshi can attack by [[Ground Pound|ground-pounding]] the Ice Blocks Big Montgomery is pushing upward, which forces the Ice Blocks back down and Big Montgomery to the surface. If this happens, Big Montgomery lands upside down, pushing the Ice Blocks he landed on downward. He is vulnerable to attack in this state. After taking damage twice, Big Montgomery has an attack where Ground Pounds the center of the arena. All of the Ice Blocks of the floor rise and fall in a wave pattern emanating from the impact point. If Yoshi is hit by a rising Ice Block, they again are launched into the ceiling.
 
[[Snifberg the Unfeeling's Castle]] has a couple additional variations. First is a version of an Ice Block that is also a version of a movinng platform with buttons for eyes and stitched on teeth. These Ice Blocks roll across the ground, either back and forth in an area while bouncing off walls or going from one side of the screen to the other. The latter type drop into the course from an off screen area the fall out of the course at another point. These blocks are also capable of crushing Yoshi. The blocks can come in more than one size. In some rooms, the largest kind of this Ice Block can roll from the background into the foreground, then fall away.
 
Snifberg the Unfeeling's Castle ends on a boss battle against [[Snifberg the Unfeeling]], who has two more variations of Ice Blocks. One of their attacks has them create an Ice Block and kick it at Yoshi, aiming to shove Yoshi off the platform and into the icy spikes on the edges. Each time Snifberg the Unfeeling takes damage, this attack becomes more complex. After taking damage once, Snifberg the Unfeeling creates five Ice Blocks in a stack then kicks them toward Yoshi one at a time. Two of the Ice Blocks are twice as tall and therefore harder to get over. After taking damage twice, this attack creates five Ice Blocks and four [[Chunk of ice|chunks of ice]] in an alternating pattern starting on the block. Snifberg the Unfeeling winds up before kicking the final Ice Block, so it moves faster.
 
One of the layouts of the {{id|Bonus Game|YWW}} uses the deeper blue Ice Blocks.
 
''[[Poochy & Yoshi's Woolly World]]'' retains all of the Ice Blocks from the original game, save for the ones in the Bonus Game which is not a feature in ''Poochy & Yoshi's Woolly World''. The [[Poochy Dash]] mode has the course [[Bobsledding Peaks]], which has many Ice Blocks. They are often set up in rows to serve as platforms. Like with ice, sliding on Ice Blocks prompts Poochy to slide on his back for the entire course. Unlike in the main game, and similar to Moto Yoshi, Poochy destroys Ice Blocks when running or sliding into them. However, one of the missions of Bobsledding Peaks is to complete the course without breaking a single Ice Block.


===''Mario vs. Donkey Kong'' (Nintendo Switch)===
===''Mario vs. Donkey Kong'' (Nintendo Switch)===

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