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{{item infobox | {{item infobox | ||
|image=[[File:SMM3DS Art - Ice Block.png|150x150px]]<br>Artwork from | |image=[[File:SMM3DS Art - Ice Block.png|150x150px]]<br>Artwork from {{a|SMM3DS|l}} | ||
|first_appearance= | |first_appearance={{a|DDP|l}} ([[List of games by date#1987|1987]], overall)<br>{{a|SMB2|l}} ([[List of games by date#1988|1988]], ''{{id|Super Mario|franchise}}'' franchise) | ||
|latest_appearance= | |latest_appearance={{id|MVDK|NS|p|s}} ([[List of games by date#2024|2024]]) | ||
|effect=Slippery when walked on | |effect=Slippery when walked on | ||
|variant_of=[[Block]]<br>[[Ice]] | |variant_of=[[Block]]<br>[[Ice]] | ||
|variants=[[Frozen | |variants=[[Frozen Coins]] | ||
|related=[[Ice Chunk]]<br>[[Ice platform]]<br>[[Ice Wall]] | |related=[[Ice Chunk]]<br>[[Ice platform]]<br>[[Ice Wall]] | ||
}} | }} | ||
'''Ice Blocks''' (occasionally lowercased)<ref>{{cite|author=Browne, Catherine|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Random House Inc|date=May 23, 2010|page=127|isbn=978-0-30746-907-6}}</ref> are recurring [[block]]s in the snow-themed levels of the '' | '''Ice Blocks''' (occasionally lowercased)<ref>{{cite|author=Browne, Catherine|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Random House Inc|date=May 23, 2010|page=127|isbn=978-0-30746-907-6}}</ref> are recurring [[block]]s in the snow-themed levels of the ''{{id|Super Mario|franchise}}'' franchise. In platforming titles, Ice Blocks have slippery surfaces that reduce the player character's traction, similar to the [[ice]] that debuted in {{a|MB|l}} The player is often given means to melt Ice Blocks, such as [[fire watermelon]]s or [[Fire Flower]]s. They first appear in {{a|DDP|l}} and debuted in the franchise proper through the Western adaptation {{a|SMB2|l}}. | ||
==History== | ==History== | ||
=== | ==={{a|SM}} series=== | ||
==== | ===={{a|DDP}} / {{a|SMB2}}==== | ||
{{multiframe|[[File:SMB2 Ice Block.png]] [[File:SMB2 Ice Block Cave.png]]|align=right}} | {{multiframe|[[File:SMB2 Ice Block.png]] [[File:SMB2 Ice Block Cave.png]]|align=right}} | ||
Ice Blocks are objects in | Ice Blocks are objects in {{a|DDP|l}} and its {{iw|wikipedia|Western world|Western}} release, {{a|SMB2|l}}. They first appear in {{id|World 4-1|SMB2}}. Ice Blocks act as slippery platforms and are [[Semisolid Platform|semisolid]], unlike later appearances. | ||
==== | ===={{a|SMB3}} / {{a|SMA4}}==== | ||
{{multiframe|[[File:SMB3 Ice.png]] [[File:SMB3 Ice Large.png]]|align=right}} | {{multiframe|[[File:SMB3 Ice.png]] [[File:SMB3 Ice Large.png]]|align=right}} | ||
[[File:SMAS SMB3 World 6-3 Screenshot.png|thumb|left|Ice Blocks in a screenshot from | [[File:SMAS SMB3 World 6-3 Screenshot.png|thumb|left|Ice Blocks in a screenshot from {{a|SMAS}}]] | ||
In | In {{a|SMB3|l}} and {{a|SMA4|its remake}}, Ice Blocks appear commonly throughout [[Ice Land]], where they mostly make up the level structure in its airborne levels. Like in {{a|DDP}} and {{a|SMB2}}, they act as slippery platforms; these Ice Blocks can be normal (the size of a [[Brick Block|brick]]) or giant-sized (two times bigger, like [[Mega Block|Big Block]]s). | ||
A [[Frozen | A [[Frozen Coins|rarer type]] of ice block<ref name=Prima>{{cite|author=Hodgson, David S J|title={{a|SMA4}} Prima's Official Strategy Guide|page=12|quote='''ICE AND BLUE BRICK BLOCKS''' Ice and blue brick blocks interest Mario because they both occur infrequently and have separate properties. Throw blue blocks at enemies, and thaw ice blocks with Fire Flower firings—just don’t drop onto something nasty when you’re melting them!|publisher=[[Prima Games]]|date=October 21, 2003|language=en-us|isbn=0-7615-4425-9}}</ref> also exists; it is transparent and can be melted by [[fireball]]s from [[Mario]] and [[Luigi|Luigi's]] [[Fire Mario|Fire form]]. [[Frozen Coin|Some]] contain [[coin]]s, while others contain [[Muncher]]s. | ||
A third type of Ice Block, titled the [[White Block]], also appears throughout Ice Land. Unlike the other types, these resemble white or light blue bricks, are not slippery, and can be picked up and thrown. | A third type of Ice Block, titled the [[White Block]], also appears throughout Ice Land. Unlike the other types, these resemble white or light blue bricks, are not slippery, and can be picked up and thrown. | ||
==== | ===={{a|SMW}}==== | ||
[[File:SMW Ice Block.png|frame]] | [[File:SMW Ice Block.png|frame]] | ||
A few Ice Blocks appear in the level [[Awesome]] in | A few Ice Blocks appear in the level [[Awesome]] in {{a|SMW|l}}. None of them can be picked up, as they merely serve as slippery platforms like most of the terrain in the level. They appear as light blue [[Rotating Block]]s. | ||
==== | ===={{a|SM64}} / {{a|SM64DS}}==== | ||
In | In {{a|SM64|l}}, grounded ice blocks are routinely shot out of the '''ice block shooter''' in [[Snowman's Land]]. The ice block shooter is placed on the normal route to Snowman Mountain, and its ice blocks are triangular waves that stop and disappear into the ground before reaching the freezing pond. After every four small ice blocks are shot, a large one is shot. The ice blocks attempt to push Mario into the freezing pond and require timing to jump over as they are indestructible. | ||
In | In {{a|SM64DS|l}}, additional forms are introduced. {{id|Block|SM64}}s of '''Ice'''<ref>{{cite|title={{a|SM64DS}} instruction booklet|page=28|language=en-us|publisher=Nintendo of America|date=2004}}</ref> appear in the ice-themed courses [[Cool, Cool Mountain]] and Snowman's Land. They can be melted only with [[Yoshi]]'s [[Fire Power (Yoshi)|fire breath]], and they often contain items such as [[Red Coin]]s. In the latter course, they can be melted to collect a [[Power Star]] for [[Yoshi's Ice Sculpture]]. Additionally, massive Ice Blocks<ref>''Super Mario 64 DS'' internal object name (<tt>EWM_ICE_BLOCK</tt>)</ref> (referred to as '''ice cubes''')<ref>{{cite|author=Knight, Michael|title=''Nintendo DS'' Pocket Guide|page=375|isbn=978-0-307-46760-7|quote=Finally, slowly and carefully get across a gap on giant moving ice cubes.|language=en-us|publisher=[[Prima Games]]|date=March 16, 2010}}</ref> appear in [[Chief Chilly Challenge]]. They serve as indestructible moving platforms. | ||
{{br}} | {{br}} | ||
==== | ===={{a|SUNSHINE}}==== | ||
Ice blocks<ref>{{cite|author=Averill, Alan, and Jennifer Villarreal|title= | Ice blocks<ref>{{cite|author=Averill, Alan, and Jennifer Villarreal|title={{a|SUNSHINE}} Player's Guide|page=87|publisher=Nintendo of America|language=en-us|date=2002|isbn=1-930206-23-2}}</ref><ref>{{cite|author=Hodgson, David S J, Bryan Stratton, and Stephen Stratton|title={{a|SUNSHINE}} Prima's Official Strategy Guide|publisher=[[Prima Games]]|page=14, 125, and 147|date=September 3, 2002|language=en-us|isbn=0-7615-3961-1}}</ref> (also called ice cubes)<ref>{{cite|author=Loe, Casey|title={{a|SUNSHINE}} Perfect Guide|page=80|language=en-us|date=August 12, 2002|publisher=Versus Books|isbn=1-931886-09-1}}</ref><ref>{{cite|author=Bogenn, Tim, and Doug Walsh|title={{a|SUNSHINE}} Official Strategy Guide|page=96|publisher=BradyGAMES|language=en-us|isbn=0-7440-0180-3|date=2002}}</ref> were made into transparent blocks giving off an icy mist in {{a|SUNSHINE}}, and they can be melted with [[F.L.U.D.D.|FLUDD]]. Large ice blocks appear in special stages, and small ones containing items can be found in [[Noki Bay]] and the [[Delfino Airstrip]]. | ||
==== | ===={{a|NSMB}}==== | ||
[[File:IceBlockNSMB.png|frame|left]] | [[File:IceBlockNSMB.png|frame|left]] | ||
Ice Blocks retain their usual role in | Ice Blocks retain their usual role in {{a|NSMB|l}}, where they appear in levels of {{id|World 5|NSMB}}. | ||
{{br|left}} | {{br|left}} | ||
==== | ===={{a|NSMBW}}==== | ||
[[File:IceBlockNSMBW.png|frame|left]] | [[File:IceBlockNSMBW.png|frame|left]] | ||
In | In {{a|NSMBW|l}}, there are six types of Ice Blocks: standard Ice Blocks that act as slippery platforms and cannot be picked up or destroyed, Ice Blocks that consist of enemies frozen by an [[Ice Flower]] or other ice projectile, Ice Blocks that can be picked up and thrown at enemies in {{id|World 3-4|NSMBW}}, {{id|World 3-5|NSMBW}}, {{id|World 6-1|NSMBW}}, {{id|World 9-5|NSMBW}}, and {{world link|coin|5|World Coin-5 (New Super Mario Bros. Wii)}} similarly to [[Grab Block]]s (they cannot hurt players, unlike [[barrel]]s), frozen-over [[Snake Block]]s called [[Ice Snake Block]]s that only appear in {{world link|3|castle|World 3-Castle (New Super Mario Bros. Wii)}}, giant [[Ice Wall]]s (in the same level mentioned) that can only be destroyed using [[Bob-omb]]s, and Ice Blocks that only appear in {{id|World 9-7|NSMBW}}, which, as in {{a|SMB3}}, can contain coins and Munchers and can be melted with fireballs from a [[Fire Flower]] or enemy. | ||
==== | ===={{a|NSMB2}}==== | ||
The Ice Blocks of | The Ice Blocks of {{a|NSMB2|l}} cause player characters to skid, as usual. They appear in levels of {{id|World 4|NSMB2}}. | ||
==== | ===={{a|NSMBU}} / {{a|NSLU}} / {{a|NSMBUD}}==== | ||
Ice Blocks also function as platforms in | Ice Blocks also function as platforms in {{a|NSMBU|l}}, {{a|NSLU|l}}, and {{a|NSMBUD|their port}}. Giant [[Ice Chunk]]s also make an appearance in the level [[Piranha Plants on Ice]]. In the level, they are found on top of [[Frozen Coin]]s, which will melt when hit by [[fireball]]s. When its Frozen Coin is melted, the Ice Chunk falls to the ground, which causes it to block some areas or crush [[Mario]] or enemies. | ||
==== | ===={{a|SMM}} subseries==== | ||
{{multiframe|[[File:SMM-SMB-IceBlock.png]][[File:SMM-SMB3-Ice Block.png]][[File:SMM-SMW-IceBlock.png]][[File:SMM-NSMBU-IceBlock.png|16px]]}} | {{multiframe|[[File:SMM-SMB-IceBlock.png]][[File:SMM-SMB3-Ice Block.png]][[File:SMM-SMW-IceBlock.png]][[File:SMM-NSMBU-IceBlock.png|16px]]}} | ||
[[File:SMM2-SM3DW-IceBlock.png|thumb|left| | [[File:SMM2-SM3DW-IceBlock.png|thumb|left|{{a|SMM2}} ({{a|SM3DW}} style)]] | ||
Ice Blocks appear in | Ice Blocks appear in {{a|SMM|l}}, {{a|SMM3DS|its port}}, and {{a|SMM2|l}}. They appear only as slippery platforms in all of the level styles and cannot be picked up. They also cannot be melted with fire. They are given new sprites for the ''Super Mario Bros.'' and ''Super Mario World'' styles. The only difference with Ice Blocks in {{a|SMM2}} is their presence in the added {{a|SM3DW}} style. | ||
==== | ===={{a|SMBW}}==== | ||
[[File:IceBlockSMBW.png|thumb|In | [[File:IceBlockSMBW.png|thumb|In {{a|SMBW}}]] | ||
Ice Blocks reappear in | Ice Blocks reappear in {{a|SMBW|l}}. They can be melted from one of Fire Mario's fireballs, like in {{a|NSMB}} and its sequels. | ||
=== | ==={{a|DKGB}} ({{a|GB}})=== | ||
Ice Blocks are in several [[Iceberg]] stages in the | Ice Blocks are in several [[Iceberg]] stages in the {{a|GB|l}} version of ''{{id|Donkey Kong|GB}}''. They appear as small blocks of ice that are often used as a puzzle element involving [[Faiachū]], which melt them as they walk over them. | ||
=== | ==={{a|YI}} series=== | ||
[[File:SMW2-YI - Ice Block.png|frame|left]] | [[File:SMW2-YI - Ice Block.png|frame|left]] | ||
Ice Blocks appear in | Ice Blocks appear in {{a|SMW2|l}} and {{a|YIDS|l}}, working as they do in the ''{{id|Super Mario|series}}'' series, though are melted by different things between each game: In {{a|SMW2}}, Ice Blocks can be melted by Yoshi's fire breath after eating a [[fire watermelon|red watermelon]], [[Lava Bubble]], or [[Pyro Guy|Flamer Guy]], but in {{a|YIDS}}, only [[Baby Bowser]] and [[Scorchit]]s, especially the latter, which can melt more types of Ice Blocks. | ||
{{br}} | {{br}} | ||
=== | ==={{a|WLII}}=== | ||
[[File:WL2 GlassBlock.png|thumb|Wario, preparing to throw an ice block at a D.D. in | [[File:WL2 GlassBlock.png|thumb|Wario, preparing to throw an ice block at a D.D. in {{a|WLII}}]] | ||
Ice blocks are rare objects within | Ice blocks are rare objects within {{a|WLII|l}}. They appear as small translucent blocks, and are very fragile. Ice blocks can be picked up and used as a throwing weapon to defeat or stun enemies or to break [[Enemy Block]]s. If the ice block falls to the ground or is attacked, it shatters. However, the ice block will respawn if Wario walks away from it and then returns. They are first encountered in a level called [[Defeat Four Ducks!]]. It is deployed in various rooms throughout [[Syrup Castle]] and can be used to progress through the fortress. The player needs to use the ice blocks to knock down one of the four [[D.D.]]s from an unreachable location, and to smash through a staple of Enemy Blocks. | ||
Objects with similar properties, small [[barrel]]s, can be found in | Objects with similar properties, small [[barrel]]s, can be found in {{a|WL3|l}}. | ||
===''Nintendo Badge Arcade''=== | ===''Nintendo Badge Arcade''=== | ||
Ice Blocks from the | Ice Blocks from the {{a|SMW}} style of {{a|SMM}} appear as collectible badges in ''[[Nintendo Badge Arcade]]''. | ||
=== | ==={{a|YWW}} / {{a|P&YWW}}=== | ||
Ice Blocks return in | Ice Blocks return in {{a|YWW|l}} and {{a|P&YWW|its remake}}, appearing in the levels [[Fluffy Snow, Here We Go!]] and [[Frozen Solid and Chilled]]. They can melt from the effects of fire from a [[fire watermelon]], like in {{a|SMW2}}, but they can also be melted by [[Flooff]]s. | ||
=== | ==={{a|MVDKNS}} ({{a|NS}})=== | ||
[[File:MarioVsDKSwitch6-1_1.jpg|thumb|right|Various Ice Blocks in the first level of [[Slippery Summit]]]] | [[File:MarioVsDKSwitch6-1_1.jpg|thumb|right|Various Ice Blocks in the first level of [[Slippery Summit]]]] | ||
In the | In the {{a|SWITCH|l}} [[Reissue|remake]] of {{id|MVDK|NS}}, Ice Blocks appear alongside semisolid variants as part of various terrain in [[Slippery Summit]] and its corresponding [[Slippery Summit Plus|plus world]]. A slippery traction is applied to players and [[Mini-Mario]]s as they walk over ice blocks, and [[Shy Guy]]s appear to walk on them with slippery traction. Thrown objects can continuously slide across ice blocks before either hitting a wall (which will make them rebound in the other direction with a slower sliding speed) or landing onto non-slippery terrain. Keys will also still run their timer even when sliding across Ice Blocks. | ||
If a player jumps while on an Ice Block, they will perform a spinning animation similar to when jumping off icy terrain in 3D games like | If a player jumps while on an Ice Block, they will perform a spinning animation similar to when jumping off icy terrain in 3D games like {{a|SM3DW}}. The player can also duck while sliding across Ice Blocks, allowing them to slide underneath small gaps. Slippery traction can be cancelled by performing a [[Handstand]], but the player will still gain slippery traction when performing a Handstand Walk. | ||
==Gallery== | ==Gallery== | ||
{{Main-gallery}} | {{Main-gallery}} | ||
<gallery> | <gallery> | ||
SM64DS IceBlock.png| | SM64DS IceBlock.png|{{a|SM64DS|l}} | ||
IceBlockNSMBW.png| | IceBlockNSMBW.png|{{a|NSMBW|l}} | ||
SMM-SMB-IceBlock.png| | SMM-SMB-IceBlock.png|{{a|SMM|l}} ({{a|SMB|l}} style) | ||
SMM-SMB3-Ice Block.png| | SMM-SMB3-Ice Block.png|{{a|SMM}} ({{a|SMB3|l}} style) | ||
SMM-SMW-IceBlock.png| | SMM-SMW-IceBlock.png|{{a|SMM}} ({{a|SMW|l}} style) | ||
SMM-NSMBU-IceBlock.png| | SMM-NSMBU-IceBlock.png|{{a|SMM}} ({{a|NSMBU|l}} style) | ||
</gallery> | </gallery> | ||
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===Ice Block=== | ===Ice Block=== | ||
{{foreign names | {{foreign names | ||
| | |Jap=氷ブロック | ||
| | |JapR=Kōri Burokku | ||
| | |JapM=Ice Block | ||
| | |Jap2={{ruby|氷|こおり}}のブロック | ||
| | |Jap2C=<ref>{{cite|title=「任天堂公式ガイドブック ドンキーコング」 (''Nintendo Kōshiki Guidebook – Donkey Kong'')|page=64|publisher=[[Shogakukan]]|language=ja|isbn=4-09-102485-8|date=August 20, 1994}}</ref> | ||
| | |Jap2R=Kōri no Burokku | ||
| | |Jap2M=Iced Block | ||
| | |Jap3={{ruby|氷|こおり}} | ||
| | |Jap3C=<ref>{{cite|title=''Wario Land 2: Nusumareta Zaihō'' guide|isbn=4-09-102658-3|page=91|publisher=Shogakukan|language=ja}}</ref><ref>{{cite|url=m1.nintendo.net/docvc/NTR/JPN/ASMJ/ASMJ_J.pdf|title=スーパーマリオ64DS (''Sūpā Mario 64 DS'') instruction booklet|page=28|language=ja|date=2004|publisher=Nintendo}}</ref> | ||
| | |Jap3R=Kōri | ||
| | |Jap3M=Ice | ||
| | |Jap4=氷床 | ||
| | |Jap4C=<ref>{{cite|author=Sakai, Kazuya (Ambit) et al.|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', {{a|NSMBW}} section|page=150|isbn=978-4-09-106569-8}}</ref> | ||
| | |Jap4R=Kōri Yuka | ||
| | |Jap4M=Ice Floor | ||
| | |Jap4N={{a|NSMBW}}, platform and thawable versions | ||
|Fre=Bloc de glace | |Fre=Bloc de glace | ||
|Dut=IJsblok | |Dut=IJsblok | ||
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===Ice block shooter=== | ===Ice block shooter=== | ||
{{foreign names | {{foreign names | ||
| | |Jap=アイスブロックシューター | ||
| | |JapR=Aisu burokku shūtā | ||
| | |JapM=Ice block shooter | ||
|Chi=冰块射手 | |Chi=冰块射手 | ||
|ChiR=Bīng kuài shèshǒu | |ChiR=Bīng kuài shèshǒu |