Editing Ice (element)
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 7: | Line 7: | ||
In ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]], ice is one of the four elements assigned to Special attacks, alongside [[Jumping#Super Mario RPG: Legend of the Seven Stars|Jump]], [[Fire (element)|Fire]], and [[Lightning (element)|Lightning]]. [[Ice Bomb]] and [[Mallow]]'s [[Snowy]] are designated with the ice element. Attacking enemies or bosses weak to ice will deal twice the damage; conversely, attacking enemies and bosses who are resistant to it will have no effect and inflict 0 damage instead. | In ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]], ice is one of the four elements assigned to Special attacks, alongside [[Jumping#Super Mario RPG: Legend of the Seven Stars|Jump]], [[Fire (element)|Fire]], and [[Lightning (element)|Lightning]]. [[Ice Bomb]] and [[Mallow]]'s [[Snowy]] are designated with the ice element. Attacking enemies or bosses weak to ice will deal twice the damage; conversely, attacking enemies and bosses who are resistant to it will have no effect and inflict 0 damage instead. | ||
Some enemy attacks are also affiliated with the ice element ([[Blizzard (Super Mario RPG)|Blizzard]], [[Crystal (move)|Crystal]], [[Ice Rock]], and [[Solidify]]), and can be negated with the [[Lazy Shell]] or [[Super Suit]]. In the remake, using Mallow's [[Thought Peek]] will reveal the targeted enemy's weaknesses, including ice | Some enemy attacks are also affiliated with the ice element ([[Blizzard (Super Mario RPG)|Blizzard]], [[Crystal (move)|Crystal]], [[Ice Rock]], and [[Solidify]]), and can be negated with the [[Lazy Shell]] or [[Super Suit]]. In the remake, using Mallow's [[Thought Peek]] will reveal the targeted enemy's weaknesses, including ice. | ||
Enemies who are only affected by ice in the remake are indicated in '''bold'''. | Enemies who are only affected by ice in the remake are indicated in '''bold'''. | ||
Line 72: | Line 72: | ||
*[[Whuhoh|Hidon/Whuhoh]] | *[[Whuhoh|Hidon/Whuhoh]] | ||
*[[Mallow Clone]] | *[[Mallow Clone]] | ||
|width=33% style="vertical-align:top;"| | |||
*[[Geno Clone]] | *[[Geno Clone]] | ||
*[[Jinx|Jinx (Testing Capabilities)]] | *[[Jinx|Jinx (Testing Capabilities)]] | ||
*[[Jinx|Jinx (You Asked for It)]] | *[[Jinx|Jinx (You Asked for It)]] | ||
Line 82: | Line 82: | ||
*[[Muckle]] | *[[Muckle]] | ||
*[[Birdie]] | *[[Birdie]] | ||
|width=33% style="vertical-align:top;"| | |||
*[[Valentina]] | *[[Valentina]] | ||
*[[Zombone]] | *[[Zombone]] | ||
*[[Axem Pink]] | *[[Axem Pink]] | ||
*[[Comeon|Chester/Comeon]] | *[[Comeon|Chester/Comeon]] | ||
Line 90: | Line 90: | ||
*[[Ninja (enemy)|Ninja]] | *[[Ninja (enemy)|Ninja]] | ||
*[[Smithy|Smithy (Wizard)]] | *[[Smithy|Smithy (Wizard)]] | ||
*'''[[Water Crystal|Water Crystal 3D]]''' | *'''[[Water Crystal|Water Crystal 3D]]''' | ||
|} | |} | ||
Line 125: | Line 120: | ||
====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
The way ice is handled is changed in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]] in several ways. The [[Ice Power]] badge has been reduced to only 1 bonus damage against fire-based enemies, namely [[Ember]]s, [[Lava Bubble]]s, and [[Phantom Ember]]s, but also gained 1 bonus defence against all fire attacks. Ice-themed enemies are now healed by the amount of damage they were supposed to receive from an ice attack instead of being immune to them | The way ice is handled is changed in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]] in several ways. The [[Ice Power]] badge has been reduced to only 1 bonus damage against fire-based enemies, namely [[Ember]]s, [[Lava Bubble]]s, and [[Phantom Ember]]s, but also gained 1 bonus defence against all fire attacks. Ice-themed enemies are now healed by the amount of damage they were supposed to receive from an ice attack instead of being immune to them. | ||
Attacks with the ice element in this game include the [[Ice Storm]] item and Mario's [[Ice Smash]] if the associated badge is equipped. Any character, partners and enemies included, can now be inflicted with the frozen status after receiving an ice attack, at the end of which they receive 1 [[Piercing attack|piercing]] ice damage; if the target is [[Burn|burning]], the two statuses will immediately cancel each other and return the target to its normal state. The [[Icicle Pop]], [[Zess Frappe]], and [[Snow Bunny]] recipes are imbued with the ice element and can inflict the frozen status on their user. The stage nozzle hazard can inflict the frozen status to one side of the [[Stage (Paper Mario: The Thousand-Year Door)|stage]] as one of its random effect if they are knocked down. | Attacks with the ice element in this game include the [[Ice Storm]] item and Mario's [[Ice Smash]] if the associated badge is equipped. Any character, partners and enemies included, can now be inflicted with the frozen status after receiving an ice attack, at the end of which they receive 1 [[Piercing attack|piercing]] ice damage; if the target is [[Burn|burning]], the two statuses will immediately cancel each other and return the target to its normal state. The [[Icicle Pop]], [[Zess Frappe]], and [[Snow Bunny]] recipes are imbued with the ice element and can inflict the frozen status on their user. The stage nozzle hazard can inflict the frozen status to one side of the [[Stage (Paper Mario: The Thousand-Year Door)|stage]] as one of its random effect if they are knocked down. | ||
[[Bulky Bob-omb]]s and [[Bob-ulk]]s hit with any ice attack or frozen status effect will be extinguished, and will restart their detonating sequence from where they were interrupted. [[Ice Puff]]s' charged state is a unique ice equivalent to the [[electrified]] status that cannot be bypassed by characters who are electrified themselves; [[confused]] ice enemies will bypass it. [[Frost Piranha]]'s bite attack is not of the ice element, but a normal move that can inflict the frozen status in the original game, but not in the remake. Non-ice enemies with ice attacks include [[Beldam]], [[Grodus]], and [[Bonetail]]; for the former, it only applies to her second fight, as her ice-themed attacks | [[Bulky Bob-omb]]s and [[Bob-ulk]]s hit with any ice attack or frozen status effect will be extinguished, and will restart their detonating sequence from where they were interrupted. [[Ice Puff]]s' charged state is a unique ice equivalent to the [[electrified]] status that cannot be bypassed by characters who are electrified themselves; [[confused]] ice enemies will bypass it. [[Frost Piranha]]'s bite attack is not of the ice element, but a normal move that can inflict the frozen status in the original game, but not in the remake. Non-ice enemies with ice attacks include [[Beldam]], [[Sir Grodus|Grodus]], and [[Bonetail]]; for the former, it only applies to her second fight, as her ice-themed attacks can't inflict the frozen status during the first battle against the [[Three Shadows]]. | ||
{|width=100% | {|width=100% | ||
|width=33% style="vertical-align:top;"| | |width=33% style="vertical-align:top;"| | ||
Line 144: | Line 139: | ||
*[[Chain Chomp|Chain-Chomp]] | *[[Chain Chomp|Chain-Chomp]] | ||
*[[Red Chomp]] | *[[Red Chomp]] | ||
*'''[[Prince Mush]] (except after [[Superguard|superguarded]])''' | *'''[[Prince Mush]] (except after [[Superguard|superguarded]])''' | ||
|width=33% style="vertical-align:top;"| | |width=33% style="vertical-align:top;"| | ||
Line 153: | Line 145: | ||
*[[Frost Piranha]] | *[[Frost Piranha]] | ||
|} | |} | ||
====''Paper Mario: Sticker Star''==== | ====''Paper Mario: Sticker Star''==== | ||
Line 203: | Line 192: | ||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
====''Mario & Luigi: Superstar Saga''==== | |||
While the ice element does not yet appear in ''[[Mario & Luigi: Superstar Saga]]'', early signs of it are present in the [[Ice Snifit (Mario & Luigi: Superstar Saga)|Ice Snifit]], [[Jojora]], and [[Jojora's Friend|her friend]], who are ice-themed enemies that are weak to [[Firebrand]]. In ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', their ice attacks often inflict the [[Heavy G]] status. | |||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
[[File:MALPIT Ice Flower.png|thumb|right|The four brothers using the [[Ice Flower]].]] | [[File:MALPIT Ice Flower.png|thumb|right|The four brothers using the [[Ice Flower]].]] | ||
''[[Mario & Luigi: Partners in Time]]'' formally introduces the ice element to the series thanks to the [[Ice Flower]] [[Bros. Item]], of which it is the first appearance in any game. It effectively replaces [[Lightning (element)|thunder]] from the previous game, this time available to all party members rather than being restricted to Luigi like [[Thunderhand]]. Much like the [[Hand Power]]s, using it against enemies who are weak to the ice element will deal additional damage to them, indicated by the word "Critical" that appears after the attack. Others can be resistant to it, turning any Ice Flower attack against them into a flat 1 damage, no matter how many [[Ice Ball]]s hit them; they still receive debuffs from the Ice Flower as all other enemies | ''[[Mario & Luigi: Partners in Time]]'' formally introduces the ice element to the series thanks to the [[Ice Flower]] [[Bros. Item]], of which it is the first appearance in any game. It effectively replaces [[Lightning (element)|thunder]] from the previous game, this time available to all party members rather than being restricted to Luigi like [[Thunderhand]]. Much like the [[Hand Power]]s, using it against enemies who are weak to the ice element will deal additional damage to them, indicated by the word "Critical" that appears after the attack. Others can be resistant to it, turning any Ice Flower attack against them into a flat 1 damage, no matter how many [[Ice Ball]]s hit them; they still receive debuffs from the Ice Flower as all other enemies. | ||
Most [[Shroob]]s are weak to the ice element. [[Bully (Mario & Luigi: Partners in Time)|Bullies]], on top of being weak to ice, can also be cooled down from their empowered "enraged" state to their normal state with it. [[Shroob-omb]] and [[Elder Princess Shroob]]'s head with an activated crown are resistant to all attack types, including ice, [[Fire (element)|fire]], [[jump]]s, and [[hammer]]/contondant. It is also thematically used in the [[Mix Flower]] attack, each Ice Ball representing a misinput that weakens the attacks' [[Fire (element)|fire]] power. | |||
{|width=100% | {|width=100% | ||
|width=33% style="vertical-align:top;"| | |width=33% style="vertical-align:top;"| | ||
Line 242: | Line 230: | ||
|} | |} | ||
==== | ====''Mario & Luigi: Bowser's Inside Story''==== | ||
Ice as an element does not return in neither ''[[Mario & Luigi: Bowser's Inside Story]]'' nor any of the following ''[[Mario & Luigi (series)|Mario & Luigi]]'' games, but remnants of it appear during the fight against [[Blizzard Midbus]], who summons ice-made [[Snawful]]s that are weak to the [[Fire (element)|fire element]]. | |||
Ice as an element does not return in neither ''[[Mario & Luigi: Bowser's Inside Story]]'' nor any of the following ''[[Mario & Luigi (series)|Mario & Luigi]]'' games, but remnants of it appear during the fight against [[Blizzard Midbus]], who summons ice-made [[Snawful]]s that are weak to the [[Fire (element)|fire element]] | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=こおり | ||
| | |JapR=kōri | ||
| | |JapM=ice | ||
|Chi=冰 | |Chi=冰 | ||
|ChiR=bīng | |ChiR=bīng | ||
Line 356: | Line 258: | ||
==See also== | ==See also== | ||
*[[Element medal]] | *[[Element medal]] | ||
{{SMRPG}} | {{SMRPG}} | ||
{{PM}} | {{PM}} | ||
Line 364: | Line 265: | ||
{{PMTOK}} | {{PMTOK}} | ||
{{M&LPIT}} | {{M&LPIT}} | ||
[[Category:Super Mario RPG: Legend of the Seven Stars]] | [[Category:Super Mario RPG: Legend of the Seven Stars]] | ||
[[Category:Paper Mario]] | [[Category:Paper Mario|*]] | ||
[[Category:Paper Mario: The Thousand-Year Door]] | [[Category:Paper Mario: The Thousand-Year Door|*]] | ||
[[Category:Paper Mario: Sticker Star]] | [[Category:Paper Mario: Sticker Star|*]] | ||
[[Category:Paper Mario: Color Splash]] | [[Category:Paper Mario: Color Splash|*]] | ||
[[Category:Paper Mario: The Origami King]] | [[Category:Paper Mario: The Origami King|*]] | ||
[[Category:Mario & Luigi: Partners in Time | [[Category:Mario & Luigi: Partners in Time|*]] | ||