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In ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]], ice is one of the four elements assigned to Special attacks, alongside [[Jumping#Super Mario RPG: Legend of the Seven Stars|Jump]], [[Fire (element)|Fire]], and [[Lightning (element)|Lightning]]. [[Ice Bomb]] and [[Mallow]]'s [[Snowy]] are designated with the ice element. Attacking enemies or bosses weak to ice will deal twice the damage; conversely, attacking enemies and bosses who are resistant to it will have no effect and inflict 0 damage instead. | In ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]], ice is one of the four elements assigned to Special attacks, alongside [[Jumping#Super Mario RPG: Legend of the Seven Stars|Jump]], [[Fire (element)|Fire]], and [[Lightning (element)|Lightning]]. [[Ice Bomb]] and [[Mallow]]'s [[Snowy]] are designated with the ice element. Attacking enemies or bosses weak to ice will deal twice the damage; conversely, attacking enemies and bosses who are resistant to it will have no effect and inflict 0 damage instead. | ||
Some enemy attacks are also affiliated with the ice element ([[Blizzard (Super Mario RPG)|Blizzard]], [[Crystal (move)|Crystal]], [[Ice Rock]], and [[Solidify]]), and can be negated with the [[Lazy Shell]] or [[Super Suit]]. In the remake, using Mallow's [[Thought Peek]] will reveal the targeted enemy's weaknesses, including ice | Some enemy attacks are also affiliated with the ice element ([[Blizzard (Super Mario RPG)|Blizzard]], [[Crystal (move)|Crystal]], [[Ice Rock]], and [[Solidify]]), and can be negated with the [[Lazy Shell]] or [[Super Suit]]. In the remake, using Mallow's [[Thought Peek]] will reveal the targeted enemy's weaknesses, including ice. | ||
Enemies who are only affected by ice in the remake are indicated in '''bold'''. | Enemies who are only affected by ice in the remake are indicated in '''bold'''. |