Editing Ice
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 7: | Line 7: | ||
|related=[[Ice Block]]<br>[[Ice platform]] | |related=[[Ice Block]]<br>[[Ice platform]] | ||
}} | }} | ||
'''Ice''',<ref>{{cite|author=[[Nintendo|Nintendo of America]] | '''Ice''',<ref>{{cite|author=[[Nintendo|Nintendo of America]]|title=''Super Mario Galaxy Instruction Booklet''|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/Wii_Super_Mario_Galaxy?_a=BATCtdAA0|format=PDF|language=en|location=Redmond|publisher=Nintendo of America|date=2007|page=14}}</ref><ref>{{cite|author=Nintendo of America|title=''New Super Mario Bros. Wii Instruction Booklet''|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/Wii_NSMBW?_a=DATC1RAAZAA0|format=PDF|language=en|location=Redmond|publisher=Nintendo of America|date=2009|page=16}}</ref> also referred to as '''ice patches''',<ref>{{cite|quote=There is a dramatic climate change in World 5, where warm weather makes way for a frosty, snow-covered landscape. Mario has to deal with super-slick ice patches, chest-deep snow banks and rolling snowballs in this winter wonderland.|title=World 5|publisher=New Super Mario Bros. Official Site|date=2006}}</ref> '''icy surfaces''',<ref>{{cite|quote=Skate your way to victory with this slippery item! It's the perfect way to glide around those icy surfaces. Look at him go! Whee!|author=Play Nintendo|date=April 30, 2022|url=youtu.be/BKBn-_r1-uE?t=139|timestamp=2:19|title=''Super Mario 3D World + Bowser's Fury'' ๐ธ๐ฅ 10 Power-Ups! {{!}} @Play Nintendo|publisher=YouTube|accessdate=May 30, 2022}}</ref> or '''frozen surfaces''', is one of the characterizing terrain elements of [[Level#Snow/ice/winter theme|snow-themed levels]] in the [[Super Mario (franchise)|''Super Mario'' franchise]]. In platforming titles, player characters have poor traction on ice and it makes it more likely for them to slide off the edge of terrain and into [[pit]]s or damaging hazards. Typically there are means available to regain traction or make navigation more dynamic, such as the [[Penguin Suit]] or [[Ice Skate]]. | ||
Numerous icy objects have the same slippery property when stood on, including [[Ice Block]]s, [[Ice Chunk]]s, and [[Ice Meteor]]s. Unlike them, ice is a direct component of a level's landscape and can form a diversity of different shapes, including [[slope]]s. Ice first appeared in the arcade game ''[[Mario Bros. (game)|Mario Bros.]]'', and it would ultimately appear in the mainline series in isolation from objects like Ice Blocks in ''[[Super Mario World]]''. | Numerous icy objects have the same slippery property when stood on, including [[Ice Block]]s, [[Ice Chunk]]s, and [[Ice Meteor]]s. Unlike them, ice is a direct component of a level's landscape and can form a diversity of different shapes, including [[slope]]s. Ice first appeared in the arcade game ''[[Mario Bros. (game)|Mario Bros.]]'', and it would ultimately appear in the mainline series in isolation from objects like Ice Blocks in ''[[Super Mario World]]''. | ||
==History== | ==History== | ||
{{ | {{Rewrite-expand|''Donkey Kong'', ''Yoshi'', and ''Wario'' information, if applicable anywhere. Make sure one does not conflate icy floors with the Ice Block, which has an article of its own. Please do not incorporate artificial ice hockey or skating rinks from games like ''Mario & Sonic''. Those would be a little too far outside the scope of this article.}} | ||
===''Mario Bros.'' series=== | ===''Mario Bros.'' series=== | ||
====''Mario Bros.''==== | ====''Mario Bros.''==== | ||
[[File:Slipice.png|200px|thumb|right|Introductory scene for Slipice, featuring ice in the center]] | [[File:Slipice.png|200px|thumb|right|Introductory scene for Slipice, featuring ice in the center]] | ||
Ice begins to appear in the lattermost stages in the arcade version of ''[[Mario Bros. (game)|Mario Bros.]]'', where it makes the [[floor]] slippery for [[Mario]] and [[Luigi]]. With the exception of the first bonus level, all levels have floors made of ice. [[Freezie]]s, originally referred to as Slipices, debuted in this game. They have the ability to self-destruct, which leaves the floor they were sliding along coated in ice. The icy floors would not return in subsequent remakes of ''Mario Bros.'' until the version included on the [[Mario Bros. (Game Boy Advance)|Game Boy Advance]]. | Ice begins to appear in the lattermost stages in the arcade version of ''[[Mario Bros. (game)|Mario Bros.]]'', where it makes the [[floor (Mario Bros.)|floor]] slippery for [[Mario]] and [[Luigi]]. With the exception of the first bonus level, all levels have floors made of ice. [[Freezie]]s, originally referred to as Slipices, debuted in this game. They have the ability to self-destruct, which leaves the floor they were sliding along coated in ice. The icy floors would not return in subsequent remakes of ''Mario Bros.'' until the version included on the [[Mario Bros. (Game Boy Advance)|Game Boy Advance]]. | ||
====''Punch Ball Mario Bros.''==== | ====''Punch Ball Mario Bros.''==== | ||
Line 38: | Line 38: | ||
====''New Super Mario Bros.''==== | ====''New Super Mario Bros.''==== | ||
Ice patches are prominent in the snow-themed [[World 5 (New Super Mario Bros.)|World 5]] and in the Ice level in Mario Vs. Luigi mode in ''[[New Super Mario Bros.]]'', where they appear alongside [[Ice Block]]s. Unlike the blocks, ice patches make up [[ground (block)|ground]], [[slope]]s, and unusual bits of terrain. Enemies do not slip on the ice. [[Bully]]-like shelled enemies called [[Snailicorn]]s occur on the ice patches in some levels, and they slide back on the ice when attacked. Ice first appear in the underground-themed [[World 5-2 (New Super Mario Bros.)|World 5-2]], where [[Spike Top]]s crawl around them. They subsequently appear in the boss room of {{world link|5|towern|World 5-Tower (New Super Mario Bros.)}}, where Mario (or Luigi) fights [[Bowser Jr.]] Ice patches subsequently make up the downward slopes of [[World 5-3 (New Super Mario Bros.)|World 5-3]], the terrain and narrow corridors of [[World 5-B (New Super Mario Bros.)|World 5-B]], and the floors of {{world link|5|castlen|World 5-Castle (New Super Mario Bros.)}}. It also covers the floor of the boss room with [[Petey Piranha]]. | Ice patches are prominent in the snow-themed [[World 5 (New Super Mario Bros.)|World 5]] and in the Ice level in Mario Vs. Luigi mode in ''[[New Super Mario Bros.]]'', where they appear alongside [[Ice Block]]s. Unlike the blocks, ice patches make up [[ground (block)|ground]], [[slope]]s, and unusual bits of terrain. Enemies do not slip on the ice. [[Bully]]-like shelled enemies called [[Snailicorn]]s occur on the ice patches in some levels, and they slide back on the ice when attacked. Ice first appear in the underground-themed [[World 5-2 (New Super Mario Bros.)|World 5-2]], where [[Spike Top]]s crawl around them. They subsequently appear in the boss room of {{world-link|5|towern|World 5-Tower (New Super Mario Bros.)}}, where Mario (or Luigi) fights [[Bowser Jr.]] Ice patches subsequently make up the downward slopes of [[World 5-3 (New Super Mario Bros.)|World 5-3]], the terrain and narrow corridors of [[World 5-B (New Super Mario Bros.)|World 5-B]], and the floors of {{world-link|5|castlen|World 5-Castle (New Super Mario Bros.)}}. It also covers the floor of the boss room with [[Petey Piranha]]. | ||
====''Super Mario Galaxy''==== | ====''Super Mario Galaxy''==== | ||
Line 48: | Line 48: | ||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
Ice appears in ''[[New Super Mario Bros. Wii]]'' in much of the same capacity as it did in ''New Super Mario Bros.'' It makes up large swaths of the terrain in the snow-themed [[World 3 (New Super Mario Bros. Wii)|World 3]], including narrow corridors, slopes, and platforms. Ice reduces the player character's traction, making precise platforming difficult. In the above-ground courses, ice is a vibrant blue and seems to have a thin layer of snow embedded on their surfaces. Underground, ice is a duller blue and has nothing coating their surfaces. The ceilings are often lined with damaging [[icicle]]s that drop when the player character crosses underneath, exasperating the precariousness of the icy terrain. ''New Super Mario Bros. Wii'' introduces the [[Penguin Mario|Penguin form]], which allows the player character to remain surefooted on ice as if it were normal ground. The character can also belly slide along ice, enabling them to seamlessly slide over narrow gaps and even break [[Brick Block]]s. Ice appears in [[World 3-1 (New Super Mario Bros. Wii)|World 3-1]], [[World 3-3 (New Super Mario Bros. Wii)|World 3-3]], the boss room with [[Lemmy]] in {{world link|3|tower|World 3-Tower (New Super Mario Bros. Wii)}}, [[World 3-4 (New Super Mario Bros. Wii)|World 3-4]], and the boss room with Lemmy in {{world link|3|castle|World 3-Castle (New Super Mario Bros. Wii)}}. Ice also makes up the floor of the [[Enemy Course]] in World 3, which features [[Ice Bro]]s | [[File:NSMBW W3-1 2nd Star Coin.jpg|thumb|200px|[[Penguin Mario]] surrounded by ice in World 3-1]] | ||
Ice appears in ''[[New Super Mario Bros. Wii]]'' in much of the same capacity as it did in ''New Super Mario Bros.'' It makes up large swaths of the terrain in the snow-themed [[World 3 (New Super Mario Bros. Wii)|World 3]], including narrow corridors, slopes, and platforms. Ice reduces the player character's traction, making precise platforming difficult. In the above-ground courses, ice is a vibrant blue and seems to have a thin layer of snow embedded on their surfaces. Underground, ice is a duller blue and has nothing coating their surfaces. The ceilings are often lined with damaging [[icicle]]s that drop when the player character crosses underneath, exasperating the precariousness of the icy terrain. ''New Super Mario Bros. Wii'' introduces the [[Penguin Mario|Penguin form]], which allows the player character to remain surefooted on ice as if it were normal ground. The character can also belly slide along ice, enabling them to seamlessly slide over narrow gaps and even break [[Brick Block]]s. Ice appears in [[World 3-1 (New Super Mario Bros. Wii)|World 3-1]], [[World 3-3 (New Super Mario Bros. Wii)|World 3-3]], the boss room with [[Lemmy]] in {{world-link|3|tower|World 3-Tower (New Super Mario Bros. Wii)}}, [[World 3-4 (New Super Mario Bros. Wii)|World 3-4]], and the boss room with Lemmy in {{world-link|3|castle|World 3-Castle (New Super Mario Bros. Wii)}}. Ice also makes up the floor of the [[Enemy Course]] in World 3, which features [[Ice Bro]]s. | |||
In addition to the returning [[Ice Block]]s, a number of new platforming objects have the slippery surface of ice, including [[Ice Wall]]s, [[Huge Icicle]]s, [[Ice Snake Block]]s, and floating [[ice platform]]s. | In addition to the returning [[Ice Block]]s, a number of new platforming objects have the slippery surface of ice, including [[Ice Wall]]s, [[Huge Icicle]]s, [[Ice Snake Block]]s, and floating [[ice platform]]s. | ||
Line 54: | Line 55: | ||
====''Super Mario Galaxy 2''==== | ====''Super Mario Galaxy 2''==== | ||
[[File:SMG Asset Model Blue Switch.png|right|100px|Model of the blue switch]] | [[File:SMG Asset Model Blue Switch.png|right|100px|Model of the blue switch]] | ||
[[File:SMG2 Freezy Flake Chimps Skating Challenge.png|200px|thumb|left|Mario skating on the Underground Ice Rink]] | |||
The ice in ''[[Super Mario Galaxy 2]]'' functions as it did in the first ''Super Mario Galaxy''. It reduces Mario's (or Luigi) traction, but he skates along it if the player shakes the {{button|wii|wiimote}}. Ice first appears in the coast-themed [[Cosmic Cove Galaxy]] during the mission "[[Twin Falls Hideaway]]," where a [[blue switch (Super Mario Galaxy)|blue switch]] freezes the surface of the sea when struck. It allows Mario to [[Wall Jump]] up between two waterfalls. During "[[Catch That Star Bunny]]," a nearby water-covered planetoid also has a blue switch on it that freezes the water. This planetoid has a [[black hole]] in its center that Mario can easily slide into if he freezes the water. | The ice in ''[[Super Mario Galaxy 2]]'' functions as it did in the first ''Super Mario Galaxy''. It reduces Mario's (or Luigi) traction, but he skates along it if the player shakes the {{button|wii|wiimote}}. Ice first appears in the coast-themed [[Cosmic Cove Galaxy]] during the mission "[[Twin Falls Hideaway]]," where a [[blue switch (Super Mario Galaxy)|blue switch]] freezes the surface of the sea when struck. It allows Mario to [[Wall Jump]] up between two waterfalls. During "[[Catch That Star Bunny]]," a nearby water-covered planetoid also has a blue switch on it that freezes the water. This planetoid has a [[black hole]] in its center that Mario can easily slide into if he freezes the water. | ||
Ice has a more prominent presence in the snowy [[Freezy Flake Galaxy]]. One of Freezy Flake's largest planets has a small frozen pond with [[Star Bit]]s floating above it, and a [[slide]] made of ice that connects to another area. There is an Underground Ice Rink hidden on this planet where [[The Chimp]] hosts his [[The Chimp's Skating Challenge|skating challenge]]. Similar to ''{{wp|Whac-A-Mole}}'', skating into the mole-like [[Gummit]]s awards Mario with [[point]]s. The Chimp awards Mario a [[Power Star]] if he obtains up to 500 points. The [[Warp Pipe|pipe]] that leads to the ice rink is concealed in one of the tree-shaped [[snow sculpture]]s of the planet, which can be destroyed with an attack from [[Rock Mario]] or [[Fire Mario]]. Ice makes its final appearance in the [[Shiverburn Galaxy]], a galaxy comparable to the Freezeflame Galaxy from the first ''Super Mario Galaxy''. Striking blue switches in this galaxy freezes the [[lava]] that covers the planets, allowing Mario to skate across it. The boss of Shiverburn, [[Prince Pikante]], is fought on an arena made of ice. The Chimp also hosts a [[The Chimp's Ultimate Skating Challenge|harder skating challenge]] underground, similar to the one from the Freezy Flake Galaxy. | |||
Ice has a more prominent presence in the snowy [[Freezy Flake Galaxy]]. One of Freezy Flake's largest planets has a small frozen pond with [[Star Bit]]s floating above it, and a [[slide]] made of ice that connects to another area. There is an Underground Ice Rink hidden on this planet where [[The Chimp]] hosts his [[The Chimp's Skating Challenge|skating challenge]]. Similar to ''{{wp|Whac-A-Mole}}'', skating into the mole-like [[Gummit]]s awards Mario with [[point]]s. The Chimp awards Mario a [[Power Star]] if he obtains up to 500 points. The [[Warp Pipe|pipe]] that leads to the ice rink is concealed in one of the tree-shaped [[snow sculpture]]s of the planet, which can be destroyed with an attack from [[Rock Mario]] or [[Fire Mario]]. Ice makes its final appearance in the [[Shiverburn Galaxy]], a galaxy comparable to the Freezeflame Galaxy from the first ''Super Mario Galaxy''. Striking | |||
====''New Super Mario Bros. 2''==== | ====''New Super Mario Bros. 2''==== | ||
[[File:NSMB2 World 4-3 Icy Hill Slide.png|thumb|200px|[[Fire Mario]] [[Slide|sliding]] down ice in World 4-3]] | |||
In ''[[New Super Mario Bros. 2]]'', ice appears exclusively within the snow-themed [[World 4 (New Super Mario Bros. 2)|World 4]]. Its function is comparable to that of the first ''New Super Mario Bros.'', where traction is reduced and makes precise platforming difficult. Unlike the [[Ice Block]]s in the game, ice is not restricted to grid-like arrangements within levels, making up slopes, concave valleys, and narrow corridors. There is no [[List of power-ups|power-up]] or wearable item in ''New Super Mario Bros. 2'' that makes Mario (or Luigi) move normally on ice. Unlike previous games, the all ice is a vibrant light blue lightly covered with snow. Hexogan-shaped depressions occur on the sides of ice, and some are completely hollow, enabling a view of the background of the level. | In ''[[New Super Mario Bros. 2]]'', ice appears exclusively within the snow-themed [[World 4 (New Super Mario Bros. 2)|World 4]]. Its function is comparable to that of the first ''New Super Mario Bros.'', where traction is reduced and makes precise platforming difficult. Unlike the [[Ice Block]]s in the game, ice is not restricted to grid-like arrangements within levels, making up slopes, concave valleys, and narrow corridors. There is no [[List of power-ups|power-up]] or wearable item in ''New Super Mario Bros. 2'' that makes Mario (or Luigi) move normally on ice. Unlike previous games, the all ice is a vibrant light blue lightly covered with snow. Hexogan-shaped depressions occur on the sides of ice, and some are completely hollow, enabling a view of the background of the level. | ||
Ice first appears towards the end of [[World 4-1 (New Super Mario Bros. 2)|World 4-1]], where they make up opposing slopes. Icy [[Chunk of ice|boulders]] roll down the slopes. One of the level's Star Coins is accessible at the top of the ice. In {{world link|4|towern2|World 4-Tower (New Super Mario Bros. 2)}}, ice is the primary footing available to Mario. It rises through the center of the [[tower]]. In the underground [[World 4-B (New Super Mario Bros. 2)|World 4-B]], ice largely makes up concave depressions in the ground that [[Amp]]s travel along the edges of. In the above-ground [[World 4-3 (New Super Mario Bros. 2)|World 4-3]], the ice make up nearly the entirety of the terrain, forming long slopes with undulating hills. The background of this course resembles [[Awesome]], the only above-ground level from ''Super Mario World'' to feature ice. | Ice first appears towards the end of [[World 4-1 (New Super Mario Bros. 2)|World 4-1]], where they make up opposing slopes. Icy [[Chunk of ice|boulders]] roll down the slopes. One of the level's Star Coins is accessible at the top of the ice. In {{world-link|4|towern2|World 4-Tower (New Super Mario Bros. 2)}}, ice is the primary footing available to Mario. It rises through the center of the [[tower]]. In the underground [[World 4-B (New Super Mario Bros. 2)|World 4-B]], ice largely makes up concave depressions in the ground that [[Amp]]s travel along the edges of. In the above-ground [[World 4-3 (New Super Mario Bros. 2)|World 4-3]], the ice make up nearly the entirety of the terrain, forming long slopes with undulating hills. The background of this course resembles [[Awesome]], the only above-ground level from ''Super Mario World'' to feature ice. | ||
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''==== | ====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''==== | ||
Line 74: | Line 76: | ||
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ||
[[File:SM3DW Peach Skating.png|thumb|right|220px|[[Princess Peach|Peach]] skating on an icy surface in Snowball Park]] | [[File:SM3DW Peach Skating.png|thumb|right|220px|[[Princess Peach|Peach]] skating on an icy surface in Snowball Park]] | ||
In ''[[Super Mario 3D World]]'', icy surfaces affect | In ''[[Super Mario 3D World]]'', icy surfaces affect characters like it does in the ''Super Mario Galaxy'' titles. However, characters cannot manually skate; the courses that feature icy surfaces also include [[Ice Skate]]s, which they can use move with greater speed and precision than they would otherwise. Ice Skates are typically in possession of [[Skating Goomba]]s, one of the few enemies found on icy surfaces. Others include [[Snow Pokey]]s and [[Walleye]]s. Icy surfaces first appears in [[Snowball Park]], the course that introduces the Ice Skate. Icy surfaces makes up narrow walkways and skating rink-like areas. The course's [[Stamp]] occurs on a very narrow strip of ice overhanging bottomless [[pit]]s. Icy surfaces subsequently appear in the snow-themed [[Ty-Foo Flurries]]. In [[Mystery House Marathon]], the eleventh [[Green Star]] occurs at the base of a ice-covered slope. | ||
In the ''[[Bowser's Fury]]'' campaign, icy surfaces make up the ridges of the [[Slipskate Slope]], which also requires use of the Ice Skate to navigate. | In the ''[[Bowser's Fury]]'' campaign, icy surfaces make up the ridges of the [[Slipskate Slope]], which also requires use of the Ice Skate to navigate. | ||
Line 82: | Line 84: | ||
Ice is largely restricted to certain underground areas in ''[[Super Mario Odyssey]]'', where it makes up the available terrain. In some areas, it is the only available footing. Mario normally has poor traction on ice and has difficulty maintaining momentum. However, he can remain surefooted as a [[capture]]d [[Goomba]], though at the expense of his jumping height. Goombas are involved in the acquisition of several [[Power Moon]]s that are found in ice. Other moons entail Mario move across ice as is, such as striking a [[lurker]] moving beneath the ice. | Ice is largely restricted to certain underground areas in ''[[Super Mario Odyssey]]'', where it makes up the available terrain. In some areas, it is the only available footing. Mario normally has poor traction on ice and has difficulty maintaining momentum. However, he can remain surefooted as a [[capture]]d [[Goomba]], though at the expense of his jumping height. Goombas are involved in the acquisition of several [[Power Moon]]s that are found in ice. Other moons entail Mario move across ice as is, such as striking a [[lurker]] moving beneath the ice. | ||
[[File:SMO Snow Brochure Art.png|thumb|right|220px|Brochure illustration of the Snow Kingdom, featuring pillars and floats made of ice]] | |||
Ice first appears in the [[Sand Kingdom]]. Upon first visit, the desert is chilled and bodies of water, such as the [[Desert Oasis (Super Mario Odyssey)|Desert Oasis]] in the southeast, are frozen over. There is an Ice Cave within [[Tostarena Ruins]] largely made-up of narrow, icy walkways. Goombas and [[Pulse Beam]]s occur here. Defeating the boss [[Knucklotec]] restores above-ground climate of the Sand Kingdom, causing much of the ice to disappear, but it remains accessible in the ruins. Ice reappears in the [[Snow Kingdom]], described in its brochure as a "world of ice and [[snow]]." There are giant pillars and sinking floats made of ice in the Snow Kingdom. There are various enclosed spaces where the terrain is entirely ice, including one where Mario can participate in [[Koopa Trace-Walking]] and another called The Cold Room where he can access a 2D area with slippery ice as its [[Ground (block)|ground]]. There are sub-areas around [[Shiveria Town]] that prominently feature ice, namely [[Icicle Cavern]], [[Wind-Chill Cavern]], and [[Snowy Mountain]]. They are visited during the [[mission|objective]] "[[The Cake Thief's Parting Gift]]." Ice is the only available footing in the Icicle Cavern, which is occupied by many Goombas. In Wind-Chill Cavern, [[Ty-foo]]s slide large wooden blocks along narrow paths of ice. The peak of Snowy Mountain is covered in ice, and during the objective, it is where Mario fights [[Rango]]. A Power Moon occurs lurking under the ice if this mountain is revisited after the objective has been completed. | Ice first appears in the [[Sand Kingdom]]. Upon first visit, the desert is chilled and bodies of water, such as the [[Desert Oasis (Super Mario Odyssey)|Desert Oasis]] in the southeast, are frozen over. There is an Ice Cave within [[Tostarena Ruins]] largely made-up of narrow, icy walkways. Goombas and [[Pulse Beam]]s occur here. Defeating the boss [[Knucklotec]] restores above-ground climate of the Sand Kingdom, causing much of the ice to disappear, but it remains accessible in the ruins. Ice reappears in the [[Snow Kingdom]], described in its brochure as a "world of ice and [[snow]]." There are giant pillars and sinking floats made of ice in the Snow Kingdom. There are various enclosed spaces where the terrain is entirely ice, including one where Mario can participate in [[Koopa Trace-Walking]] and another called The Cold Room where he can access a 2D area with slippery ice as its [[Ground (block)|ground]]. There are sub-areas around [[Shiveria Town]] that prominently feature ice, namely [[Icicle Cavern]], [[Wind-Chill Cavern]], and [[Snowy Mountain]]. They are visited during the [[mission|objective]] "[[The Cake Thief's Parting Gift]]." Ice is the only available footing in the Icicle Cavern, which is occupied by many Goombas. In Wind-Chill Cavern, [[Ty-foo]]s slide large wooden blocks along narrow paths of ice. The peak of Snowy Mountain is covered in ice, and during the objective, it is where Mario fights [[Rango]]. A Power Moon occurs lurking under the ice if this mountain is revisited after the objective has been completed. | ||
Line 90: | Line 93: | ||
{{quote|You can't stop quickly on frozen surfaces. Watch your step as you progress through chilly levels.|loading-screen tip}} | {{quote|You can't stop quickly on frozen surfaces. Watch your step as you progress through chilly levels.|loading-screen tip}} | ||
[[File:SMBW Outmaway Valley third 10-flower coin.jpg|thumb|left|200px|Fire Mario beneath ice in Outmaway Valley]] | [[File:SMBW Outmaway Valley third 10-flower coin.jpg|thumb|left|200px|Fire Mario beneath ice in Outmaway Valley]] | ||
Ice is an uncommon terrain element of [[Fluff-Puff Peaks]], appearing in three courses. As in previous games, ice reduces the player character's traction and makes it difficult for them to make precise jumps and maintain momentum. This includes Toadette and Nabbit, who do not slip on ice in ''New Super Mario Bros. U Deluxe''. The ice in this game appears crystalline and reflects different bands of light, producing a radiance of different colors. The thin snow that hugs the tops and sides of ice is softly rounded. Hexagonal, translucent walls of ice appear in the background of some narrow sections where both the floor and ceiling are made of ice. [[Outmaway]]s | Ice is an uncommon terrain element of [[Fluff-Puff Peaks]], appearing in three courses. As in previous games, ice reduces the player character's traction and makes it difficult for them to make precise jumps and maintain momentum. This includes Toadette and Nabbit, who do not slip on ice in ''New Super Mario Bros. U Deluxe''. The ice in this game appears crystalline and reflects different bands of light, producing a radiance of different colors. The thin snow that hugs the tops and sides of ice is softly rounded. Hexagonal, translucent walls of ice appear in the background of some narrow sections where both the floor and ceiling are made of ice. Impish enemies called [[Outmaway]]s are surefooted on ice. | ||
Ice appears in the first course of Fluff-Puff Peaks, [[Outmaway Valley]], where it makes up most of the terrain. Outmayways kick [[Ice Block|ice blocks]] the slide along the ice. In some areas, the ice forms gentle slopes. Ice also appears in the secret course [[Break Time! Kick It, Outmaway]]. During the boss battle in [[Fluff-Puff Peaks Palace]], [[Wonder Bowser Jr.]] freezes the surfaces of the arena after transforming. It makes it difficult to land a hit on him, but Wonder Bowser Jr. also becomes dizzy after spinning in his shell on ice. | Ice appears in the first course of Fluff-Puff Peaks, [[Outmaway Valley]], where it makes up most of the terrain. Outmayways kick [[Ice Block|ice blocks]] the slide along the ice. In some areas, the ice forms gentle slopes. Ice also appears in the secret course [[Break Time! Kick It, Outmaway]]. During the boss battle in [[Fluff-Puff Peaks Palace]], [[Wonder Bowser Jr.]] freezes the surfaces of the arena after transforming. It makes it difficult to land a hit on him, but Wonder Bowser Jr. also becomes dizzy after spinning in his shell on ice. | ||
===''Mario Kart'' series=== | ===''Mario Kart'' series=== | ||
[[File:MK64 Sherbet Land 1.png|thumb|200px|[[Wario]] driving on ice in ''Mario Kart 64'']] | [[File:MK64 Sherbet Land 1.png|thumb|right|200px|[[Wario]] driving on ice in ''Mario Kart 64'']] | ||
In the ''[[Mario Kart (series)|Mario Kart]]'' | In the ''[[Mario Kart (series)|Mario Kart]]'', ice appears on the surface of the road in some courses. It makes it difficult for the player character to [[drift]] or avoid oncoming hazards, similar to its function in the mainline ''Super Mario'' series. [[Penguin]]s and [[Skating Shy Guy]]s are recurring hazards on icy courses, as they do not slip on ice. In the ''Mario Kart Arcade'' games, the [[Snow Cloud]] item causes the struck opponent's kart to behave as if they were driving on ice. Ice has appeared in nearly every ''Mario Kart'' title, beginning with the Vanilla Lake courses from ''[[Super Mario Kart]]''. In games where a new course is not introduced, one from a previous game is included, as is the case for Sherbet Land in ''[[Mario Kart 8]]''. The only games to completely lack any ice-covered courses are ''[[Mario Kart DS]]'', ''[[Mario Kart Arcade GP DX]]'', and ''[[Mario Kart Arcade GP VR]]''. A list of all courses with ice in the ''Mario Kart'' series is provided below by order of appearance in the series, as well as the game in which they debuted: | ||
ย | |||
{{columns| | {{columns| | ||
*[[SNES Vanilla Lake 1|Vanilla Lake 1]] – ''[[Super Mario Kart]] | *[[SNES Vanilla Lake 1|Vanilla Lake 1]] – ''[[Super Mario Kart]] | ||
Line 111: | Line 115: | ||
}} | }} | ||
==='' | ===''[[Diddy Kong Racing]]'' /ย ''[[Diddy Kong Racing DS]]''=== | ||
[[ | |||
ย | |||
ย | |||
ย | |||
ย | |||
ย | |||
ย | |||
ย | |||
[[Walrus Cove]] and [[Snowball Valley]] from ''[[Diddy Kong Racing]]'' feature ice as a hazard. If players on [[car]]s drive on them, it causes the car to stop and bounce back to the main part of the road. Players on [[hovercraft]]s are unaffected. In the remake, ''[[Diddy Kong Racing DS]]'', the ice in Walrus Cove is replaced by water, and it simply slows car players down as with the water in other tracks in the game. | [[Walrus Cove]] and [[Snowball Valley]] from ''[[Diddy Kong Racing]]'' feature ice as a hazard. If players on [[car]]s drive on them, it causes the car to stop and bounce back to the main part of the road. Players on [[hovercraft]]s are unaffected. In the remake, ''[[Diddy Kong Racing DS]]'', the ice in Walrus Cove is replaced by water, and it simply slows car players down as with the water in other tracks in the game. | ||
===''Mario Party'' series=== | ===''Mario Party'' series=== | ||
[[File: | [[File:Top100IceRinkRisk.png|thumb|right|200px|Ice-Rink Risk as it appears in ''[[Mario Party: The Top 100]]'']] | ||
Ice has been a fixture of multiple minigames in the ''[[Mario Party (series)|Mario Party]]'' series, as early as the first game. Most minigames featuring ice cause the participants to slide on the surface, or utilize a piece of equipment designed to work on ice, like a bobsled or ice skates. Some minigames entail the participants traverse across icebergs with slippery surfaces, or keep them from tilting over as enemies drop on them. Ice appears as a passive background detail in some minigames as well, such as [[Tall Order]] from ''[[Super Mario Party]]''. A list of all minigames with interactable icy terrain is provided below: | Ice has been a fixture of multiple minigames in the ''[[Mario Party (series)|Mario Party]]'' series, as early as the first game. Most minigames featuring ice cause the participants to slide on the surface, or utilize a piece of equipment designed to work on ice, like a bobsled or ice skates. Some minigames entail the participants traverse across icebergs with slippery surfaces, or keep them from tilting over as enemies drop on them. Ice appears as a passive background detail in some minigames as well, such as [[Tall Order]] from ''[[Super Mario Party]]''. A list of all minigames with interactable icy terrain is provided below: | ||
{{columns| | {{columns| | ||
*[[Bobsled Run]] – ''[[Mario Party]] | *[[Bobsled Run]] – ''[[Mario Party]] | ||
*[[Ice-Rink Risk]] – ''[[Mario Party 3]] | *[[Ice-Rink Risk]] – ''[[Mario Party 3]] | ||
*[[ | *[[Mr. Blizzard's Brigade]] – ''[[Mario Party 4]] | ||
*[[ | *[[Pushy Penguins]] – ''[[Mario Party 5]] | ||
*[[Later Skater]] – '' | *[[Later Skater]] – ''Mario Party 5 | ||
*[[Sled Slide]] – ''[[Mario Party Advance]] | *[[Sled Slide]] – ''[[Mario Party Advance]] | ||
*[[Crushed Ice]] – ''Mario Party Advance | *[[Crushed Ice]] – ''Mario Party Advance | ||
*[[Glacial Meltdown]] – ''[[Mario Party 8]] | *[[Glacial Meltdown]] – ''[[Mario Party 8]] | ||
*[[Polar Extreme]] – ''[[Mario Party 9]] | *[[Polar Extreme]] – ''[[Mario Party 9]] | ||
Line 185: | Line 141: | ||
*[[Rinks to Riches]] – ''Super Mario Party Jamboree | *[[Rinks to Riches]] – ''Super Mario Party Jamboree | ||
}} | }} | ||
''Mario Party 5''{{'}}s [[Super Duel Mode]] also includes icy terrain as a hazard, found sometimes in the randomized levels generated in [[Random Ruckus]] or in [[Snowy Slope]]. Levels in Random Ruckus can either feature fully ice terrain or patches of ice. The terrain causes vehicles to skid when turning. Steel is a similar terrain to ice. Vehicles equipped with Spiny Tires or floating components, the Lakitu Cloud Body or the E. Gadd Jet, are unaffected by the terrain. | ''Mario Party 5''{{'}}s [[Super Duel Mode]] also includes icy terrain as a hazard, found sometimes in the randomized levels generated in [[Random Ruckus]] or in [[Snowy Slope]]. Levels in Random Ruckus can either feature fully ice terrain or patches of ice. The terrain causes vehicles to skid when turning. Steel is a similar terrain to ice. Vehicles equipped with Spiny Tires or floating components, the Lakitu Cloud Body or the E. Gadd Jet, are unaffected by the terrain. | ||
Ice as terrain is absent in the minigames for ''[[Mario Party 6]]''. [[Snowflake Lake]], at day, however features ice. Players that land on an [[Event Space]] in the middle of the board triggers a board minigame that pits four players on an ice rink. During a short time, [[Brighton]] drops [[coin]]s, while players can skate on the ice to collect them. Bumping into other players stuns the player. Players keep the coins they collect. | Ice as terrain is absent in the minigames for ''[[Mario Party 6]]''. [[Snowflake Lake]], at day, however features ice. Players that land on an [[Event Space]] in the middle of the board triggers a board minigame that pits four players on an ice rink. During a short time, [[Brighton]] drops [[coin]]s, while players can skate on the ice to collect them. Bumping into other players stuns the player. Players keep the coins they collect. | ||
===''Luigi's Mansion''=== | ===''Luigi's Mansion''=== | ||
Ice is also a terrain in several rooms in ''[[Luigi's Mansion]]''. [[Cold Storage]] features ice that reduces Luigi's traction to hinder his ability to capture [[Sir Weston]]. | Ice is also a terrain in several rooms in ''[[Luigi's Mansion]]''. [[Cold Storage]] features ice that reduces Luigi's traction to hinder his ability to capture [[Sir Weston]]. | ||
===''Mario Power Tennis''=== | |||
In ''[[Mario Power Tennis]]'', the [[Mario Classic Court]] features several hazards from the ''Mario Bros.'' arcade game that move onto both players' courts. Freezie is a rare spawn, and if it reaches the center of the player's side, it freezes it, causing the terrain to change to ice , and players on that side have slippery traction for a temporary amount of time. ย | |||
ย | |||
ย | |||
ย | |||
In ''[[Mario Power Tennis]]'', the [[Mario Classic Court]] features several hazards from the ''Mario Bros.'' arcade game that move onto both players' courts. Freezie is a rare spawn, and if it reaches the center of the player's side, it freezes it, causing the terrain to change to ice, and players on that side have slippery traction for a temporary amount of time | |||
ย | |||
ย | |||
===''Mario Strikers Charged''=== | ===''Mario Strikers Charged''=== | ||
Line 223: | Line 156: | ||
==Gallery== | ==Gallery== | ||
===Artwork=== | |||
<gallery> | |||
MK64 Sherbert Land Artwork.jpg|''[[Mario Kart 64]]'' | |||
</gallery> | |||
ย | |||
===Sprites=== | |||
<gallery> | <gallery> | ||
SMW Sprite Ice (Underground).png|''[[Super Mario World]]'' | SMW Sprite Ice (Underground).png|''[[Super Mario World]]'' | ||
SMW Sprite Ice.png|''Super Mario World'' | |||
NSMB Asset Sprite Ice.png|''[[New Super Mario Bros.]]'' | |||
SMM2 Ground SMB icon snow night.png|''[[Super Mario Maker 2]]'' (''[[Super Mario Bros.]]'' style) | |||
SMM2 Ground SMB3 icon snow night.png|''Super Mario Maker 2'' (''[[Super Mario Bros. 3]]'' style) | |||
SMM2 Ground SMW icon snow night.png|''Super Mario Maker 2'' (''[[Super Mario World]]'' style) | |||
SMM2 Ground NSMBU icon snow night.png|''Super Mario Maker 2'' (''[[New Super Mario Bros. U]]'' style) | |||
</gallery> | |||
ย | |||
===Screenshots=== | |||
<gallery> | |||
SMK Vanilla Lake 1.png|''[[Super Mario Kart]]'' | |||
ClashShot.png|''[[Mario Clash]]'' | |||
File:Snowball Valley 5.png|''[[Diddy Kong Racing]]'' | |||
File:Cold Storage.png|''[[Luigi's Mansion]]'' | |||
SMA MB Battle 4P.png|''[[Super Mario Advance]]'' (''[[Mario Bros. (Game Boy Advance)|Mario Bros.]]'') | |||
File:FlagSuperDuelMP5.png|''[[Mario Party 5]]'' | |||
File:SnowflakeLake-IceSkating.png|''[[Mario Party 6]]'' | |||
Switch Star of Cool, Cool Mountain.png|''[[Super Mario 64 DS]]'' | |||
Snailicorn.png|''[[New Super Mario Bros.]]'' | |||
File:MSC The Wastelands.jpg|''[[Mario Strikers Charged]]'' | |||
SMG Freezeflame Starting Planet.png|''[[Super Mario Galaxy]]'' | |||
SMG Toy Time Cannon.png|''Super Mario Galaxy'' | |||
Bowser Galaxy Reactor Ice Planet.png|''Super Mario Galaxy'' | |||
NSMBW World 3-Enemy Screenshot.png|''[[New Super Mario Bros. Wii]]'' | NSMBW World 3-Enemy Screenshot.png|''[[New Super Mario Bros. Wii]]'' | ||
SMG2 Shiverburn Frozen.png|''[[Super Mario Galaxy 2]]'' | |||
NSMB2 W4-B 3rd Star Coin.png|''[[New Super Mario Bros. 2]]'' | |||
NSMBU Prickly Goombas Screenshot.jpg|''[[New Super Mario Bros. U]]'' | |||
NSMBU Icicle Caverns Screenshot.jpg|''New Super Mario Bros. U'' | |||
NSLU Ice-Slide Expressway Screenshot.png|''[[New Super Luigi U]]'' | |||
SM3DW Snowball Park stamp.jpg|''[[Super Mario 3D World]]'' | |||
SM3DW WC-MH 11th Challenge.jpg|''Super Mario 3D World'' | |||
SMO Icicle.png|''[[Super Mario Odyssey]]'' | |||
Cold Room SMO.png|''Super Mario Odyssey'' | |||
MKT SNES Vanilla Lake 1 View.jpg|''[[Mario Kart Tour]]'' | |||
OutmawayValley.png|''[[Super Mario Bros. Wonder]]'' | |||
SMBW Outmaway Valley second 10-flower coin.jpg|''Super Mario Bros. Wonder'' | |||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap={{ruby|ๆฐท|ใใใ}} | ||
| | |JapR=Kลri | ||
| | |JapM=Ice | ||
| | |JapC=<ref>{{cite|author=[[Nintendo|Nintendo Co., Ltd.]]|date=2007|title=ใSuper Mario Galaxy {{ruby|ๅๆฑ่ชฌๆๆธ|ใจใใใคใใใใคใใใใ}}ใ|format=PDF|url=m1.nintendo.net/docvc/RVL/JPN/RMGJ/RMGJ_J.pdf|language=ja|location=Tokyo|publisher=Nintendo Co., Ltd.|page=7}}</ref><ref>{{cite|author=Nintendo Co., Ltd.|date=2009|title=ใNew Super Mario Bros. Wii {{ruby|ๅๆฑ่ชฌๆๆธ|ใจใใใคใใใใคใใใใ}}ใ|format=PDF|url=m1.nintendo.net/docvc/RVL/JPN/SMNJ/SMNJ_J.pdf|language=ja|location=Tokyo|publisher=Nintendo Co., Ltd.|page=25}}</ref> | ||
| | |Jap2=ๆฐทใฎๅบ | ||
| | |Jap2R=Kลri no Yuka | ||
| | |Jap2M=Ice Floor | ||
| | |Jap2C=<ref>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=2015|title=ใ[[Super Mario Bros. Encyclopedia|ในใผใใผใใชใชใใฉใถใผใบ็พ็ง: ไปปๅคฉๅ ๅ
ฌๅผใฌใคใใใใฏ]]ใ|page=136, 169|isbn=978-4-09-106569-8}}</ref> | ||
|FreA=Glace | |FreA=Glace | ||
|FreAM=Ice | |FreAM=Ice | ||
|FreAC=<ref>{{cite|author=Nintendo of America | |FreAC=<ref>{{cite|author=Nintendo of America|title=''Super Mario Galaxy Instruction Booklet''|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/Wii_Super_Mario_Galaxy?_a=BATCtdAA0|format=PDF|language=fr|location=Redmond|publisher=Nintendo of America|date=2007|page=36}}</ref><ref>{{cite|author=Nintendo of America|title=''New Super Mario Bros. Wii Instruction Booklet''|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/Wii_NSMBW?_a=DATC1RAAZAA0|format=PDF|language=fr|location=Redmond|publisher=Nintendo of America|date=2009|page=38}}</ref> | ||
|Ger=Eis | |Ger=Eis | ||
|GerM=Ice | |GerM=Ice | ||
|GerC=<ref>{{cite|author=[[Nintendo|Nintendo of Europe GmbH]]|date=2007|title=''Super Mario Galaxy Spielanleitung''|location=Groรostheim|publisher=Nintendo of Europe GmbH | |GerC=<ref>{{cite|author=[[Nintendo|Nintendo of Europe GmbH]]|date=2007|title=''Super Mario Galaxy Spielanleitung''|language=de|location=Groรostheim|publisher=Nintendo of Europe GmbH|page=17}}</ref> | ||
|Ita=Ghiaccio | |Ita=Ghiaccio | ||
|ItaM=Ice | |ItaM=Ice | ||
Line 261: | Line 231: | ||
|SpaA=Hielo | |SpaA=Hielo | ||
|SpaAM=Ice | |SpaAM=Ice | ||
|SpaAC=<ref>{{cite|author=Nintendo of America | |SpaAC=<ref>{{cite|author=Nintendo of America|title=''Super Mario Galaxy Instruction Booklet''|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/Wii_Super_Mario_Galaxy?_a=BATCtdAA0|format=PDF|language=es|location=Redmond|publisher=Nintendo of America|date=2007|page=58}}</ref><ref>{{cite|author=Nintendo of America|title=''New Super Mario Bros. Wii Instruction Booklet''|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/Wii_NSMBW?_a=DATC1RAAZAA0|format=PDF|language=fr|location=Redmond|publisher=Nintendo of America|date=2009|page=60}}</ref> | ||
}} | }} | ||
Line 271: | Line 241: | ||
{{SMW}} | {{SMW}} | ||
{{SMK}} | {{SMK}} | ||
{{Mario Clash}} | {{Mario Clash}} | ||
{{SM64}} | {{SM64}} | ||
{{MK64}} | {{MK64}} | ||
{{MKSC}} | {{MKSC}} | ||
{{MKDD}} | {{MKDD}} | ||
{{MKAGP}} | {{MKAGP}} | ||
{{NSMB}} | {{NSMB}} | ||
{{MKAGP2}} | {{MKAGP2}} | ||
{{SMG}} | {{SMG}} | ||
Line 298: | Line 257: | ||
{{NSMBU}} | {{NSMBU}} | ||
{{SM3DW}} | {{SM3DW}} | ||
{{MK8}} | {{MK8}} | ||
{{SMO}} | {{SMO}} | ||
{{SMM2}} | {{SMM2}} | ||
{{MKT}} | {{MKT}} | ||
Line 314: | Line 269: | ||
[[Category:Mario Bros.]] | [[Category:Mario Bros.]] | ||
[[Category:Mario Clash]] | [[Category:Mario Clash]] | ||
[[Category:Mario Kart 7 objects]] | [[Category:Mario Kart 7 objects]] | ||
[[Category:Mario Kart 8 objects]] | [[Category:Mario Kart 8 objects]] | ||
Line 342: | Line 289: | ||
[[Category:Super Mario Odyssey objects]] | [[Category:Super Mario Odyssey objects]] | ||
[[Category:Super Mario World objects]] | [[Category:Super Mario World objects]] | ||