Editing Hyrule Circuit
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==Course layout== | ==Course layout== | ||
[[File:MK8 DLC Hyrule Castle interior.png|thumb|230px|left|The interior of Hyrule Castle, featuring the Master Sword. If the player hits all the spin boost bumpers, a Dash Panel ramp will open up near the Sword.]] | [[File:MK8 DLC Hyrule Castle interior.png|thumb|230px|left|The interior of Hyrule Castle, featuring the Master Sword. If the player hits all the spin boost bumpers, a Dash Panel ramp will open up near the Sword.]] | ||
The track starts in [[zeldawiki:Hyrule Field|Hyrule Field]], as it zigzags through a grassy area. Several [[ramp]]s can be found here, before a gliding pad that sends the player into [[Hyrule Castle]]. After a spiral downwards, the player arrives in a grand hall with the [[Master Sword]] resting in | The track starts in [[zeldawiki:Hyrule Field|Hyrule Field]], as it zigzags through a grassy area. Several [[ramp]]s can be found here, before a gliding pad that sends the player into [[Hyrule Castle]]. After a spiral downwards, the player arrives in a grand hall with the [[Master Sword]] resting in a Triforce-shaped pedestal. The routes split at the sword, before merging directly afterward. After a jump out the back of the castle, the player lands in a small village before going through a valley with [[Deku Baba]]s and [[Keese]]. After a final jump, the player reaches the [[Finish Line (object)|Finish Line]]. | ||
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==Shortcuts== | ==Shortcuts== |