Editing Hyper Goomba
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{{ | {{pmenemybox | ||
|image=[[ | |PM2=yes | ||
| | |image=[[Image:SMRPG_HyperGoomba.jpg|200px]] | ||
| | |hp=8 | ||
| | |atk=2 | ||
| | |def=0 | ||
| | |items=None | ||
|moves=Headbonk (2), Charge Up (ATK+6), Missilebonk (8) | |||
|location=[[Twilight Trail]] | |||
|log=When this hyperactive Goomba charges up, its Attack Power rises to 8, so watch yourself! | |||
|tattle=That's a Hyper Goomba. Which means... Umm... It's a hyperactive Goomba! Duh! But if this nut goes BIZZ-ZOW and charges up, his Attack power will be 8 next turn! So you'd better wipe it out between the time it charges up and the time it attacks! And if you can't beat him, then run away, OK? | |||
|items=[[Boo's Sheet]], [[Life Shroom]], [[Repel Cape]] | |||
|before=[[Spiky Goomba|3]] | |||
|#=4 | |||
|after=[[Hyper Paragoomba|5]] | |||
}} | }} | ||
'''Hyper Goombas''' | '''Hyper Goombas''' (and the rest of the "hyper" sub-species, for that matter) first appeared in ''[[Paper Mario]]''. They live in [[Gusty Gulch]], including the space beneath the [[Windy Mill]]. ''[[Paper Mario: The Thousand-Year Door]]'' introduced a few new "hyper" creatures. Along with that, it revealed that Hyper Goombas and their clan also live in [[Twilight Trail]]. | ||
Hyper Goombas have the ability to [[Charged|raise their attack power by 6]], allowing them to do a lot of damage. It is highly suggested that they are defeated before they can attack. | |||
Hyper Goombas may be [[Gu Goomba]]s from ''[[Super Mario RPG: Legend of the Seven Stars]]''. | |||
== | ==Sub-Species== | ||
*[[Hyper Paragoomba]] | |||
*[[Hyper Spiky Goomba]] | |||
==''Paper Mario'' Stats and Tattle Information== | |||
{{pmenemybox | |||
{{ | |align=left | ||
==== | |image=[[Image:HyperGoomba PM.png]] | ||
|hp=7 | |||
|atk=1 | |||
==Names in | |def=0 | ||
{{ | |location=[[Windy Mill]] , [[Gusty Gulch]] | ||
| | |moves=Headbonk (1), Charge Up (ATK+6), Missilebonk (7) | ||
| | |tattle=This is a Hyper Goomba. Hyper Goombas are crazy, uncivilized Goombas living in Gusty Gulch. They sometimes charge their power before attacking. Their charged attack will take away 8 HP, so watch out when they start to glow. It's a good idea to use [[Lady Bow]] or an item to become transparent. The attack will miss for sure. | ||
| | }} | ||
| | <br clear=all> | ||
==Names in Other Languages== | |||
{{foreignname | |||
|Jap=ハイパークリボー | |||
| | |JapR=Haipā Kuribō | ||
|JapM=Hyper Goomba | |||
|Fra=Hyper Goomba | |||
|FraM=- | |||
|Ger=Hyper-Gumba | |Ger=Hyper-Gumba | ||
|GerM=Hyper Goomba | |GerM=Hyper Goomba | ||
}} | }} | ||
<br clear=all> | |||
{{PM}} | {{PM}} | ||
{{ | {{PM2}} | ||
{{Goomba}} | |||
[[Category:Enemies]] | |||
[[Category:Paper Mario Enemies]] | |||
[[Category:Paper Mario: The Thousand-Year Door Enemies]] | |||
[[Category:Sub-Species]] | |||
[[Category:Goombas]] | [[Category:Goombas]] | ||
[[Category:Paper Mario | [[Category:Paper Mario Series Enemies]] | ||
[[Category:Paper Mario | [[Category:Paper Mario]] | ||
[[ | [[Category:Paper Mario: The Thousand-Year Door]] | ||