Editing Hurry Up

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{{Construction}}
{{Construction}}
{{media missing|more=yes|Add all arrangements.}}
{{More media}}
{{Theme infobox
{{Theme infobox
|composer=[[Koji Kondo]]
|composer=[[Koji Kondo]]
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|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[List of games by date#2023|2023]])
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[List of games by date#2023|2023]])
}}
}}
"'''Hurry Up'''"<ref name=history>''[[Super Mario History 1985-2010]]'' tracklist</ref> is a short musical fanfare composed for ''[[Super Mario Bros.]]'' by [[Koji Kondo]], where it plays whenever the [[Time Limit]] reaches 100 seconds (99 in some games). The theme has gone on to become a recurring theme in the [[Super Mario (franchise)|''Super Mario'' franchise]], most notably in the [[Super Mario (series)|''Super Mario'' series]] when the Time Limit is low and the [[Mario Kart (series)|''Mario Kart'' series]] when starting the final lap of the race.
"'''Hurry Up'''"<ref name=history>''[[Super Mario History 1985-2010]]'' tracklist</ref> is a short musical fanfare composed for ''[[Super Mario Bros.]]'' by [[Koji Kondo]], where it plays whenever the [[Time Limit]] reaches 99 seconds. The theme has gone on to become a recurring theme in the [[Super Mario (franchise)|''Super Mario'' franchise]], most notably in the [[Super Mario (series)|''Super Mario'' series]] when the Time Limit is low and the [[Mario Kart (series)|''Mario Kart'' series]] when starting the final lap.


==Reuses==
==Reuses==
===''Super Mario''-related media===
===''Super Mario''-related media===
{|class="wikitable" style="width:100%"
{|border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse; width:100%"
!width=20%|Game
!width=20%|Game
!width=80%|Description
!width=80%|Description
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|-
|-
|''[[Super Smash Bros. Brawl]]'' / ''[[Super Smash Bros. for Wii U]]''
|''[[Super Smash Bros. Brawl]]'' / ''[[Super Smash Bros. for Wii U]]''
|''Super Mario Bros.'' is included as a masterpiece, which includes "Hurry Up."
|''Super Mario Bros.'' is included as a [[masterpiece]], which includes "Hurry Up."
|-
|-
|''[[NES Remix]]''
|''[[NES Remix]]''
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|}
|}
===Other media===
===Other media===
{|class="wikitable" style="width:100%"
{|border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse; width:100%"
!width=20%|Game
!width=20%|Game
!width=80%|Description
!width=80%|Description
|-
|-
|''{{iw|nookipedia|Doubutsu no Mori+}}''
|''[[nookipedia:Doubutsu no Mori+|Doubutsu no Mori+]]''
|A fully playable version of ''[[Super Mario Bros.]]'' is included as an unlockable {{iw|nookipedia|Super Mario Bros (Animal Crossing)|furniture item}}, where "Hurry Up" can be heard along with the rest of the game's soundtrack.
|A fully playable version of ''[[Super Mario Bros.]]'' is included as an unlockable [[nookipedia:Super Mario Bros (Animal Crossing)|furniture item]], where "Hurry Up" can be heard along with the rest of the game's soundtrack.
|}
|}


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This arrangement is reused in ''[[NES Remix 2]]'', which includes several challenges based on ''Super Mario Bros. 3'' where it is possible for the Time Limit to reach 100 seconds and "Hurry Up" to play. It is possible to hear the arrangement in ''Super Mario Bros. 3'' Stages 7, 15 and 16, Bonus Stages 1, 6, 8, 10-3, 15, 17, 20-1, 20-5, and 21, Remix I Stages 3, 5, 10-3, 10-4, 12, and 20-2, and Remix II Stages 4, 10-1, 19, 20-7, and 20-8. All of these stages return in ''[[NES Remix Pack]]'', and many of them return in ''[[Ultimate NES Remix]]'', where it is possible to hear the arrangement in ''Super Mario Bros. 3'' Stages 7, 15 and 16, Bonus Stages 1, 7, 9, 10-2, 18, 21, 25, and 26, Remix I Stages 8, 10, 13-3, 13-4, and 25-2, and Remix II Stages 3, 13-1, 24, 25-7, and 25-8.
This arrangement is reused in ''[[NES Remix 2]]'', which includes several challenges based on ''Super Mario Bros. 3'' where it is possible for the Time Limit to reach 100 seconds and "Hurry Up" to play. It is possible to hear the arrangement in ''Super Mario Bros. 3'' Stages 7, 15 and 16, Bonus Stages 1, 6, 8, 10-3, 15, 17, 20-1, 20-5, and 21, Remix I Stages 3, 5, 10-3, 10-4, 12, and 20-2, and Remix II Stages 4, 10-1, 19, 20-7, and 20-8. All of these stages return in ''[[NES Remix Pack]]'', and many of them return in ''[[Ultimate NES Remix]]'', where it is possible to hear the arrangement in ''Super Mario Bros. 3'' Stages 7, 15 and 16, Bonus Stages 1, 7, 9, 10-2, 18, 21, 25, and 26, Remix I Stages 8, 10, 13-3, 13-4, and 25-2, and Remix II Stages 3, 13-1, 24, 25-7, and 25-8.


It is also reused in ''[[amiibo tap: Nintendo's Greatest Bits]]'', which includes ''Super Mario Bros. 3'' as an unlockable game. Since each Scene can only be played for 180 real-life seconds, it is possible for the Time Limit to reach 99 and "Hurry Up" to be heard in every Scene other than Scene 10, as its Time Limits begins at 400 rather than 300.
This arrangement is reused in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]'', where it plays whenever the Time Limit reaches 99 seconds in a ''Super Mario Bros. 3''-style level.
 
It is also reused in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]'', where it plays whenever the Time Limit reaches 99 seconds in a ''Super Mario Bros. 3''-style level.


{{media table
{{media table
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This arrangements is reused for the versions of ''[[Super Mario Bros.]]'', ''[[Super Mario Bros.: The Lost Levels]]'', and ''[[Super Mario Bros. 3]]'' in ''[[Super Mario All-Stars]]'' and ''[[Super Mario All-Stars Limited Edition]]''. It is also used in ''[[Super Mario All-Stars + Super Mario World]]'' for all four included games. Like in ''Super Mario World'', the background music continues to play while "Hurry Up" is heard. As with their original games, the theme is heard at 99 seconds in ''Super Mario Bros.'', ''Super Mario Bros.: The Lost Levels'', and ''Super Mario World'', while it is heard at 100 seconds in ''Super Mario Bros. 3''.
This arrangements is reused for the versions of ''[[Super Mario Bros.]]'', ''[[Super Mario Bros.: The Lost Levels]]'', and ''[[Super Mario Bros. 3]]'' in ''[[Super Mario All-Stars]]'' and ''[[Super Mario All-Stars Limited Edition]]''. It is also used in ''[[Super Mario All-Stars + Super Mario World]]'' for all four included games. Like in ''Super Mario World'', the background music continues to play while "Hurry Up" is heard. As with their original games, the theme is heard at 99 seconds in ''Super Mario Bros.'', ''Super Mario Bros.: The Lost Levels'', and ''Super Mario World'', while it is heard at 100 seconds in ''Super Mario Bros. 3''.
It is also reused in ''[[amiibo tap: Nintendo's Greatest Bits]]'', which includes ''Super Mario Bros. 3'' as an unlockable game. Since each Scene can only be played for 180 real-life seconds, it is possible for the Time Limit to reach 99 and "Hurry Up" to be heard in every Scene other than Scene 10, as its Time Limits begins at 400 rather than 300.


It is also reused in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]'', where it plays whenever the Time Limit reaches 99 seconds in a ''Super Mario World''-style level. Unlike in ''Super Mario World'', the background music pauses while "Hurry Up" plays.
It is also reused in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]'', where it plays whenever the Time Limit reaches 99 seconds in a ''Super Mario World''-style level. Unlike in ''Super Mario World'', the background music pauses while "Hurry Up" plays.
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''[[New Super Mario Bros.]]'' features an arrangement of "Hurry Up," where it plays whenever the Time Limit reaches 100 seconds. Like in ''Super Mario Bros.'', the background music pauses while "Hurry Up" plays, followed by a sped-up version of the background music once the fanfare concludes.
''[[New Super Mario Bros.]]'' features an arrangement of "Hurry Up," where it plays whenever the Time Limit reaches 100 seconds. Like in ''Super Mario Bros.'', the background music pauses while "Hurry Up" plays, followed by a sped-up version of the background music once the fanfare concludes.


This arrangement is reused for the same purpose in ''[[New Super Mario Bros. Wii]]'', ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', and ''[[New Super Mario Bros. U Deluxe]]''. In ''New Super Mario Bros. 2'', it also plays at the beginning of each stage in the [[Coin Rush]] mode.
This arrangement is reused for the same purpose in ''[[New Super Mario Bros. Wii]]'', ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', and ''[[New Super Mario Bros. U Deluxe]]''.


It is also reused in ''[[New Super Luigi U]]'', as well as its inclusion in ''[[New Super Mario Bros. U Deluxe]]''. Since the Time Limit begins with only 100 seconds, "Hurry Up" plays at the beginning of every level.
It is also reused in ''[[New Super Luigi U]]'', as well as its inclusion in ''[[New Super Mario Bros. U Deluxe]]''. Since the Time Limit begins with only 100 seconds, "Hurry Up" plays at the beginning of every level.
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====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
''[[Super Mario 3D Land]]'' features an arrangement of "Hurry Up" that plays whenever the Time Limit reaches 100 seconds. The background music pauses while the fanfare plays, and then speeds up after the fanfare concludes. Courses that start with low time limits (like [[Special 2-2]]) have the fanfare play at the beginning, while the timer appears in the center of the top screen.
''[[Super Mario 3D Land]]'' features an arrangement of "Hurry Up" that plays whenever the Time Limit reaches 100 seconds. The background music pauses while the fanfare plays, and then speeds up after the fanfare concludes.


{{media table
{{media table
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====''Super Mario 3D World''====
====''Super Mario 3D World''====
''[[Super Mario 3D World]]'' features an arrangement of "Hurry Up" very similar to the arrangement heard in ''Super Mario 3D Land''; it is used in the same fashion as in that game.
''[[Super Mario 3D World]]'' features an arrangement of "Hurry Up" very similar to the arrangement heard in ''Super Mario 3D Land''. It plays whenever the Time Limit reaches 100 seconds. The background music pauses while the fanfare plays, and then speeds up after the fanfare concludes.
 
===''The Adventures of Super Mario Bros. 3''===
An arrangement of "Hurry Up" can be heard in the establishing shot of the [[Tag Team Wrestling Tournament]] in the episode, "[[Tag Team Trouble]]".


===''Mario Kart'' series===
===''Mario Kart'' series===
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====''Mario Kart: Double Dash!!''====
====''Mario Kart: Double Dash!!''====
''[[Mario Kart: Double Dash!!]]'' features an arrangement of "Hurry Up" that plays whenever the player begins the final lap of a race. If there’s only one lap in a custom VS race, then the fanfare begins once the lights on [[Lakitu (Mario Kart referee)|Lakitu]]'s signal turn green.
''[[Mario Kart: Double Dash!!]]'' features an arrangement of "Hurry Up" that plays whenever the player begins the final lap of a race.


This arrangement is reused for the same purpose in ''[[Mario Kart Arcade GP]]'' and ''[[Mario Kart Arcade GP 2]]''.
This arrangement is reused for the same purpose in ''[[Mario Kart Arcade GP]]'' and ''[[Mario Kart Arcade GP 2]]''.
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====''Mario Kart DS''====
====''Mario Kart DS''====
''[[Mario Kart DS]]'' features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race, based on the ''Mario Kart: Double Dash!!'' arrangement. It was arranged by [[Shinobu Tanaka]].
''[[Mario Kart DS]]'' features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race. It was arranged by [[Shinobu Tanaka]].


{{media table
{{media table
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====''Mario Kart Wii''====
====''Mario Kart Wii''====
''[[Mario Kart Wii]]'' features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race, based on the ''Mario Kart: Double Dash!!'' arrangement. In Battle Mode, it plays at the final sixty seconds of the battle.
''[[Mario Kart Wii]]'' features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race.


{{media table
{{media table
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====''Mario Kart 7''====
====''Mario Kart 7''====
''[[Mario Kart 7]]'' features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race, based on the ''Mario Kart 64'' arrangement. In Battle Mode, it plays at the final thirty seconds of the battle.
''[[Mario Kart 7]]'' features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race.


{{media table
{{media table
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====''Mario Kart Arcade GP DX''====
====''Mario Kart Arcade GP DX''====
''[[Mario Kart Arcade GP DX]]'' features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race, based on the ''Mario Kart: Double Dash!!'' arrangement.
''[[Mario Kart Arcade GP DX]]'' features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race.


{{media table
{{media table
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====''Mario Kart 8''====
====''Mario Kart 8''====
''[[Mario Kart 8]]'' features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race, based on the ''Mario Kart 7'' arrangement. In Battle Mode, it plays at the final sixty seconds of the battle.
''[[Mario Kart 8]]'' features an arrangement of "Hurry Up" that plays when the player begins the final lap of a race.


This arrangement is reused for the same purpose in ''[[Mario Kart 8 Deluxe]]'' and ''[[Mario Kart Live: Home Circuit]]''.
This arrangement is reused for the same purpose in ''[[Mario Kart 8 Deluxe]]''.


{{media table
{{media table
|file=MK8 Final Lap.oga
|file=MK8 Final Lap.oga
|title={{Conjectural|Final Lap!}}
|title={{Conjectural|Final Lap}}
|description=The arrangement heard in ''Mario Kart 8''
|description=The arrangement heard in ''Mario Kart 8''
|length=0:04
|length=0:04
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This arrangement is reused for the same purpose in the game's [[Nintendo Switch]] remake, ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]''.
This arrangement is reused for the same purpose in the game's [[Nintendo Switch]] remake, ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]''.
===''Paper Mario: The Thousand-Year Door''===
In the Super Bowser Bros. segments, waiting until the timer is almost up will cause an arrangement of "Hurry Up" to play, before the regular music resumes at a faster tempo.
{{media table
|file=PMTTYDNS Super Bowser Bros. - Hurry Up.oga
|title={{conjectural|Super Bowser Bros. - Hurry Up}}
|description=The arrangement heard in ''Paper Mario: The Thousand-Year Door'' for the Nintendo Switch
|length=0:03
}}


===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
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==List of ''Super Mario'' appearances==
==List of ''Super Mario'' appearances==
===Games===
===Games===
{|class="wikitable sortable" style="width:100%"
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!Work
!System
!System
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|}
|}
===Film and television===
===Film and television===
{|class="wikitable sortable" style="width:100%"
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!Work
!Year
!Year
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!Title
!Title
!Credits
!Credits
|-
|''[[The Adventures of Super Mario Bros. 3]]''
|1990
|Arrangement
|
|[[Michael Tavera]]
|-
|-
|''[[The Super Mario Bros. Movie]]''
|''[[The Super Mario Bros. Movie]]''
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|[[Brian Tyler]]
|[[Brian Tyler]]
|}
|}
===Albums===
===Albums===
{|class="wikitable sortable" style="width:100%"
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!Work
!Year
!Year
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|}
|}
===Live performances===
===Live performances===
{|class="wikitable sortable" style="width:100%"
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Event
!Event
!Year
!Year
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|}
|}
===Other media===
===Other media===
{|class="wikitable sortable" style="width:100%"
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!Work
!Format
!Format
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|JapR=Wāningu
|JapR=Wāningu
|JapM=Warning
|JapM=Warning
|Ita=Affrettati!<ref>''[[Super Mario History 1985-2010]]'' track list on [https://www.nintendo.com/it-it/Giochi/Wii/Super-Mario-All-Stars-25th-Anniversary-Edition-283311.html#CD_colonna_sonora Nintendo.it]</ref>
|ItaM=Hurry up!
}}
}}


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