Editing Hothead Hop

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{{about|the level in Donkey Kong Land 2|the level in [[Donkey Kong Country 2: Diddy's Kong Quest]]|[[Hot-Head Hop]]}}
{{level infobox
{{level infobox
|image=[[File:Hothead Hop DKL2.png]]
|image=[[File:Hothead Hop DKL2.png]]
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|after=[[Kannon's Klaim (Donkey Kong Land 2)|>>]]
|after=[[Kannon's Klaim (Donkey Kong Land 2)|>>]]
}}
}}
'''Hothead Hop''' is the sixth [[level]] in ''[[Donkey Kong Land 2]]'' and the first level of [[Krem Cauldron]]. It is the first level with a volcanic setting. [[Diddy Kong]] and [[Dixie Kong]] must jump from [[Krockhead]]s in order to cross the lava below them. It is the first level with [[Squitter]], who must use his web platforms to cross gaps.
{{about|a level in Donkey Kong Land 2|the level in [[Donkey Kong Country 2: Diddy's Kong Quest]]|[[Hot-Head Hop]]}}
'''Hothead Hop''' is the sixth [[level]] in ''[[Donkey Kong Land 2]]'' and the first level of [[Krem Cauldron]]. It is the first level with a volcanic setting. [[Diddy Kong]] and [[Dixie Kong]] must jump from [[Krockhead]]s in order to cross the lava below them. It is the first level of the game to have [[Squitter]], who must use his web platforms to cross gaps as well as for finding other secrets.
==Layout==
==Layout==
[[File:Hothead Hop DKL2 shot 2.png|thumb|left|160px|Squitter shoots a web towards a group of bananas]]
[[File:Hothead Hop DKL2 shot 2.png|thumb|left|160px|Squitter shoots a web towards a group of bananas]]
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==Enemies==
==Enemies==
The following enemies appear in the following quantities:
*[[Klampon]]: 13 (4 are in a bonus room)
*[[Klampon]]: 13 (4 are in a bonus room)
*[[Klobber]]: 3
*[[Klobber]]: 3
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==Items and objects==
==Items and objects==
The following items and objects appear in the following quantities:
*[[Banana Coin]]: 1
*[[Banana Coin]]: 1
*[[DK Barrel]]: 3
*[[DK Barrel]]: 3
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===Cranky's Video Game Hero Coin===
===Cranky's Video Game Hero Coin===
[[File:Hothead Hop DKL2 DK Coin.png|thumb|Squitter reaches the Video Hero Coin by using his web platforms]]
[[File:Hothead Hop DKL2 DK Coin.png|thumb|Squitter reaches the Video Hero Coin by using his web platforms]]
Obtaining this Video Game Hero Coin requires being transformed into Squitter, who must use his web platforms to climb to the right near the top of the area, as directed by a group of bananas that form an arrow. After they pass a Zinger in the air, they come up to the [[DK Coin|Video Game Hero Coin]].
*When the Kongs obtain Squitter, they must use his webs to climb to the right near the top of the area, as directed by a group of bananas that form an arrow. After they pass a Zinger in the air, they come up to the [[DK Coin|Video Game Hero Coin]].


==Bonus Levels==
==Bonus Levels==
Hothead Hop has two [[Bonus room|Bonus Levels]], listed by type:
*'''Find the Token!''': Near the beginning of the level, the Kongs can find two Klampons under a group of bananas shaping a left arrow. By continuing in said direction, Diddy and Dixie can find the first [[Bonus Barrel]], but they cannot reach it. They must continue onward to find the [[Animal Barrel]] to transform into Squitter, whose web platforms enable him to reach the Bonus Barrel. Squitter must backtrack to the Bonus Barrel and enter it. In the [[Bonus Level]], Squitter must use his web platforms to cross a wide abyss within 20 seconds and collect the [[Kremkoin]] on the other side.
*'''Find the Token!''': Near the beginning of the level, the Kongs can find two Klampons under a group of bananas shaping a left arrow. By continuing in said direction, Diddy and Dixie can find the first [[Bonus Barrel]], but they cannot reach it. They must continue onward to find the [[Animal Barrel]] to transform into Squitter, whose web platforms enable him to reach the Bonus Barrel. Squitter must backtrack to the Bonus Barrel and enter it. In the [[Bonus Level]], Squitter must use his web platforms to cross a wide abyss within 20 seconds and collect the [[Kremkoin]] on the other side.
*'''Destroy Them All!''': Shortly after passing the letter N, the Kongs can discover a kannonball next to a Klampon. Diddy or Dixie must carry the ball across some Krockheads and up some steep hills to reach a kannon. If they insert the kannonball into the kannon and then walk into the object, it blasts them into a Bonus Level. In it, the Kongs must defeat four Klampons along a curvy path within 20 seconds. Once every Klampon is defeated, a Kremkoin appears at the right end of the Bonus Level.
*'''Destroy Them All!''': Shortly after passing the letter N, the Kongs can discover a kannonball next to a Klampon. Diddy or Dixie must carry the ball across some Krockheads and up some steep hills to reach a kannon. If they insert the kannonball into the kannon and then walk into the object, it blasts them into a Bonus Level. In it, the Kongs must defeat four Klampons along a curvy path within 20 seconds. Once every Klampon is defeated, a Kremkoin appears at the right end of the Bonus Level.
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ようがんクロコジャンプ
|Jap=ようがんクロコジャンプ
|JpnR=Yōgan Kuroko Janpu
|JapR=Yōgan Kuroko Janpu
|JpnM=Lava Croc Jump
|JapM=Lava Croc Jump
}}
}}
{{DKL2}}
{{DKL2}}

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