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{{minigame infobox | {{minigame infobox | ||
|image=[[File:Mario Party 5 Hotel Goomba.png| | |image=[[File:Mario Party 5 Hotel Goomba.png|260px]] | ||
|appears_in=''[[Mario Party 5]]''<br>''[[Mario Party: The Top 100]]'' | |appears_in=''[[Mario Party 5]]''<br>''[[Mario Party: The Top 100]]'' | ||
|type=4-Player minigame | |type=4-Player minigame | ||
| | |song=Bustling Noisily | ||
| | |music=''Mario Party 5'':[[File:MP5 Bustling Noisily.oga]] | ||
''Mario Party: The Top 100'':[[File:MPTT100 Bustling Noisily.oga]] | |||
}} | }} | ||
'''Hotel Goomba''' is a 4-Player [[minigame]] in ''[[Mario Party 5]]'' and ''[[Mario Party: The Top 100]]''. | '''Hotel Goomba''' is a 4-Player [[minigame]] in ''[[Mario Party 5]]'' and ''[[Mario Party: The Top 100]]''. | ||
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==Gameplay== | ==Gameplay== | ||
The main goal of this minigame is to be the first player to reach the balcony of the third floor of the hotel. In order to do so, the player needs to [[punch]] the Goombas out of their way on the three floors. The difficulty level increases as the player goes higher, as more Goombas appear and the puzzles get trickier. When the player punches a Goomba, it moves to the tile directly next to it, depending on the angle at which it is punched. The number of punches increases, as do the probabilities of getting stuck. If the player does get stuck, which means they punched the Goombas incorrectly and cannot move on, | The main goal of this minigame is to be the first player to reach the balcony of the third floor of the hotel. In order to do so, the player needs to [[punch]] the Goombas out of their way on the three floors. The difficulty level increases as the player goes higher, as more Goombas appear and the puzzles get trickier. When the player punches a Goomba, it moves to the tile directly next to it, depending on the angle at which it is punched. The number of punches increases, as do the probabilities of getting stuck. If the player does get stuck, which means they punched the Goombas incorrectly and cannot move on, they can press {{button|gcn|Y}} (GCN)/{{button|3ds|X}} (3DS) to reset the room and try again. | ||
Each room features its own different elements, which generally make the player slow down. | Each room features its own different elements, which generally make the player slow down. | ||
===First floor=== | ===First floor=== | ||
The first room is characterized by its simplicity. While the order of the elements found changes at random each time the minigame is started, there | The first room is characterized by its simplicity. While the order of the elements found changes at random each time the minigame is started, there will always be some luggage left on the floor, a counter, a plant, and a table. The walls are very plain, although they are decorated with paintings that have nothing on them except a frame. The floor is basically a lot of tiles (5×5 to be exact). Each object occupies exactly one tile of space. The first room usually contains no more than two Goombas, which are very easily punched out of the way. As the player continues their way, they will step on a red carpet and proceed to take an elevator to the next floor. | ||
===Second floor=== | ===Second floor=== | ||
The second floor's room is quite similar to the first, but it gives a more relaxing atmosphere. The tiles are still 5×5, but this time, they are brown-colored, giving a wooden feeling to the room. The background elements completely change this time. There are tables with white tablecloths on them, and they usually have food or flowerpots on them. These tables occupy more than a single tile. There is also usually a piano, which takes a total of four tiles (2×2). The walls are a bit darker than in the last room, and instead of paintings, they have windows. There may also be green seats scattered through the room. The Goombas here, again, are very easily punched out of the way, and there are usually no more than three. As the player proceeds, they once again step on a red carpet and automatically run to an elevator. | The second floor's room is quite similar to the first, but it gives a more relaxing atmosphere. The tiles are still 5×5, but this time, they are brown-colored, giving a wooden feeling to the room. The background elements completely change this time. There are tables with white tablecloths on them, and they usually have food or flowerpots on them. These tables occupy more than a single tile. There is also usually a piano, which takes a total of four tiles (2×2). The walls are a bit darker than in the last room, and instead of paintings, they have windows. There may also be green seats scattered through the room. The Goombas here, again, are very easily punched out of the way, and there are usually no more than three. As the player proceeds, they will once again step on a red carpet and automatically run to an elevator. | ||
===Last floor=== | ===Last floor=== | ||
The last floor is the most complicated one, and it may lead the player to several errors. There is usually a large number of Goombas in it, going from five to even 10. Unlike in the other rooms, the walls are much more detailed, taking a dark-brown tone this time. There is also a single window on the left wall, in the same location as the last one. The tiles here are red with a circle in the middle of them. Background elements here are more pertaining to a living room: sofas, tables, and small tables with nothing on them. There may also be statues of Goombas. | The last floor is the most complicated one, and it may lead the player to several errors. There is usually a large number of Goombas in it, going from five to even 10. Unlike in the other rooms, the walls are much more detailed, taking a dark-brown tone this time. There is also a single window on the left wall, in the same location as the last one. The tiles here are red with a circle in the middle of them. Background elements here are more pertaining to a living room: sofas, tables, and small tables with nothing on them. There may also be statues of Goombas. | ||
==Ending== | ==Ending== | ||
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*'''Description''' – ''"Move the Goombas blocking your way through 3 rooms of the hotel!"'' | *'''Description''' – ''"Move the Goombas blocking your way through 3 rooms of the hotel!"'' | ||
*'''On-screen''' – ''"Move Goombas to reach the exit!"'' | *'''On-screen''' – ''"Move Goombas to reach the exit!"'' | ||
==Gallery== | |||
<gallery> | |||
Top100HotelGoomba.png|''Mario Party: The Top 100'' | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== | ||
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|Ger=Gumba-Gebolze | |Ger=Gumba-Gebolze | ||
|GerM=Goomba Thrashing | |GerM=Goomba Thrashing | ||
| | |Fra=L'Hôtel Goomba | ||
| | |FraM=The Goomba Hotel | ||
|Spa=Hotel Goomba | |Spa=Hotel Goomba | ||
|SpaM=- | |||
|Ita=Hotel Goomba | |Ita=Hotel Goomba | ||
|ItaM=- | |||
|Dut=Hotel Goomba | |Dut=Hotel Goomba | ||
|DutM=- | |||
}} | }} | ||
{{MP5 | {{MP5 Minigames}} | ||
{{MPTT100 | {{MPTT100 Minigames}} | ||
[[Category:4-player minigames]] | [[Category:4-player minigames]] | ||
[[Category:Mario Party 5 minigames]] | [[Category:Mario Party 5 minigames]] | ||
[[Category:Mario Party: The Top 100 minigames]] | [[Category:Mario Party: The Top 100 minigames]] | ||
[[de:Gumba-Gebolze]] | [[de:Gumba-Gebolze]] | ||