Editing Hot Rope Jump
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Characters jump over a {{wp|Skipping rope|rope}} made of Lava Bubbles. The height of the jump depends on how long the player holds down {{button|n64|a}} or {{button|switch|jc-right}}. Once 10 jumps are reached in ''Mario Party 2'' and ''Mario Party Superstars'', the Lava Bubbles turn from blue into red. The Lava Bubbles move faster and faster as the minigame goes by. In ''Mario Party'', the minigame ends in a "Miss!" if one player touches the Lava Bubble rope, making them lose [[coin]]s in Party Mode. However, if the four players reach 20 jumps, they all win the minigame. In ''Mario Party 2'' and ''Superstars'', the last player standing wins. In ''Mario Party 2'', the counter stops counting after 99 jumps, and if all the players are burned, the minigame ends in a draw; in ''Superstars'', this is the case only if all four players are burned simultaneously. | Characters jump over a {{wp|Skipping rope|rope}} made of Lava Bubbles. The height of the jump depends on how long the player holds down {{button|n64|a}} or {{button|switch|jc-right}}. Once 10 jumps are reached in ''Mario Party 2'' and ''Mario Party Superstars'', the Lava Bubbles turn from blue into red. The Lava Bubbles move faster and faster as the minigame goes by. In ''Mario Party'', the minigame ends in a "Miss!" if one player touches the Lava Bubble rope, making them lose [[coin]]s in Party Mode. However, if the four players reach 20 jumps, they all win the minigame. In ''Mario Party 2'' and ''Superstars'', the last player standing wins. In ''Mario Party 2'', the counter stops counting after 99 jumps, and if all the players are burned, the minigame ends in a draw; in ''Superstars'', this is the case only if all four players are burned simultaneously. | ||
In [[Mini-Game Island]] in ''Mario Party'', the player must jump over the rope 40 times to clear the minigame, a rule that is not normally implemented in other modes. Similarly, in ''Mario Party 2'', while playing the [[Mini-Game Coaster]] mode, the player has to jump a total of 50 times to pass the minigame. | |||
In ''Mario Party 2'', the game [[unwinnable state|freezes]] after 1,000 jumps.<ref>{{cite|language=en|author=Silo_Simon|date=November 23, 2021|url=www.youtube.com/watch?v=1sT0Ejl2mOo&t=105s|timestamp=01:45|title=Hot Rope Jump softlock/ "high score" Mario Party 2 N64 (TWR?)|publisher=YouTube|accessdate=February 4, 2023}}</ref> | In ''Mario Party 2'', the game [[unwinnable state|freezes]] after 1,000 jumps.<ref>{{cite|language=en|author=Silo_Simon|date=November 23, 2021|url=www.youtube.com/watch?v=1sT0Ejl2mOo&t=105s|timestamp=01:45|title=Hot Rope Jump softlock/ "high score" Mario Party 2 N64 (TWR?)|publisher=YouTube|accessdate=February 4, 2023}}</ref> | ||
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==Ending== | ==Ending== | ||
In ''Mario Party'', if all the players successfully jump 20 times before being burned, the small Lava Bubbles disappear, and all the players do winning poses. However, if one player touches the flame, the other players perform losing poses after the Lava Bubbles disappear, while the one player already burned says their losing quote. If multiple players touch the flame, the loser is chosen randomly. | In ''Mario Party'', if all the players successfully jump 20 times before being burned, the small Lava Bubbles disappear, and all the players do winning poses. However, if one player touches the flame, the other players perform losing poses after the Lava Bubbles disappear, while the one player already burned says their losing quote. If multiple players touch the flame, the loser is chosen randomly. In Mini-Game Island, after the Lava Bubbles disappear, the screen fades to black without the players performing poses. | ||
In ''Mario Party 2'' and ''Superstars'', if one player successfully jumps the rope while the other players are burned, that player does a winning pose. | In ''Mario Party 2'' and ''Superstars'', if one player successfully jumps the rope while the other players are burned, that player does a winning pose. |