Editing Hop, Drop, and Roll
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==Introduction== | ==Introduction== | ||
The minigame is set in a castle. The solo player fires | The minigame is set in a castle. The solo player fires Bullet Bills as the rivals duck in fear, then a [[Grrrol]] drops on the ground and rolls towards the rightmost rival who jumps over it. | ||
==Gameplay== | ==Gameplay== | ||
The rivals must survive for as long as they can, while the solo player must eliminate all the rivals as fast as they can. | The players are set in a castle. The rivals must survive for as long as they can, while the solo player must eliminate all the rivals as fast as they can. [[Grrrol]]s spawn every three seconds, but the solo player commands when [[Bullet Bill]]s are fired. Any player that hits a Grrrol or Bullet Bill gets eliminated. If the solo player manages to eliminate all the rivals within 30 seconds, the solo player wins. If at least one rival survives for the entire 30 seconds, the rivals win. | ||
==Controls== | ==Controls== | ||
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===Rivals (2 or 3 players)=== | ===Rivals (2 or 3 players)=== | ||
*{{button|wii|pad}} − Move | *{{button|wii|pad}} − Move | ||
*{{button|wii|2}} − Jump | *{{button|wii|2}} − [[Jump]] | ||
==In-game text== | ==In-game text== |