Editing Hoot
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{{distinguish|Hoo | {{distinguish|Hootz|Hoo}} | ||
{{character infobox | {{character-infobox | ||
|image=[[File: | |image=[[File:MPAHoot.png|100px]]<br>Hoot as seen in ''Mario Party Advance'' | ||
|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]]) | |first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]]) | ||
|species=[[Owl]] | |||
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]]) | |latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]]) | ||
}} | }} | ||
{{quote|Whooo's there? Whooo woke me up? It's still daylight--I should be sleeping! Hey, as long as I'm | {{quote|Whooo's there? Whooo woke me up? It's still daylight--I should be sleeping! Hey, as long as I'm up, why not take a short flight with me?|Hoot|Super Mario 64}} | ||
'''Hoot''',<ref> | '''Hoot''',<ref>''Super Mario 64 [[Nintendo Power|Player's Guide]]'', pg. 29</ref> or the '''Owl''',<ref>(June 10, 1998). [https://web.archive.org/web/19980610064302/http://www.nintendo.com:80/n64/super_mario64/2-4.html Course 2 - Star 4: Red Coins on the Floating Isle]. ''Nintendo: Super Mario 64 Strategy'' (Internet Archive: Wayback Machine). Retrieved February 23, 2018.</ref> is a friendly owl who sleeps in a [[tree]] near [[Whomp's Fortress]] in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. When [[Mario]] climbs into his tree, Hoot complains that Mario woke him up when it is still during the day, but he will then offer to give Mario a ride to the top of the fortress. If the player wants Mario to ride Hoot, they should press and hold the {{button|n64|a}} button ({{button|ds|b}} in the DS remake) on the controller. If the player wants Mario to let go, they should simply let go of the {{button|n64|a}}/{{button|ds|b}} button, and Hoot will then return to near his tree (and will remain awake for the rest of the mission). If Mario hangs on to Hoot for too long, Hoot will complain that Mario's weight is making it difficult for him to carry him for so long. He will then drop Mario, telling him to "lay off the pasta," and then return to near his tree. Depending on where in the sky Mario is, Hoot's action of letting him go could result in Mario's death. | ||
It should be noted that Hoot appears in Whomp's Fortress only during missions 3–6 (or missions 3–7 in the remake). If Mario is in this course during missions 1–2 and climbs Hoot's tree, Hoot will not appear. | |||
In the DS remake, Hoot also appears on [[Cool, Cool Mountain]] during all missions; [[Snowman's Land]] and [[Tall, Tall Mountain]] during all but the first mission; and the huge part of [[Tiny-Huge Island]] during all but the first two missions. In this game, Mario, [[Luigi]], [[Wario]], and [[Yoshi]] can all hang on to him. | |||
Two owls resembling Hoot appear in ''[[Mario Party 3]]'' on the board [[Woody Woods]]; one is mid-flight, and the other is sleeping within a tree. | Two owls resembling Hoot appear in ''[[Mario Party 3]]'' on the board [[Woody Woods]]; one is mid-flight, and the other is sleeping within a tree. | ||
Hoot appears as an unlucky gambler in ''[[Mario Party Advance]]''. Hoot tells the player that he has a losing streak at the [[Jungle Game Hut]], and he needs the player to help him. Once the player wins, the reward is the [[minigame]] | Hoot appears as an unlucky gambler in ''[[Mario Party Advance]]''. Hoot tells the player that he has a losing streak at the [[Jungle Game Hut]], and he needs the player to help him. Once the player wins, the reward is the [[minigame]] [[Stop 'em]]. The ending states that he cannot stop shaking his head. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery widths=160px> | ||
HoottheOwlSM64.png|Model from ''[[Super Mario 64]]'' | HoottheOwlSM64.png| Model from ''[[Super Mario 64]]'' | ||
SM64 Asset Model Hoot.png| Model from ''Super Mario 64'' | |||
FallOntoTheCagedIsland.png| Screenshot of Hoot carrying Mario in ''Super Mario 64'' | |||
MPA Debts a Hoot Dialogue.png| Screenshot from ''[[Mario Party Advance]]'' | |||
SM64DS Asset Model Hoot.png| Model from ''[[Super Mario 64 DS]]'' | |||
HoottheOwlSM64DS.png| Model from ''Super Mario 64 DS'' | |||
Hootds.png| Screenshot from ''Super Mario 64 DS'' | |||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=フクロウ | ||
| | |JapR=Fukurō | ||
| | |JapM=Owl | ||
| | |Fra=Hiboulul | ||
| | |FraM=From "''hibou''" ("owl") and "''hululer''" ("to hoot") | ||
|Ita=Guffy | |Ita=Guffy | ||
|ItaM=From ''gufo'' ("owl") | |ItaM=From "''gufo''" ("owl") | ||
}} | }} | ||
== | ==Trivia== | ||
* | *In ''Super Mario 64 DS'', the music played while the player hangs on to Hoot is a variation of the [[Wing Cap]]/[[Vanish Cap]] theme. | ||
==References== | ==References== | ||
<references/> | <references/> | ||