Editing Hoot
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{{quote|Whooo's there? Whooo woke me up? It's still daylight--I should be sleeping! Hey, as long as I'm awake, why not take a short flight with me?|Hoot|Super Mario 64}} | {{quote|Whooo's there? Whooo woke me up? It's still daylight--I should be sleeping! Hey, as long as I'm awake, why not take a short flight with me?|Hoot|Super Mario 64}} | ||
'''Hoot''',<ref>{{cite|author= | '''Hoot''',<ref>{{cite|author=M. Arakawa|title=''Super Mario 64'' Player's Guide|page=29}}</ref> or the '''Owl''',<ref>{{cite|deadlink=y|date=June 10, 1998|archive=web.archive.org/web/19980610064302/http://www.nintendo.com:80/n64/super_mario64/2-4.html|title=Course 2 - Star 4: Red Coins on the Floating Isle|publisher=Nintendo: Super Mario 64 Strategy|accessdate=February 23, 2018}}</ref> is a friendly owl in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. | ||
==History== | ==History== | ||
===''Super Mario 64'' / ''Super Mario 64 DS''=== | ===''Super Mario 64'' / ''Super Mario 64 DS''=== | ||
In ''Super Mario 64'', Hoot roosts in the sole [[tree]] of [[Whomp's Fortress]]. When [[Mario]] climbs the tree, Hoot complains that Mario woke him up when it is still during the day, but he then offers to give Mario a ride to the top of the fortress. | In ''Super Mario 64'', Hoot roosts in the sole [[tree]] of [[Whomp's Fortress]]. When [[Mario]] climbs the tree, Hoot complains that Mario woke him up when it is still during the day, but he then offers to give Mario a ride to the top of the fortress. If the player wants Mario to ride Hoot, they should press and hold the {{button|n64|a}} button ({{button|ds|b}} in the DS remake) on the controller. If the player wants Mario to let go, they should simply let go of the {{button|n64|a}}/{{button|ds|b}} button, and Hoot then returns near his tree (and remains awake for the rest of the mission). If Mario hangs on to Hoot for too long, Hoot complains that Mario's weight is making it difficult for him to continue carrying him. He then drops Mario, telling him to "lay off the pasta," and returns near his tree. Depending on where in the sky Mario is, Hoot's action of letting him go could cause Mario to lose a life. | ||
Hoot appears in Whomp's Fortress only during missions 3–6 (or missions 3–7 in the remake). If Mario is in this course during missions 1–2 and climbs Hoot's tree, Hoot does not appear. | |||
Hoot has a greater presence in ''Super Mario 64 DS''. In addition to Whomp's Fortress, he appears on [[Cool, Cool Mountain]] during all missions; in [[Snowman's Land]] and on [[Tall, Tall Mountain]] during all but the first mission; and on the huge part of [[Tiny-Huge Island]] during all but the first two missions. All playable characters are capable of hanging from his talons. | |||
===''Mario Party'' series=== | ===''Mario Party'' series=== | ||
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|Fre=Hiboulul | |Fre=Hiboulul | ||
|FreM=From ''hibou'' ("owl") and ''hululer'' ("to hoot") | |FreM=From ''hibou'' ("owl") and ''hululer'' ("to hoot") | ||
|Fre2=Hibou<ref>{{cite|url= | |Fre2=Hibou<ref>{{cite|url=www.nintendo64ever.com/Scans-Magazine,2,Le-Magazine-Officiel-Nintendo-01.html|title=Nintendo official French magazine N1|page=85|accessdate=May 12, 2023}}</ref> | ||
|Fre2M=Owl | |Fre2M=Owl | ||
|Ger=Frederik<ref>{{cite|author=Kraft, John D., Thomas Görg, and Marko Hein, editors|title=''Der offizielle Nintendo 64 Spieleberater "Super Mario 64"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1997|page=7}}</ref> | |Ger=Frederik<ref>{{cite|author=Kraft, John D., Thomas Görg, and Marko Hein, editors|title=''Der offizielle Nintendo 64 Spieleberater "Super Mario 64"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1997|page=7}}</ref> |