Editing Hooktail Castle
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 26: | Line 26: | ||
Inside the area, there are many [[Koopa Troopa]]s and [[Koopa Paratroopa]]s and a [[Power Bounce]] badge within a red [[? Block|? block]]. In the next room, there are skeletons of Koopas and the skeleton of Korvallis, which clutches a note addressed to Kolorado containing a warning about Hooktail and her weaknesses and his last words. At the far end of the room, there is a [[Red Bones]] that guards the doorway to the next room. When it is awakened, the room becomes flooded with [[Dull Bones]], and Mario and his partner are pushed away from the door, though the Red Bones battles Mario if it is hit by a [[hammer]]. After defeating the Red Bones, Mario can gain access to the next room. | Inside the area, there are many [[Koopa Troopa]]s and [[Koopa Paratroopa]]s and a [[Power Bounce]] badge within a red [[? Block|? block]]. In the next room, there are skeletons of Koopas and the skeleton of Korvallis, which clutches a note addressed to Kolorado containing a warning about Hooktail and her weaknesses and his last words. At the far end of the room, there is a [[Red Bones]] that guards the doorway to the next room. When it is awakened, the room becomes flooded with [[Dull Bones]], and Mario and his partner are pushed away from the door, though the Red Bones battles Mario if it is hit by a [[hammer]]. After defeating the Red Bones, Mario can gain access to the next room. | ||
In the next few rooms, there are more [[Dull Bones]] and a [[Shine Sprite]] in their path. A red [[Castle Key (Paper Mario: The Thousand-Year Door)|Castle Key]] is needed to unlock a locked door after passing through the rooms. It is on a high platform that can be accessible from | In the next few rooms, there are more [[Dull Bones]] and a [[Shine Sprite]] in their path. A red [[Castle Key (Paper Mario: The Thousand-Year Door)|Castle Key]] is needed to unlock a locked door after passing through the rooms. It is on a high platform that can be accessible from switches that cause arrow-imprinted blocks to go up and down. Mario can use Koops' Shell Toss ability to hit the switches while he jumps up blocks. The purple block leads to a square-shaped hole in a wall with a Star Piece on a ledge. By [[jump]]ing on two [[Stone Block]]s, Mario can reach a big black and yellow block that leads to a wall ledge and a Star Piece. With the black and yellow block up, Mario can use Koops to hit a red [[! Switch]] to flip a nearby staircase to the other side, allowing Mario to grab the key via Koops' shell. After this, Mario and his partner can reach a Save Block and a large green block that goes up. | ||
After some travel, they reach a room with a few Dull Bones and a [[Paragoomba]] and a cell, which can be raised by pressing a red ! Switch. The cell leads to a room with a [[black chest]]. After collecting the [[Black Key]] in a chest at the room to the right, spikes pop out of the ground of the room forming a maze. The ceiling is also covered in spikes and lowers towards the ground, which will [[Game Over|crush Mario and his partner]] if they do not escape within 50 seconds. After unlocking the chest, the being inside the chest curses Mario, allowing him to turn paper-thin and squeeze into narrow spaces. He can then reach the [[Attack FX R]] badge ([[Attack FX G]] in the remake) in the prison cell to the left. | After some travel, they reach a room with a few Dull Bones and a [[Paragoomba]] and a cell, which can be raised by pressing a red ! Switch. The cell leads to a room with a [[black chest]]. After collecting the [[Black Key]] in a chest at the room to the right, spikes pop out of the ground of the room forming a maze. The ceiling is also covered in spikes and lowers towards the ground, which will [[Game Over|crush Mario and his partner]] if they do not escape within 50 seconds. After unlocking the chest, the being inside the chest curses Mario, allowing him to turn paper-thin and squeeze into narrow spaces. He can then reach the [[Attack FX R]] badge ([[Attack FX G]] in the remake) in the prison cell to the left. |