Editing Hit the Switch
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{{minigame infobox | {{minigame-infobox | ||
|image=[[File:WWGIT_Hit_the_Switch.jpg|250px]] | |image=[[File:WWGIT_Hit_the_Switch.jpg|250px]] | ||
| | |appeared_in=''[[WarioWare: Get It Together!]]'' | ||
|type=That's Life | |type=That's Life | ||
|intro=''Turn on!'' | |intro=''Turn on!'' | ||
|info= | |info=''"It's dark! TOO dark! Hurry up, and turn on the lights!"'' | ||
|clear=25 | |clear=25 | ||
}} | }} | ||
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==Gameplay== | ==Gameplay== | ||
The object of this microgame is to hit a light switch to turn on the lights in a dark room. The player cannot see the character they are controlling, but any projectiles or other forms of attack can be seen. | The object of this microgame is to hit a light switch to turn on the lights in a dark room. The player cannot see the character they are controlling, but any projectiles or other forms of attack can be seen. | ||
*'''Level 1:''' There is a small amount of furniture in the room. | *'''Level 1:''' There is a small amount of furniture in the room. | ||
*'''Level 2:''' There is more furniture in the room. | *'''Level 2:''' There is more furniture in the room. | ||
*'''Level 3:''' The player must hit another switch to reveal the light switch. | *'''Level 3:''' The player must hit another switch to reveal the light switch. | ||
If two players are utilized for this microgame, Level 2 contains another switch instead of extra furniture. Level 3 contains two extra switches, which either open a fridge or turn on a TV. The TV may reference the bird in [[Good Times]] or the boy in [[Stage Fright (microgame)|Stage Fright]] from ''[[WarioWare: Smooth Moves]]'' | |||
If two players are utilized for this microgame, Level 2 contains another switch instead of extra furniture. Level 3 contains two extra switches, which either open a fridge or turn on a TV. The TV may reference the bird in [[Good Times]] or the boy in [[Stage Fright (microgame)|Stage Fright]] from ''[[WarioWare: Smooth Moves]]''. | |||
==Mission== | ==Mission== | ||
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==Suitability== | ==Suitability== | ||
{{ | {{WWGITFit | ||
|5.1=18-Volt|5.2=Dr. Crygor|5.3=Orbulon|5.4=5-Volt | |5.1=18-Volt|5.2=Dr. Crygor|5.3=Orbulon|5.4=5-Volt|4.1=Mona|4.2=Mike|4.3=Jimmy T|4.4=Lulu|3.1=Wario|3.2=Young Cricket|3.3=Dribble and Spitz|3.4=Kat and Ana|3.5=Ashley|3.6=Red|3.7=Master Mantis|3.8=Penny|2.1=Pyoro|1.1=9-Volt | ||
|4.1=Mona|4.2=Mike|4.3=Jimmy T|4.4=Lulu | |||
|3.1=Wario|3.2=Young Cricket|3.3=Dribble and Spitz|3.4=Kat and Ana|3.5=Ashley|3.6=Red|3.7=Master Mantis|3.8=Penny | |||
|2.1=Pyoro | |||
|1.1=9-Volt | |||
}} | }} | ||
*[[18-Volt]]'s | *[[18-Volt]]'s discs, [[Ashley and Red|Ashley]]'s projectiles, [[Dr. Crygor]]'s swimming, and [[Orbulon]]'s [[Orbulon's Oinker|Oinker's]] tractor beam can act as visual indicators, which helps them to hit the switch more easily. | ||
*[[9-Volt]] lacks visual indicators for his position other than when he shoots his yo-yo, making it difficult to track his constant movement without losing time. | *[[9-Volt]] lacks visual indicators for his position other than when he shoots his yo-yo, making it difficult to track his constant movement without losing time. | ||
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|Jap=くらやみスイッチ | |Jap=くらやみスイッチ | ||
|JapR=Kurayami Suitchi | |JapR=Kurayami Suitchi | ||
|JapM=Darkness | |JapM=Darkness switch | ||
|Kor=어둠 속의 스위치 | |Kor=어둠 속의 스위치 | ||
|KorR=Eodum Sogui Seuwichi | |KorR=Eodum Sogui Seuwichi | ||
|KorM=Switch in the Dark | |KorM=Switch in the Dark | ||
| | |Fra=Mise en lumière | ||
| | |FraM=Put into light (Same meaning as the English expression) | ||
|Spa=A toda luz | |Spa=A toda luz | ||
|SpaM= | |SpaM= | ||
}} | }} | ||
{{Mona's | {{Mona's Microgames}} | ||
{{WWGIT | {{WWGIT Microgames}} | ||
[[Category:WarioWare: Get It Together! microgames]] | [[Category:WarioWare: Get It Together! microgames]] |