Editing Hit the Gust

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|info=''"Blow the wind-powered car! Don't blow it too far, or it'll get flattened!"'' (''Touched!'')<br>''"The mouse in the wind-powered car wants that cheese. Don't overshoot. Or he might get trapped."'' (''Gold'')
|info=''"Blow the wind-powered car! Don't blow it too far, or it'll get flattened!"'' (''Touched!'')<br>''"The mouse in the wind-powered car wants that cheese. Don't overshoot. Or he might get trapped."'' (''Gold'')
|controls={{button|ds|mic}} &ndash; Spin pinwheel
|controls={{button|ds|mic}} &ndash; Spin pinwheel
|time=8 beats
|clear=25
|clear=25
}}
}}
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==Gameplay==
==Gameplay==
The game's purpose is to blow into the mic and get the green car to a safety zone. In ''WarioWare Gold'', the car is piloted by a mouse who eats cheese after landing safely and the walls are cages. If the car gets hit by the falling walls (or the mouse gets trapped in the cages in ''Gold''), the player loses the game.
The game's purpose is to blow into the mic and get the green car to a safety zone. In ''WarioWare Gold'', the car is piloted by a mouse who eats cheese after landing safely and the walls are cages. If the car gets hit by the falling walls (or the mouse gets trapped in the cages in ''Gold''), the player loses the game.
In ''Gold'', only the mouse needs to be in safe territory to win the microgame, and whether the car's fan breaks off or not has no effect on the outcome.
   
   
*'''1st level difficulty:''' The safety zone is large. In ''WarioWare: Touched!'', if the player keeps blowing into the microphone from the very beginning at maximum power and passes the safety zone, another safety zone can be reached.
*'''1st level difficulty:''' The safety zone is large.
*'''2nd level difficulty:''' The safety zone is rather small.
*'''2nd level difficulty:''' The safety zone is rather small.
*'''3rd level difficulty:''' The safety zone is smaller.
*'''3rd level difficulty:''' The safety zone is smaller.
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|JapR=Fūryoku Kā
|JapR=Fūryoku Kā
|JapM=Wind-Powered Car
|JapM=Wind-Powered Car
|Ger=Windauto
|GerM=Wind Car
|SpaA=Cochecito de viento
|SpaA=Cochecito de viento
|SpaAM=Wind car
|SpaAM=Wind car
|SpaE=El cochecito leré
|SpaE=El cochecito leré
|SpaEM=The leré car
|SpaEM=
|Fre=Non polluant
|Fre=Non polluant
|FreM=Non-polluting
|FreM=Non-polluting
|Kor=풍력자동차
|Kor=풍력자동차
|KorR=Pungnyeok Jadongcha
|KorR=Pungnyeokjadongcha
|KorM=Wind-powered Car
|KorM=Wind-powered Car
|Ita=Forza polmonare
|Ita=Forza polmonare
|ItaM=Pulmonary strength
|ItaM=Pulmonary strength
}}
}}
==Trivia==
In WarioWare: Touched!, if the player keeps blowing into the microphone, at the immediate beginning and maximum power, and passes the safety zone at 1st level difficulty, the another safety zone can be reached.


{{Mike's microgames}}
{{Mike's microgames}}

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