Editing Hit the Gust
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In ''WarioWare Gold'', the car is piloted by a mouse, and it also gives off a glow. The safe zone glows white and does not flash, and there is a slice of cheese in it. The ceilings are instead two cages. If the car stops safely, the mouse will walk out and prepare to eat the cheese. If the car gets hit by the falling cages or is trapped in the cages, the player loses. The fan of this car is much larger than in ''Touched!'', but it can be ignored. While the falling cage can knock the fan away, this has no effect on the outcome. | In ''WarioWare Gold'', the car is piloted by a mouse, and it also gives off a glow. The safe zone glows white and does not flash, and there is a slice of cheese in it. The ceilings are instead two cages. If the car stops safely, the mouse will walk out and prepare to eat the cheese. If the car gets hit by the falling cages or is trapped in the cages, the player loses. The fan of this car is much larger than in ''Touched!'', but it can be ignored. While the falling cage can knock the fan away, this has no effect on the outcome. | ||
*'''1st level difficulty:''' The safety zone is large. In ''WarioWare: Touched!'', if the player keeps blowing into the microphone from the very beginning at maximum power and passes the safety zone, another safety zone can be reached. | *'''1st level difficulty:''' The safety zone is large. In ''WarioWare: Touched!'', if the player keeps blowing into the microphone from the very beginning at maximum power and passes the safety zone at the first level difficulty, another safety zone can be reached. | ||
*'''2nd level difficulty:''' The safety zone is rather small. | *'''2nd level difficulty:''' The safety zone is rather small. | ||
*'''3rd level difficulty:''' The safety zone is smaller. | *'''3rd level difficulty:''' The safety zone is smaller. |