Editing Hippo (level)
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|sample=[[File:Super Mario Land 2 Overworld.oga]] | |sample=[[File:Super Mario Land 2 Overworld.oga]] | ||
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"'''Hippo (Entrance to the [[Space Zone]].)'''",<ref>{{cite|title=''Super Mario Land 2: 6 Golden Coins'' instruction booklet|page=17 | "'''Hippo (Entrance to the [[Space Zone]].)'''",<ref>{{cite|title=''Super Mario Land 2: 6 Golden Coins'' English instruction booklet|page=17}}</ref> alternatively the '''Space Zone Entrance''',<ref>{{cite|quote=You can earn extra Marios in the stage between the Tree Zone and the Space Zone Entrance.|title=''Nintendo Power'' Volume 43|page=45}}</ref> the '''Hippo Stage''',<ref>{{cite|quote=The underwater section of the Hippo Stage includes 1-Up opportunities.|title=''Nintendo Power'' Volume 43|page=51}}</ref><ref>{{cite|title=''Super Game Boy'' Player's Guide|page=21|location=Frankfurt|publisher=Hamm & Rudolf GmbH}}</ref> or the '''Hippo Zone''',<ref>{{cite|author=Campbell, Stuart|title=''Game Boy Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=93–94}}</ref> is a small stage in ''[[Super Mario Land 2: 6 Golden Coins]]''. It is found on top of a hill on the overworld map. [[Mario]] must complete the Hippo stage via the upper stage exit to reach the Space Zone. | ||
The Hippo stage contains [[Hippo]]s that blows [[bubble]]s which Mario can hop into and fly with. The bubbles allow Mario to float as high as he wants and will only pop if touched by an enemy. As no enemies cross the very top of the stage, it is possible to fly through the whole stage, touching the bonus bell at the very end and proceeding onward to the [[Space Zone]]. Without the use of the soap bubble, it is only possible to reach the upper exit through skillful use of [[Bunny Mario]] by jumping off a set of [[Coin Block]]s near the end of the stage, then fluttering across and over the block ridge in front of the exit. If Mario completes the stage via the lower stage exit, he will return to the overworld map, just to the right of the [[Macro Zone]], directly under the Space Zone. | The Hippo stage contains [[Hippo]]s that blows [[bubble]]s which Mario can hop into and fly with. The bubbles allow Mario to float as high as he wants and will only pop if touched by an enemy. As no enemies cross the very top of the stage, it is possible to fly through the whole stage, touching the bonus bell at the very end and proceeding onward to the [[Space Zone]]. Without the use of the soap bubble, it is only possible to reach the upper exit through skillful use of [[Bunny Mario]] by jumping off a set of [[Coin Block]]s near the end of the stage, then fluttering across and over the block ridge in front of the exit. If Mario completes the stage via the lower stage exit, he will return to the overworld map, just to the right of the [[Macro Zone]], directly under the Space Zone. | ||
==Enemies== | ==Enemies== | ||
{ | {|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | ||
| | !Sprite | ||
| | !Name | ||
| | !Count | ||
| | |- | ||
| | |[[File:SML2 Toriuo.png]] | ||
| | |[[Birdfish]] | ||
| | |10 | ||
| | |- | ||
| | |[[File:SML2 Blurp.png]] | ||
| | |[[Blurp]] | ||
| | |5 | ||
| | |- | ||
|[[File:SML2 Dondon.png]] | |||
|[[Dondon]] | |||
|5 | |||
|- | |||
|[[File:Unibo.png]] | |||
|[[Unibo]] | |||
|7 | |||
|} | |||
==Level map== | ==Level map== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=カバ (スペースゾーンの{{ruby|入口|いりぐち}})<ref>{{cite|title=''Super Mario Land 2: 6-tsu no Kinka'' instruction booklet|page=12 | |Jap=カバ (スペースゾーンの{{ruby|入口|いりぐち}})<ref>{{cite|title=''Super Mario Land 2: 6-tsu no Kinka'' Japanese instruction booklet|page=12}}</ref> | ||
|JapR=Kaba (Supēsu Zōn no Iriguchi) | |JapR=Kaba (Supēsu Zōn no Iriguchi) | ||
|JapM=Hippo (Space Zone's Entrance) | |JapM=Hippo (Space Zone's Entrance) | ||
|Jap2=しゃぼん玉コース<ref>{{cite|title=「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」(''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins'')|page=42 | |Jap2=しゃぼん玉コース<ref>{{cite|title=「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」(''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins'')|page=42}}</ref> | ||
|Jap2R=Shabondama Kōsu | |Jap2R=Shabondama Kōsu | ||
|Jap2M=Bubble Course | |Jap2M=Bubble Course | ||
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|Ita3=Zona degli ippopotami<ref>{{cite|title=''Club Nintendo'' Numero 1 - 1993|page=23}}</ref> | |Ita3=Zona degli ippopotami<ref>{{cite|title=''Club Nintendo'' Numero 1 - 1993|page=23}}</ref> | ||
|Ita3M=Hippos Zone | |Ita3M=Hippos Zone | ||
|Ita4=Bolle<ref>{{cite | |Ita4=Bolle<ref>{{cite|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|page=77}}</ref> | ||
|Ita4M=Bubbles | |Ita4M=Bubbles | ||
}} | }} |