Editing High Tide Ride
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{level | {{level | ||
|image=[[File:9.10.13 Screenshot5 - Donkey Kong Country Tropical Freeze.png| | |title=High Tide Ride | ||
|image=[[File:9.10.13 Screenshot5 - Donkey Kong Country Tropical Freeze.png|280px]] | |||
|code=4-2 | |code=4-2 | ||
|world=[[Sea Breeze Cove]] | |world=[[Sea Breeze Cove]] | ||
|game=''[[Donkey Kong Country: Tropical Freeze]]'' | |game=''[[Donkey Kong Country: Tropical Freeze]]'' | ||
| | |song= | ||
| | |notes=A minecart level with multiple parallel tracks. | ||
|beforealt=[[Rockin' Relics|**]] | |||
|before=[[Deep Keep|<<]] | |before=[[Deep Keep|<<]] | ||
|after=[[Amiss Abyss|>>]] | |after=[[Amiss Abyss|>>]] | ||
}} | }} | ||
'''High Tide Ride''' is the second level of [[Sea Breeze Cove]] in ''[[Donkey Kong Country: Tropical Freeze]]'' | |||
'''High Tide Ride''' is the second level of [[Sea Breeze Cove]] in ''[[Donkey Kong Country: Tropical Freeze]]''. It is the third [[Cart|minecart]] level in the game, and the first to introduce parallel tracks. [[Donkey Kong]] must constantly switch between these tracks by tilting {{button|wiiu|Stick}} left/right while pressing {{button|wiiu|a}} to avoid certain obstacles. For the majority of the level, rather than have a side-scrolling view, the camera is positioned at an angle allowing the player to see the tracks more easily. | |||
The music used in the first portion of the level is a slight variation of the title screen music of the game, but dissolves into an original song as the Kongs enter the cave. | The music used in the first portion of the level is a slight variation of the title screen music of the game, but dissolves into an original song as the Kongs enter the cave. | ||
==Overview== | ==Overview== | ||
At the start of the level, just beyond the two wooden platforms is a [[Barrel Cannon]] that launches the Kongs onto the minecart. While travelling down the path, the Kongs must jump along parts of a broken railway track levitated by [[Water Geyser|water spout]]s en route to the first checkpoint. Shortly after that, the Kongs will ride down a steep slope into an underwater cave, where they will reach a gate opening the way to a set of three parallel tracks. The Kongs must switch lanes to avoid colliding into the wooden barricades and falling off the end of a track. | |||
After the paths converge, just before the next gate, a [[Gargantuan Gills]] will suddenly appear from the water and eat out part of the track, forcing the Kongs to jump over the resulting gap. Past the gate, the Kongs will travel down a pair of parallel tracks; during this portion, multiple wooden panels that move left and right will block one of the paths, forcing the Kongs to transfer to the other. The Kongs will eventually reach the next checkpoint, where the camera will return to its side-scrolling view. During this section, large stone blocks will drop from the ceiling, forming a track for the Kongs. After launching out of a Barrel Cannon, the camera reverts back to its angled view as the Kongs must jump along a series of more tracks levitated by water spouts. | |||
After the paths converge, just before the next gate, a [[ | |||
Shortly after the third checkpoint, the Kongs will enter a Barrel Cannon that takes them to a set of five parallel tracks, while the camera pans to an overhead view. Several weights drop onto the tracks, forcing the Kongs to switch tracks constantly. After the paths converge, the minecart | Shortly after the third checkpoint, the Kongs will enter a Barrel Cannon that takes them to a set of five parallel tracks, while the camera pans to an overhead view. Several weights will drop onto the tracks, forcing the Kongs to switch tracks constantly to make their way through. After the paths converge, the minecart will derail and throw the Kongs onto a platform where the [[Slot Machine Barrel]] is found. | ||
==Collectibles== | ==Collectibles== | ||
=== | ===K-O-N-G Letters=== | ||
*K: Obtained by jumping off the higher of the two rail tracks shortly after the first water spout. | *K: Obtained by jumping off the higher of the two rail tracks shortly after the first water spout. | ||
*O: On the left parallel path just after the first set of parallel tracks converge. | *O: On the left parallel path just after the first set of parallel tracks converge. | ||
*N: Above a pair of Blue | *N: Above a pair of Blue Hootz a short distance after launching out of a Barrel Cannon that opens a gate. | ||
*G: Found on the second track from the left of the five parallel tracks. | *G: Found on the second track from the left of the five parallel tracks. | ||
Line 39: | Line 38: | ||
==Enemies== | ==Enemies== | ||
*[[ | *[[Tuck]] | ||
*[[Snaggles]] | *[[Snaggles]] | ||
*[[Blue Hootz]] | *[[Blue Hootz]] | ||
*[[ | *[[Gargantuan Gills]] (appearance only) | ||
== | ==Names in other languages== | ||
{{Foreignname | |||
{{ | |Jap=レフト・ライト・トロッコ | ||
|JapR=Refuto Raito Torokko | |||
| | |JapM=Left-Right Minecart | ||
| | |||
| | |||
}} | }} | ||
{{BoxTop}} | |||
{{ | {{NIWA|DKWiki=1}} | ||
| | {{DKC:TF}} | ||
[[Category:Donkey Kong Country: Tropical Freeze Levels]] | |||
}} | |||
{{ | |||
[[Category:Donkey Kong Country: Tropical Freeze |