Editing Hideout Helm
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Hideout Helm has a throne room where King K. Rool is located. It has a door depicting both the [[Nintendo Coin]] and [[Rareware Coin]], which are both needed to open it. The final [[Boss Key]] and two [[Banana Fairy|Banana Fairies]] are located behind the door. It is possible to capture them without accessing the door, by using the [[Banana Fairy's Camera]] from the outer glass window. | Hideout Helm has a throne room where King K. Rool is located. It has a door depicting both the [[Nintendo Coin]] and [[Rareware Coin]], which are both needed to open it. The final [[Boss Key]] and two [[Banana Fairy|Banana Fairies]] are located behind the door. It is possible to capture them without accessing the door, by using the [[Banana Fairy's Camera]] from the outer glass window. | ||
==Enemies== | ==Enemies== | ||
*[[Kritter]] | *[[Kritter]] | ||
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Every room has a glass door that prevents the Kongs from entering, and each one can be opened by a [[Music Pad]]. These pads only appear individually, as the next one appears after a Kong has completed their two challenges. The challenges are done in the order of Donkey Kong, Chunky, Tiny, Lanky, and lastly Diddy. Each generator room either features one or two enemies. Donkey Kong's room features a Kritter, both Chunky's and Lanky's have a Klaptrap and Kritter, Tiny's has a single Klump, and Diddy's has two Klaptraps. After every power stream is deactivated, the Blast-o-Matic shuts off, the timer stops, and the door depicting K. Rool's head opens up. | Every room has a glass door that prevents the Kongs from entering, and each one can be opened by a [[Music Pad]]. These pads only appear individually, as the next one appears after a Kong has completed their two challenges. The challenges are done in the order of Donkey Kong, Chunky, Tiny, Lanky, and lastly Diddy. Each generator room either features one or two enemies. Donkey Kong's room features a Kritter, both Chunky's and Lanky's have a Klaptrap and Kritter, Tiny's has a single Klump, and Diddy's has two Klaptraps. After every power stream is deactivated, the Blast-o-Matic shuts off, the timer stops, and the door depicting K. Rool's head opens up. | ||
The active Kong must go down the newly-accessible hallway leading to the control room, which has the steering wheel, some computer screens, and the second Bananaport Pad. A single Klaptrap is at the left side, near the steering wheel, while a Kritter is on the right side. There is also a door depicting the Battle Crown and the number 4 on it, indicating a minimum requirement of four Battle Crowns to enter. This leads to the throne room. Just as the door opens, a cutscene shows K. Rool retreating into his [[ | The active Kong must go down the newly-accessible hallway leading to the control room, which has the steering wheel, some computer screens, and the second Bananaport Pad. A single Klaptrap is at the left side, near the steering wheel, while a Kritter is on the right side. There is also a door depicting the Battle Crown and the number 4 on it, indicating a minimum requirement of four Battle Crowns to enter. This leads to the throne room. Just as the door opens, a cutscene shows K. Rool retreating into his [[K. Rool's airship (Donkey Kong 64)|airship]]. The last objective is for the Kongs to obtain the Boss Key behind the Nintendo/Rareware Coin Door. | ||
==Bonus Barrels== | ==Bonus Barrels== | ||
Unlike previous words, the [[Bonus Area#Donkey Kong 64|Bonus Stage]]s take place inside a steel drum with K. Rool's head. Each Kong must complete two challenges, which then deactivates their corresponding color of the Blast-o-Matic. Each Kong wins a [[Banana Medal]] for completing both challenges. | Unlike previous words, the [[Bonus Area#Donkey Kong 64|Bonus Stage]]s take place inside a steel drum with K. Rool's head. Each Kong must complete two challenges, which then deactivates their corresponding color of the Blast-o-Matic. Each Kong wins a [[Banana Medal]] for completing both challenges. | ||
===Donkey Kong=== | ===Donkey Kong=== | ||
*'''Left Barrel''': Jump into the [[Barrel Cannon]] and shoot Donkey Kong into three of the four targets in under 30 seconds. | *'''Left Barrel''': Jump into the [[Barrel Cannon]] and shoot Donkey Kong into three of the four targets in under 30 seconds. | ||
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*Enemies: Kritter, Kasplat x2 (a third Kasplat appears towards the end) | *Enemies: Kritter, Kasplat x2 (a third Kasplat appears towards the end) | ||
*Location: In the Blast-o-Matic room, Diddy must use Rocketbarrel Boost to fly to the top of the machine where the [[Battle Arena Pad]] is located. | *Location: In the Blast-o-Matic room, Diddy must use Rocketbarrel Boost to fly to the top of the machine where the [[Battle Arena Pad]] is located. | ||
==Profiles== | ==Profiles== | ||
===''Donkey Kong 64''=== | ===''Donkey Kong 64''=== | ||
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Hideout Helm control room.png|Control room | Hideout Helm control room.png|Control room | ||
Hideout Helm throne room.png|King K. Rool's throne room | Hideout Helm throne room.png|King K. Rool's throne room | ||
</gallery> | </gallery> | ||