Editing Hexagon Heat
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When [[Toad]] raises a colored flag, all the players must go to the hexagons with the same color; all the other hexagons slowly sink into the lava. Players can also [[jump]] on their opponents to slow them down, or [[Ground Pound|ground-pound]] them to squish them flat and stop them altogether, at the risk of being eliminated themselves. As the minigame progresses, the hexagons fall and rise faster. The last player standing wins. Unlike in Mushroom Mix-Up, the hexagons lack the [[Mushroom Platform]]s' polka-dot patterns from that minigame. | When [[Toad]] raises a colored flag, all the players must go to the hexagons with the same color; all the other hexagons slowly sink into the lava. Players can also [[jump]] on their opponents to slow them down, or [[Ground Pound|ground-pound]] them to squish them flat and stop them altogether, at the risk of being eliminated themselves. As the minigame progresses, the hexagons fall and rise faster. The last player standing wins. Unlike in Mushroom Mix-Up, the hexagons lack the [[Mushroom Platform]]s' polka-dot patterns from that minigame. | ||
The | The hexagon's order is always as follows, from top left to bottom right: yellow, red, cyan, white (where the players start), green, blue, pink. | ||
In ''Mario Party: The Top 100'', the order of the colors of the hexagons (referred to as panels in this game) has been changed, and in addition, there are shapes imprinted on them. This is the panels' order in this game, from top left to bottom right: blue vertical rectangle, green triangle, pink square, white circle (where the players start), cyan diamond, yellow upside-down triangle, red horizontal rectangle. Additionally, players no longer recoil from ground-pounding other players. | In ''Mario Party: The Top 100'', the order of the colors of the hexagons (referred to as panels in this game) has been changed, and in addition, there are shapes imprinted on them. This is the panels' order in this game, from top left to bottom right: blue vertical rectangle, green triangle, pink square, white circle (where the players start), cyan diamond, yellow upside-down triangle, red horizontal rectangle. Additionally, players no longer recoil from ground-pounding other players. |