Editing Here Come the Hoppos

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Right at the start, [[Hoppo]] is introduced, walking on top of some [[? Block]]s and [[Brick Block]]s. The player is opted to either jump on the Hoppo or hit the blocks below, immediately demonstrating that both of these choices make the enemy roll onto the side, defeating the [[Goombrat]] passing by. The Hoppo then gets stuck in a [[pit]], allowing the player to jump on its body to gain height and to get on top of the semisolid platform. Shortly after, another Hoppo appears as well as more Goombrats, letting the player defeat them with ease. Right next to it is a Hoppo on top of a platform, with the intent to hit the Hoppo while the aforementioned one is stuck, showing the player that Hoppos can bounce on each other. Throughout the level, it is shown that Hoppos can interact with more objects, like [[Wow Bud]]s, [[coin]]s, and [[flower coin]]s.
Right at the start, [[Hoppo]] is introduced, walking on top of some [[? Block]]s and [[Brick Block]]s. The player is opted to either jump on the Hoppo or hit the blocks below, immediately demonstrating that both of these choices make the enemy roll onto the side, defeating the [[Goombrat]] passing by. The Hoppo then gets stuck in a [[pit]], allowing the player to jump on its body to gain height and to get on top of the semisolid platform. Shortly after, another Hoppo appears as well as more Goombrats, letting the player defeat them with ease. Right next to it is a Hoppo on top of a platform, with the intent to hit the Hoppo while the aforementioned one is stuck, showing the player that Hoppos can bounce on each other. Throughout the level, it is shown that Hoppos can interact with more objects, like [[Wow Bud]]s, [[coin]]s, and [[flower coin]]s.


Further from the [[Checkpoint Flag]], an area with red [[Warp Pipe|Pipe]]s full of [[Piranha Plant]]s make a blockade. However, with a Hoppo nearby, the player is intended to use the enemy to defeat the Piranha Plants, clearing the path. This Hoppo then gets stuck in another pit, allowing the player to reach a ? Block with a [[Lifting Shabon]] inside. After hitting it three times, an [[Elephant Fruit]], coins and flower coins will burst from the bubble. Past that, three Hoppos appear, that can be hit to block the pits between the red pipes. They also allow the player to reach the Wow Buds more easily, which after a chain, spawn the [[Wonder Flower]]. This activates the [[Wonder Effect]], which causes various Hoppos to fall from the sky, constantly rolling from each other. Shortly after, a [[Wonder Hoppo|massive Hoppo]] appears, guarding the [[Wonder Seed]] on top. After the Wonder Effect, a single Hoppo helps the player with grabbing the top of the [[Goal Pole]].
Further from the [[Checkpoint Flag]], an area with red [[Warp Pipe|Pipe]]s full of [[Piranha Plant]]s make a blockade. However, with a Hoppo nearby, the player is intended to use the enemy to defeat the Piranha Plants, clearing the path. This Hoppo then gets stuck in another pit, allowing the player to reach a ? Block with a [[Lifting Shabon]] inside. After hitting it three times, an [[Elephant Fruit]], coins and flower coins will burst from the bubble. Past that, three Hoppos appear, that can be hit to block the pits between the red pipes. They also allow the player to reach the Wow Buds more easily, which after a chain, spawn the [[Wonder Flower]]. This activates the [[Wonder Effect]], which causes various Hoppos to fall from the sky, constantly rolling from each other. Shortly after, a [[Wonder Koronporin|massive Hoppo]] appears, guarding the [[Wonder Seed]] on top. After the Wonder Effect, a single Hoppo helps the player with grabbing the top of the [[Goal Pole]].


===Hidden Character Blocks===
===Hidden Character Blocks===
*A [[Princess Peach|Peach]] [[Hidden Character Block]] is located above the second ? Block containing an Elephant Fruit. It contains a single [[flower coin]].
*A [[Yoshi (species)|Yellow Yoshi]] [[Hidden Character Block]] is located near the Goal Pole. It is attached to the right side of last red [[Pipe]]. It contains a single [[flower coin]].
*A [[Yoshi (species)|Yellow Yoshi]] Hidden Character Block is located near the Goal Pole. It is attached to the right side of last red [[Warp Pipe]]. It contains a single flower coin.


==[[10-flower coin]]s==
==[[10-flower coin]]s==
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|}
|}


==Enemies==  
==Enemies and obstacles==  
{|class="wikitable sortable" style="text-align:center;border-collapse:separate"
{{number of enemies
!class=unsortable|Image
|image1=[[File:SMBW screenshot Hoppo walk.png|100px]]
!Name
|name1=[[Hoppo]]
!Count
|count1=15 (5 during the [[Wonder Effect]])
|-
|image2=[[File:SMBW screenshot Goombrat.png|100px]]
|[[File:SMBW screenshot Hoppo walk.png|50px]]
|name2=[[Goombrat]]
|[[Hoppo]]
|count2=21
|15 (4 during the [[Wonder Effect]])
|image3=[[File:SMBW screenshot Piped Piranha Plant.png|100px]]
|-
|name3=[[Piranha Plant]]
|[[File:SMBW screenshot Hoppo roll big.png|50px]]
|count3=12
|[[Wonder Hoppo]]
|image4=[[File:SMBW screenshot Troopa red.png|100px]]
|1 (only during the Wonder Effect)
|name4=[[Koopa Troopa|Red Koopa Troopa]]
|-
|count4=2
|[[File:SMBW screenshot Goombrat.png|50px]]
}}
|[[Goombrat]]
|21
|-
|[[File:SMBW screenshot Piped Piranha Plant.png|50px]]
|[[Piranha Plant]]
|12
|-
|[[File:SMBW screenshot Troopa red.png|50px]]
|[[Koopa Troopa|Red Koopa Troopa]]
|2
|}


==Items==
==Items==
{|class="wikitable sortable" style="text-align:center;border-collapse:separate"
{{Item locations
!class=unsortable|Image
|image1=[[File:SMP Dash Mushroom.png|100px]]
!Name
|name1=[[Super Mushroom]]
!Count
|count1=2
!class=unsortable|Note
|notes1= Replaced by [[Elephant Fruit|Elephant Fruits]] if Mario is already in his [[Super Mario (form)|Super Mario]] form.
|-
|image2=[[File:SMBW Elephant Fruit.png|100px]]
|[[File:SMP Dash Mushroom.png|50px]]
|name2=[[Elephant Fruit]]
|[[Super Mushroom]]
|count2=3
|2
|notes2= Replaces [[Super Mushroom]] if Mario is already in his [[Super Mario (form)|Super Mario]] form.
|Replaced by [[Elephant Fruit|Elephant Fruits]] if Mario is already in his [[Super Mario (form)|Super Mario]] form.
|image3=[[File:SMBW Wonder Flower.png|100px]]
|-
|name3=[[Wonder Flower]]
|[[File:SMBW Elephant Fruit.png|50px]]
|count3= 1
|[[Elephant Fruit]]
|notes3=
|3
|image4=[[File:SMBW Wonder Seed Artwork.png|100px]]
|Replaces [[Super Mushroom]] if Mario is already in his [[Super Mario (form)|Super Mario]] form.
|name4=[[Wonder Seed]]
|-
|count4= 1 (0 if Wonder Flower is avoided)
|[[File:SMBW Wonder Flower.png|50px]]
|image6=[[File:SMBW coin.png|100px]]
|[[Wonder Flower]]
|name6=[[Coin]]
|1
|count6=-
|
|notes6=
|-
|image7=[[File:SMBW Blue Coin.png|100px]]
|[[File:SMBW Wonder Seed Artwork.png|50px]]
|name7=[[Blue Coin]]
|[[Wonder Seed]]
|count7=-
|2 (1 if Wonder Flower is avoided)
|notes7=
|
|image8=[[File:Gimmick coin 02.png|100px]]
|-
|name8=[[Flower coin]]
|[[File:Coin MK7.png|50px]]
|count8=-
|[[Coin]]
|notes8=
|
|image9=[[File:FlowerCoinsSMBW.png|100px]]
|
|name9=Small flower coin
|-
|count9=10
|[[File:SMBW Blue Coin.png|50px]]
|image10=[[File:SMBW 10-Flower Coin.png|100px]]
|[[Blue Coin]]
|name10=[[10-flower coin]]
|
|count10= 3
|
}}
|-
|[[File:SMBW Artwork Flower Coin.png|50px]]
|[[Flower coin]]
|
|
|-
|[[File:FlowerCoinsSMBW.png|50px]]
|[[Small flower coin]]{{derived}}
|10
|
|-
|[[File:SMBW Artwork 10-flower Coin.png|50px]]
|[[10-flower coin]]
|3
|
|}


==[[Talking Flower]]s' quotes==
==Talking Flower quotes==
*"''Heya!''" (near the first semisolid platform)
*"''Heya!''" (near the first semisolid platform)
**"''Boiiing!''" (when a Hoppo is blocking the pit)
**"''Boiiing!''" (when a Hoppo is blocking the pit)
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn={{ruby|転|ころ}}がれコロンポリン
|Jap={{ruby|転|ころ}}がれコロンポリン
|JpnR=Korogare Koronporin
|JapR=Korogare Koronporin
|JpnM=Roll over, Hoppos
|JapM=Roll over, Hoppos
|ChiS=滚动吧 弹滚波铃
|ChiS=滚动吧 弹滚波铃
|ChiSR=Gǔn dòng ba Tángǔn Bōlíng
|ChiSR=Gǔn dòng ba Tángǔn Bōlíng
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}}
}}


==Notes==
==Trivia==
*Until late in development, this level was intended to occupy the spot [[Scram, Skedaddlers!]] does in the final game. Its internal name is Course003 (whereas Scram, Skedaddlers! has an internal name of Course004), and it was shown with the plains aesthetic in the reveal trailer for ''Wonder'' rather than the savannah theme it uses in the release version of the game. It was also the third level shown in the trailer, following the first two levels of the game.
*Until late in development, this level was intended to occupy the spot [[Scram, Skedaddlers!]] does in the final game. Its internal name is Course003 (whereas Scram, Skedaddlers! has an internal name of Course004), and it was shown with the plains aesthetic in the reveal trailer for ''Wonder'' rather than the savannah theme it uses in the release version of the game. It was also the third level shown in the trailer, following the first two levels of the game.
{{SMBW levels}}
{{SMBW levels}}

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